Player Matchup

Izanami
Izanami
Hachies
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,464 Elo+
Party 3
Hel
Hel
Jarl Shakz
Hel
Level 127
God Stats
1W - 1L
1,336 SR
Queue Stats
215W - 231L
1,398 Elo+
Solo
Eset
Eset
jerval38
Eset
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
196W - 210L
1,454 Elo+
Party 3
Ne Zha
Ne Zha
mazzarty
Ne Zha
Level 121
God Stats
51W - 34L
1,611 SR
Queue Stats
87W - 72L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
wricksy
Gilgamesh
Level 125
God Stats
3W - 3L
1,588 SR
Queue Stats
157W - 158L
1,463 Elo+
Party 2
Team Averages
Level 102
1,507 SR
1,465 Elo+

VS

Team Averages
Level 86
1,381 SR
1,381 Elo+
Lancelot
Lancelot
BigDaddy_muffin
Lancelot
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 89L
1,354 Elo+
Party 1
Izanami
Izanami
CrustyMrCookster
Izanami
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 13L
1,227 Elo+
Party 1
Poseidon
Poseidon
Omron121
Poseidon
Level 66
God Stats
0W - 2L
1,144 SR
Queue Stats
31W - 38L
1,399 Elo+
Party 1
Athena
Athena
farnfield
Athena
Level 96
God Stats
4W - 13L
1,262 SR
Queue Stats
45W - 62L
1,332 Elo+
Party 1
Skadi
Skadi
iG5i
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hachies
Izanami
10
3 / 0 / 5
6,352
635
6,140
6,280
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 5
5,905
591
3,098
2,453
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eset
10
4 / 0 / 1
6,110
611
4,517
4,505
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
mazzarty
Ne Zha
10
3 / 1 / 6
6,010
601
5,144
6,502
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
wricksy
Gilgamesh
10
1 / 1 / 1
5,996
600
1,742
5,821
2,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
2 / 2 / 0
4,987
499
5,053
9,013
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,503
450
1,960
5,478
1,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Omron121
Poseidon
8
0 / 3 / 0
4,635
464
2,009
6,207
2,024
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
farnfield
Athena
7
0 / 2 / 1
4,754
475
2,325
8,305
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
iG5i
Skadi
8
0 / 2 / 1
4,622
462
1,984
4,371
1,312
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
2
0
1
L
0
4
1
0.13
W
Izanami
Hachies
Izanami
3
0
5
5.5
W
2
0
5
4.5
L
Poseidon
Omron121
Poseidon
0
3
0
0
L
Athena
farnfield
Athena
0
2
1
0.25
L
Skadi
iG5i
Skadi
0
2
1
0.25
W
Eset
4
0
1
4.5
W
Ne Zha
mazzarty
Ne Zha
3
1
6
6
W
Gilgamesh
wricksy
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,641
Damage
13,331
25,561
Taken
33,374
11,222
Mitigated
12,400
11,805
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,053
1,465
0
3,538
9,013
3,187
0
1,412
7,601
0
25,845
L
1,960
1,580
0
998
5,478
1,410
0
624
4,854
0
24,219
W
Izanami
Hachies
Izanami
6,140
5,113
0
2,262
6,280
2,444
1,862
952
5,328
0
54,791
W
3,098
263
1,509
1,423
2,453
2,037
33
613
1,840
13,862
0
L
Poseidon
Omron121
Poseidon
2,009
41
0
1,260
6,207
2,024
0
2,613
3,594
29,491
0
L
Athena
farnfield
Athena
2,325
516
148
1,689
8,305
4,467
0
2,966
5,339
18,474
0
L
Skadi
iG5i
Skadi
1,984
1,144
0
0
4,371
1,312
0
0
4,371
0
21,554
W
Eset
4,517
428
0
778
4,505
1,751
0
1,791
2,714
35,391
0
W
Ne Zha
mazzarty
Ne Zha
5,144
1,194
0
3,372
6,502
2,612
0
978
5,524
0
32,371
W
Gilgamesh
wricksy
Gilgamesh
1,742
196
0
2,461
5,821
2,378
0
0
5,821
0
33,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
23,501
302
Minions Killed
205
0
Camps Cleared
0
977,762
Distance Traveled
903,075
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,987
499
47
5
0
224,945
2
L
Izanami
4,503
450
45
5
0
160,642
0
W
Izanami
6,352
635
100
10
0
173,318
1
W
Hel
5,905
591
22
2
0
200,040
2
L
Poseidon
4,635
464
49
5
0
169,758
1
L
Athena
4,754
475
29
3
0
183,583
1
L
Skadi
4,622
462
35
4
0
164,147
0
W
Eset
6,110
611
58
6
0
188,907
1
W
Ne Zha
6,010
601
55
6
0
223,877
3
W
Gilgamesh
5,996
600
67
7
0
191,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role