Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GuardianWolfSoul
Atlas
Level 133
God Stats
7W - 12L
1,526 SR
Queue Stats
180W - 171L
1,600 Elo+
Solo
Charybdis
Charybdis
Sqyrr
Charybdis
Level 89
God Stats
0W - 4L
1,173 SR
Queue Stats
200W - 161L
1,518 Elo+
Solo
Ra
Ra
kafaya1
Ra
Level 147
God Stats
13W - 22L
1,279 SR
Queue Stats
1,369W - 1,459L
1,531 Elo+
Solo
Team Averages
Level 121
1,396 SR
1,530 Elo+

VS

Team Averages
Level 112
1,582 SR
1,515 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DANIELSEB
Kali
Level 88
God Stats
4W - 3L
1,808 SR
Queue Stats
330W - 347L
1,531 Elo+
Solo
Atlas
Atlas
Thr0ttled
Atlas
Level 140
God Stats
10W - 10L
1,560 SR
Queue Stats
534W - 535L
1,517 Elo+
Solo
Horus
Horus
littuljoe
Horus
Level 58
God Stats
2W - 1L
1,542 SR
Queue Stats
72W - 73L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 1 / 0
6,000
600
6,540
7,682
4,765
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
 
Arachne
8
2 / 2 / 0
5,093
509
3,336
8,546
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 4 / 1
5,368
537
4,358
10,993
5,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
Sqyrr
Charybdis
6
0 / 4 / 0
4,350
435
3,113
6,821
1,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 2
5,029
503
3,320
5,645
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
8 / 0 / 0
6,300
630
7,971
5,086
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
 
Kukulkan
10
4 / 1 / 1
6,013
601
4,643
3,296
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
9
1 / 2 / 5
5,427
543
4,577
8,260
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Thr0ttled
Atlas
9
1 / 1 / 7
5,592
559
5,822
8,696
3,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
littuljoe
Horus
10
1 / 0 / 0
5,599
560
4,723
10,432
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
15
15
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Arachne
 
Arachne
2
2
0
1
W
Cupid
 
Cupid
8
0
0
8
W
Kukulkan
 
Kukulkan
4
1
1
4.5
W
Kali
1
2
5
1.75
L
2
4
1
0.63
L
Charybdis
Sqyrr
Charybdis
0
4
0
0
W
Atlas
Thr0ttled
Atlas
1
1
7
4.5
L
0
4
2
0.25
W
Horus
littuljoe
Horus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
27,736
39,687
Taken
35,770
16,455
Mitigated
21,156
8,937
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,540
1,207
0
2,202
7,682
4,765
0
0
7,138
0
50,110
L
Arachne
 
Arachne
3,336
2,428
0
795
8,546
2,789
0
1,887
6,659
0
25,525
W
Cupid
 
Cupid
7,971
4,303
93
2,005
5,086
1,987
666
359
4,727
0
37,922
W
Kukulkan
 
Kukulkan
4,643
877
0
699
3,296
1,462
222
1,295
2,001
39,585
0
W
Kali
4,577
2,421
0
2,068
8,260
3,756
0
1,653
6,607
0
39,310
L
4,358
2,273
1,328
2,610
10,993
5,034
0
3,685
7,308
11,101
0
L
Charybdis
Sqyrr
Charybdis
3,113
2,262
0
843
6,821
1,616
0
868
5,953
0
21,784
W
Atlas
Thr0ttled
Atlas
5,822
2,543
1,257
3,583
8,696
3,733
0
4,371
4,325
19,229
0
L
3,320
451
185
974
5,645
2,251
0
4,025
1,620
28,851
0
W
Horus
littuljoe
Horus
4,723
2,650
0
4,803
10,432
10,218
0
0
10,432
0
35,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
28,931
264
Minions Killed
283
0
Camps Cleared
0
957,992
Distance Traveled
898,759
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,000
600
98
10
0
215,210
0
L
Arachne
5,093
509
55
6
0
232,696
1
W
Cupid
6,300
630
62
6
0
175,079
1
W
Kukulkan
6,013
601
77
8
0
140,825
0
W
Kali
5,427
543
64
6
0
209,489
0
L
Atlas
5,368
537
15
2
0
181,004
0
L
Charybdis
4,350
435
45
5
0
157,520
0
W
Atlas
5,592
559
20
2
0
186,758
1
L
Ra
5,029
503
51
5
0
171,562
1
W
Horus
5,599
560
60
6
0
186,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role