Player Matchup

Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fpsruss
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,346 Elo+
Party 2
Mercury
Mercury
Moomoopenguin
Mercury
Level 17
God Stats
1W - 2L
1,248 SR
Queue Stats
40W - 37L
1,346 Elo+
Party 2
Fafnir
Fafnir
Mullanator
Fafnir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,346 Elo+
Party 2
Ullr
Ullr
ZealousSoul_
Ullr
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
77W - 81L
1,463 Elo+
Solo
Team Averages
Level 24
1,450 SR
1,400 Elo+

VS

Team Averages
Level 53
1,454 SR
1,389 Elo+
Anubis
Anubis
AsianTwink305
Anubis
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 253L
1,584 Elo+
Solo
Nu Wa
Nu Wa
BakaYaru420
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,348 Elo+
Party 1
Athena
Athena
Kajti95
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,197 Elo+
Party 1
Discordia
Discordia
MR-Grimess
Discordia
Level 105
God Stats
1W - 1L
1,524 SR
Queue Stats
85W - 105L
1,397 Elo+
Solo
Thanatos
Thanatos
ObitoUchiha1749
Thanatos
Level 25
God Stats
1W - 2L
1,247 SR
Queue Stats
53W - 54L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 2 / 2
7,385
739
6,982
6,215
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Fpsruss
Chaac
12
1 / 7 / 4
7,121
712
4,999
14,056
5,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
13
3 / 7 / 4
7,522
752
5,397
12,694
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Mullanator
Fafnir
13
2 / 5 / 2
7,752
775
4,286
16,977
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 3 / 5
7,269
727
4,726
9,849
4,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
9,498
950
16,871
6,767
4,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 6 / 15
7,193
719
6,577
8,383
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Kajti95
Athena
14
2 / 0 / 15
8,390
839
5,785
9,245
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
MR-Grimess
Discordia
16
5 / 0 / 12
8,907
891
10,109
3,512
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
7 / 2 / 12
8,886
889
10,662
9,844
4,929
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
8
Kills
24
24
Deaths
8
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
W
10
0
8
14
W
0
6
15
1.25
L
Chaac
Fpsruss
Chaac
1
7
4
0.43
W
Athena
Kajti95
Athena
2
0
15
9.5
W
Discordia
MR-Grimess
Discordia
5
0
12
11
L
Mercury
3
7
4
0.71
L
Fafnir
Mullanator
Fafnir
2
5
2
0.6
W
Thanatos
7
2
12
6.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
50,004
59,791
Taken
37,751
32,975
Mitigated
24,117
7,944
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,982
1,455
0
887
6,215
2,068
0
4,271
1,944
0
25,075
W
16,871
1,093
0
2,871
6,767
4,475
1,326
1,403
5,364
48,228
0
W
6,577
1,695
0
0
8,383
3,131
205
558
7,825
12,411
0
L
Chaac
Fpsruss
Chaac
4,999
1,056
0
1,665
14,056
5,752
0
8,658
5,398
0
18,893
W
Athena
Kajti95
Athena
5,785
1,369
0
1,246
9,245
10,197
230
938
8,307
9,036
0
W
Discordia
MR-Grimess
Discordia
10,109
1,049
513
543
3,512
1,385
695
184
3,328
38,087
0
L
Mercury
5,397
2,970
0
250
12,694
3,627
0
9,319
3,375
0
13,894
L
Fafnir
Mullanator
Fafnir
4,286
1,734
416
4,327
16,977
17,493
0
11,287
5,690
11,678
0
W
Thanatos
10,662
1,661
0
7,770
9,844
4,929
730
1,203
8,641
0
32,000
L
4,726
1,234
0
399
9,849
4,035
0
5,807
4,042
0
20,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
42,874
148
Minions Killed
208
0
Camps Cleared
0
965,213
Distance Traveled
1,094,315
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,385
739
42
4
0
169,757
4
W
Anubis
9,498
950
84
8
0
210,385
0
W
Nu Wa
7,193
719
15
2
0
197,024
0
L
Chaac
7,121
712
24
2
0
197,193
1
W
Athena
8,390
839
8
1
0
229,368
0
W
Discordia
8,907
891
54
5
0
201,052
4
L
Mercury
7,522
752
20
2
0
215,711
0
L
Fafnir
7,752
775
10
1
0
173,418
0
W
Thanatos
8,886
889
47
5
0
256,486
1
L
Ullr
7,269
727
52
5
0
209,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role