Player Matchup

Gilgamesh
Gilgamesh
DidiacXD
Gilgamesh
Level 86
God Stats
5W - 2L
1,564 SR
Queue Stats
65W - 87L
1,406 Elo+
Party 1
Scylla
Scylla
MHDerWald
Scylla
Level 106
God Stats
3W - 14L
1,065 SR
Queue Stats
476W - 366L
1,519 Elo+
Solo
Ne Zha
Ne Zha
theproking05
Ne Zha
Level 105
God Stats
10W - 5L
1,502 SR
Queue Stats
45W - 58L
1,415 Elo+
Party 1
Team Averages
Level 99
1,377 SR
1,447 Elo+

VS

Team Averages
Level 32
1,530 SR
1,557 Elo+
Cerberus
Cerberus
Brandonz10
Cerberus
Level 27
God Stats
2W - 1L
1,805 SR
Queue Stats
52W - 30L
1,590 Elo+
Party 2
Lancelot
Lancelot
Wanivek
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 60L
1,581 Elo+
Party 2
Freya
Freya
Yis99
Freya
Level 23
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DidiacXD
Gilgamesh
19
4 / 1 / 8
14,081
704
16,709
23,809
19,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
MHDerWald
Scylla
20
8 / 5 / 7
15,190
760
29,957
15,917
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
3 / 7 / 7
12,676
634
12,835
18,421
8,317
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brandonz10
Cerberus
16
4 / 6 / 6
13,255
663
14,856
36,050
42,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Wanivek
Lancelot
18
7 / 6 / 6
13,674
684
22,845
24,079
24,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Yis99
Freya
14
2 / 3 / 7
11,381
569
8,471
15,174
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
15
Kills
13
13
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Brandonz10
Cerberus
4
6
6
1.17
W
Gilgamesh
DidiacXD
Gilgamesh
4
1
8
8
W
Scylla
MHDerWald
Scylla
8
5
7
2.3
L
Lancelot
Wanivek
Lancelot
7
6
6
1.67
L
Freya
Yis99
Freya
2
3
7
1.83
W
Ne Zha
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,501
Damage
46,172
58,147
Taken
75,303
34,189
Mitigated
72,866
5,739
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Brandonz10
Cerberus
14,856
1,424
0
4,648
36,050
42,670
177
13,134
22,916
46,176
0
W
Gilgamesh
DidiacXD
Gilgamesh
16,709
6,212
191
1,365
23,809
19,494
833
9,732
13,096
0
49,313
W
Scylla
MHDerWald
Scylla
29,957
2,017
0
1,133
15,917
6,378
455
7,599
7,650
75,168
0
L
Lancelot
Wanivek
Lancelot
22,845
4,148
0
3,638
24,079
24,814
684
10,918
13,161
0
59,350
L
Freya
Yis99
Freya
8,471
2,713
0
1,454
15,174
5,382
88
6,324
8,850
16,595
0
W
Ne Zha
12,835
3,365
0
3,050
18,421
8,317
1,094
5,320
10,993
0
34,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
38,310
202
Minions Killed
165
13
Camps Cleared
6
1,143,445
Distance Traveled
909,929
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,255
663
49
2
3
344,028
2
W
Gilgamesh
14,081
704
55
3
4
414,497
4
W
Scylla
15,190
760
104
5
7
376,108
2
L
Lancelot
13,674
684
86
4
2
353,861
1
L
Freya
11,381
569
30
2
1
212,040
2
W
Ne Zha
12,676
634
43
2
2
352,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role