Player Matchup

Kumbhakarna
Kumbhakarna
Gabriel0GOD
Kumbhakarna
Level 127
God Stats
9W - 11L
1,601 SR
Queue Stats
179W - 305L
1,322 Elo+
Party 1
Mercury
Mercury
SkyeLove
Mercury
Level 64
God Stats
2W - 5L
1,370 SR
Queue Stats
75W - 146L
1,341 Elo+
Party 1
Discordia
Discordia
matheus13br3576
Discordia
Level 104
God Stats
12W - 25L
1,435 SR
Queue Stats
136W - 261L
1,283 Elo+
Party 1
Team Averages
Level 98
1,469 SR
1,315 Elo+

VS

Team Averages
Level 142
1,544 SR
1,520 Elo+
Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
TheFrog6969
Hera
Level 121
God Stats
4W - 6L
1,543 SR
Queue Stats
289W - 419L
1,387 Elo+
Solo
Rama
Rama
xRenatoHenrique
Rama
Level 155
God Stats
19W - 18L
1,588 SR
Queue Stats
287W - 216L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gabriel0GOD
Kumbhakarna
15
2 / 7 / 4
12,213
679
9,896
32,170
53,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SkyeLove
Mercury
15
3 / 9 / 3
11,593
644
10,112
23,932
12,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
matheus13br3576
Discordia
14
2 / 11 / 3
10,715
595
15,049
17,494
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
7 / 3 / 15
13,273
737
19,546
24,007
24,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 15
12,627
702
19,261
12,995
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
17 / 2 / 7
14,892
827
26,598
16,753
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
27
27
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
3
15
4.83
L
Kumbhakarna
Gabriel0GOD
Kumbhakarna
2
7
4
0.57
L
Mercury
SkyeLove
Mercury
3
9
3
0.5
W
3
2
15
5.25
L
Discordia
matheus13br3576
Discordia
2
11
3
0.32
W
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,057
Damage
65,405
73,596
Taken
53,755
73,169
Mitigated
39,474
6,954
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
19,546
2,085
0
7,151
24,007
24,462
839
7,191
16,816
2,016
39,414
L
Kumbhakarna
Gabriel0GOD
Kumbhakarna
9,896
973
0
2,196
32,170
53,310
0
10,795
21,375
38,009
0
L
Mercury
SkyeLove
Mercury
10,112
3,402
0
3,198
23,932
12,879
0
5,706
18,226
0
24,953
W
19,261
4,041
0
5,029
12,995
6,183
1,045
8,364
4,631
52,580
0
L
Discordia
matheus13br3576
Discordia
15,049
897
0
1,560
17,494
6,980
64
3,776
13,718
45,095
0
W
26,598
20,923
0
7,947
16,753
8,829
903
9,635
7,118
0
80,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
40,792
135
Minions Killed
180
3
Camps Cleared
8
915,401
Distance Traveled
967,059
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,273
737
34
2
1
360,218
0
L
Kumbhakarna
12,213
679
39
2
0
331,577
6
L
Mercury
11,593
644
34
2
2
323,942
3
W
Hera
12,627
702
61
3
2
325,246
3
L
Discordia
10,715
595
62
3
1
259,882
2
W
Rama
14,892
827
85
5
5
281,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role