Player Matchup

Kukulkan
Kukulkan
BeavStamos19
Kukulkan
Level 48
God Stats
3W - 0L
1,690 SR
Queue Stats
13W - 5L
1,769 Elo+
Party 2
Chaac
Chaac
ISukAtApex
Chaac
Level 23
God Stats
5W - 2L
1,834 SR
Queue Stats
110W - 41L
1,665 Elo+
Party 2
Lancelot
Lancelot
SparedFoil19687
Lancelot
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,769 Elo+
Party 2
Skadi
Skadi
Sync Silenced
Skadi
Level 65
God Stats
5W - 4L
1,797 SR
Queue Stats
116W - 72L
1,550 Elo+
Party 2
Odin
Odin
yoDADDYtubbs
Odin
Level 45
God Stats
5W - 2L
1,729 SR
Queue Stats
84W - 33L
1,734 Elo+
Party 2
Team Averages
Level 42
1,710 SR
1,697 Elo+

VS

Team Averages
Level 55
1,387 SR
1,365 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Goochimane4
Ao Kuang
Level 44
God Stats
6W - 25L
1,192 SR
Queue Stats
104W - 182L
1,247 Elo+
Party 1
Cernunnos
Cernunnos
NH60sDaedae
Cernunnos
Level 27
God Stats
31W - 59L
1,323 SR
Queue Stats
57W - 145L
1,242 Elo+
Party 1
Odin
Odin
rcon247
Odin
Level 33
God Stats
5W - 13L
1,422 SR
Queue Stats
20W - 39L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeavStamos19
Kukulkan
19
5 / 0 / 21
11,646
1,059
17,093
4,114
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
19
12 / 2 / 21
13,197
1,200
26,617
12,361
9,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
19
8 / 2 / 23
12,712
1,156
21,143
11,072
7,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
13 / 0 / 20
13,113
1,192
18,712
3,352
1,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 29
11,739
1,067
19,553
9,210
8,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 8 / 3
11,608
1,055
7,399
25,717
29,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
15
1 / 7 / 2
9,966
906
5,529
25,211
23,294
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Goochimane4
Ao Kuang
15
1 / 7 / 2
10,263
933
8,335
21,360
11,623
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
NH60sDaedae
Cernunnos
15
1 / 9 / 2
9,988
908
7,461
17,202
7,985
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
rcon247
Odin
15
0 / 12 / 2
9,538
867
7,238
26,871
29,414
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
16
41
Kills
5
5
Deaths
43
114
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
8
3
0.44
L
Bacchus
 
Bacchus
1
7
2
0.29
W
Kukulkan
BeavStamos19
Kukulkan
5
0
21
15.5
L
Ao Kuang
Goochimane4
Ao Kuang
1
7
2
0.29
W
Chaac
12
2
21
11.25
L
Cernunnos
NH60sDaedae
Cernunnos
1
9
2
0.22
W
Lancelot
8
2
23
9.75
W
13
0
20
23
L
Odin
rcon247
Odin
0
12
2
0.08
W
3
1
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,118
Damage
35,962
40,109
Taken
116,361
30,267
Mitigated
101,437
5,914
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,399
1,210
1,448
1,797
25,717
29,121
0
4,575
21,142
0
41,911
L
Bacchus
 
Bacchus
5,529
1,012
0
0
25,211
23,294
0
4,803
20,408
11,548
0
W
Kukulkan
BeavStamos19
Kukulkan
17,093
1,651
0
0
4,114
2,378
0
1,003
3,111
38,990
0
L
Ao Kuang
Goochimane4
Ao Kuang
8,335
2,295
0
3,333
21,360
11,623
0
1,995
19,365
16,178
0
W
Chaac
26,617
5,008
0
4,909
12,361
9,726
0
4,416
7,945
0
45,869
L
Cernunnos
NH60sDaedae
Cernunnos
7,461
4,081
0
0
17,202
7,985
0
1,476
15,726
0
26,658
W
Lancelot
21,143
4,473
0
0
11,072
7,614
0
4,653
6,254
0
32,931
W
18,712
8,946
0
725
3,352
1,652
0
1,069
2,283
0
33,159
L
Odin
rcon247
Odin
7,238
1,228
0
0
26,871
29,414
0
4,244
18,723
0
19,163
W
19,553
2,215
0
280
9,210
8,897
0
2,723
6,487
0
31,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,407
Gold Earned
51,363
196
Minions Killed
175
6
Camps Cleared
5
1,101,847
Distance Traveled
927,463
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,608
1,055
86
8
4
201,755
0
L
Bacchus
9,966
906
16
1
0
197,567
0
W
Kukulkan
11,646
1,059
59
5
2
194,117
0
L
Ao Kuang
10,263
933
15
1
1
183,410
0
W
Chaac
13,197
1,200
56
5
0
209,822
0
L
Cernunnos
9,988
908
32
3
0
154,928
0
W
Lancelot
12,712
1,156
23
2
3
244,102
0
W
Skadi
13,113
1,192
41
4
0
210,684
0
L
Odin
9,538
867
26
2
0
189,803
1
W
Odin
11,739
1,067
17
2
1
243,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role