Player Matchup

Chaac
Chaac
Platinum V
 
Chaac
Platinum V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Silver IV
DaftBoom
Serqet
Silver IV
Level 154
God Stats
2W - 0L
1,587 SR
Queue Stats
35W - 34L
1,203 MMR
Solo
Izanami
Izanami
Platinum V
DivaTargaryen
Izanami
Platinum V
Level 132
God Stats
4W - 0L
1,825 SR
Queue Stats
117W - 113L
1,623 MMR
Party 1
Sobek
Sobek
Gold III
alphavw
Sobek
Gold III
Level 66
God Stats
3W - 2L
1,691 SR
Queue Stats
51W - 42L
1,688 MMR
Party 2
Discordia
Discordia
Gold II
oživjeti
Discordia
Gold II
Level 142
God Stats
2W - 0L
1,782 SR
Queue Stats
88W - 80L
1,601 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,677 SR
1,523 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,480 SR
1,521 MMR
Yu Huang
Yu Huang
Gold IV
 
Yu Huang
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
ThoothyUndead99
Nemesis
Silver I
Level 106
God Stats
6W - 10L
1,520 SR
Queue Stats
125W - 128L
1,245 MMR
Solo
Hou Yi
Hou Yi
Platinum V
provaaaaan
Hou Yi
Platinum V
Level 67
God Stats
1W - 3L
1,379 SR
Queue Stats
46W - 41L
1,781 MMR
Party 3
Khepri
Khepri
Gold III
あMaxVerstappenあ
Khepri
Gold III
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,579 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 1 / 3
9,385
626
9,324
15,333
8,749
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
DaftBoom
Serqet
15
6 / 0 / 3
8,987
599
6,302
9,664
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
15
2 / 0 / 0
8,816
588
7,294
6,583
2,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
alphavw
Sobek
13
0 / 0 / 5
8,154
544
4,893
12,970
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
oživjeti
Discordia
13
1 / 2 / 2
7,860
524
6,785
6,267
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasThanatosBakasuraKali

VS

Bans
AthenaLancelotPoseidonHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 3 / 1
7,202
480
5,537
9,448
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
 
Nu Wa
8
0 / 3 / 0
5,803
387
2,432
4,841
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 1
7,910
527
7,379
13,904
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
provaaaaan
Hou Yi
13
0 / 1 / 0
7,195
480
5,888
9,310
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 3 / 1
6,269
418
1,580
10,207
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
3
6.5
L
Yu Huang
 
Yu Huang
1
3
1
0.5
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Serqet
DaftBoom
Serqet
6
0
3
7.5
W
Izanami
2
0
0
2
L
2
5
1
0.5
W
Sobek
alphavw
Sobek
0
0
5
2.5
W
Discordia
oživjeti
Discordia
1
2
2
1
L
Hou Yi
provaaaaan
Hou Yi
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,598
Damage
22,816
50,817
Taken
47,710
31,031
Mitigated
21,179
19,966
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,324
2,984
0
5,616
15,333
8,749
0
1,678
13,655
0
76,116
L
Yu Huang
 
Yu Huang
5,537
529
0
500
9,448
3,699
0
5,819
3,545
48,968
0
L
Nu Wa
 
Nu Wa
2,432
891
0
1,340
4,841
1,150
13
158
4,527
26,547
0
W
Serqet
DaftBoom
Serqet
6,302
1,093
0
5,938
9,664
4,465
0
1,305
8,359
0
68,680
W
Izanami
7,294
5,010
0
2,848
6,583
2,654
110
580
6,003
0
102,627
L
7,379
4,207
0
1,437
13,904
5,755
0
1,003
12,750
0
63,179
W
Sobek
alphavw
Sobek
4,893
942
0
5,080
12,970
12,555
0
2,362
10,608
27,425
0
W
Discordia
oživjeti
Discordia
6,785
163
0
484
6,267
2,608
534
3,624
2,643
61,336
0
L
Hou Yi
provaaaaan
Hou Yi
5,888
3,599
0
3,505
9,310
3,532
0
1,831
7,479
0
73,499
L
1,580
228
0
1,984
10,207
7,043
0
2,867
7,143
25,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
34,379
589
Minions Killed
433
0
Camps Cleared
0
1,513,764
Distance Traveled
1,298,134
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,385
626
138
9
0
277,632
7
L
Yu Huang
7,202
480
104
7
0
281,155
1
L
Nu Wa
5,803
387
49
3
0
161,755
1
W
Serqet
8,987
599
139
9
0
378,892
1
W
Izanami
8,816
588
171
11
0
280,891
2
L
Nemesis
7,910
527
116
8
0
294,163
2
W
Sobek
8,154
544
46
3
0
300,594
2
W
Discordia
7,860
524
95
6
0
275,755
4
L
Hou Yi
7,195
480
120
8
0
261,398
3
L
Khepri
6,269
418
44
3
0
299,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role