Player Matchup

Jormungandr
Jormungandr
BecomeJazz
Jormungandr
Level 39
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 11L
1,222 Elo+
Party 2
Mulan
Mulan
LexianGodz
Mulan
Level 56
God Stats
0W - 3L
1,408 SR
Queue Stats
21W - 54L
1,167 Elo+
Solo
Ra
Ra
Yolodude115
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 2
Team Averages
Level 36
1,385 SR
1,202 Elo+

VS

Team Averages
Level 79
1,543 SR
1,387 Elo+
Atlas
Atlas
 
Atlas
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AdamsIntentions
Anubis
Level 158
God Stats
11W - 6L
1,630 SR
Queue Stats
179W - 184L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImHavingABadTime
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BecomeJazz
Jormungandr
12
0 / 6 / 0
8,905
594
6,393
16,080
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
0 / 6 / 0
8,335
556
4,523
15,243
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 8 / 0
8,650
577
9,575
12,875
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 0 / 12
11,544
770
9,557
12,784
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
14 / 0 / 6
12,086
806
23,233
14,365
8,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ImHavingABadTime
Ah Muzen Cab
16
2 / 0 / 15
10,267
684
6,804
6,408
3,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
20
20
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
12
10
W
14
0
6
17
L
Jormungandr
BecomeJazz
Jormungandr
0
6
0
0
W
Ah Muzen Cab
ImHavingABadTime
Ah Muzen Cab
2
0
15
9.5
L
Mulan
0
6
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
39,594
44,198
Taken
33,557
23,865
Mitigated
27,306
5,364
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,557
2,903
362
2,758
12,784
15,563
863
6,679
5,896
18,114
0
W
23,233
1,069
0
9,563
14,365
8,681
539
4,971
9,299
84,964
0
L
Jormungandr
BecomeJazz
Jormungandr
6,393
1,302
0
1,154
16,080
12,061
0
10,332
5,748
27,454
0
W
Ah Muzen Cab
ImHavingABadTime
Ah Muzen Cab
6,804
2,823
0
1,966
6,408
3,062
1,669
4,717
1,622
0
25,713
L
Mulan
4,523
608
462
2,120
15,243
7,502
291
11,541
3,702
0
25,018
L
9,575
893
557
1,071
12,875
4,302
0
11,622
1,253
31,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
33,897
185
Minions Killed
175
5
Camps Cleared
8
685,109
Distance Traveled
816,905
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,544
770
18
1
1
288,052
2
W
Anubis
12,086
806
115
8
7
242,444
2
L
Jormungandr
8,905
594
59
4
2
231,974
1
W
Ah Muzen Cab
10,267
684
42
3
0
286,409
1
L
Mulan
8,335
556
52
3
2
227,980
1
L
Ra
8,650
577
74
5
1
225,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role