Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Excepshun
Amaterasu
Level 160
God Stats
2W - 2L
1,392 SR
Queue Stats
485W - 502L
1,564 Elo+
Solo
Chiron
Chiron
Resili3nT
Chiron
Level 160
God Stats
2W - 5L
1,159 SR
Queue Stats
443W - 454L
1,592 Elo+
Solo
Bakasura
Bakasura
Zackley
Bakasura
Level 160
God Stats
1W - 1L
1,826 SR
Queue Stats
36W - 33L
1,532 Elo+
Solo
Horus
Horus
langston5_9
Horus
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 215L
1,586 Elo+
Solo
Team Averages
Level 160
1,475 SR
1,555 Elo+

VS

Team Averages
Level 153
1,557 SR
1,529 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JimmyGus
Gilgamesh
Level 149
God Stats
3W - 2L
1,785 SR
Queue Stats
180W - 173L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 3 / 9
7,781
707
18,799
17,218
15,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Excepshun
Amaterasu
13
2 / 6 / 7
7,844
713
9,353
20,382
17,291
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
Resili3nT
Chiron
14
1 / 5 / 6
7,916
720
14,051
13,329
7,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Zackley
Bakasura
15
6 / 3 / 3
9,081
826
9,510
12,320
8,893
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 4 / 7
8,572
779
5,029
20,770
26,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 2 / 15
9,606
873
9,821
14,954
18,631
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
 
Hun Batz
16
5 / 3 / 13
9,348
850
17,078
17,113
18,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
 
Sol
15
4 / 2 / 12
9,256
841
20,413
12,102
5,431
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
 
Mulan
15
3 / 2 / 12
9,013
819
10,948
20,909
15,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
JimmyGus
Gilgamesh
17
7 / 3 / 12
9,937
903
14,154
18,180
18,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
11
Kills
20
21
Deaths
12
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
9
1.83
W
Sylvanus
 
Sylvanus
1
2
15
4.25
W
Hun Batz
 
Hun Batz
5
3
13
3.83
W
Sol
 
Sol
4
2
12
5
W
Mulan
 
Mulan
3
2
12
4.5
L
Amaterasu
Excepshun
Amaterasu
2
6
7
0.92
W
Gilgamesh
JimmyGus
Gilgamesh
7
3
12
4.33
L
Chiron
Resili3nT
Chiron
1
5
6
0.8
L
Bakasura
Zackley
Bakasura
6
3
3
2.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,742
Damage
72,414
84,019
Taken
83,258
75,197
Mitigated
76,723
29,581
Healing
37,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
18,799
2,396
435
905
17,218
15,363
60
7,061
10,157
0
28,068
W
Sylvanus
 
Sylvanus
9,821
2,164
11,630
4,897
14,954
18,631
752
0
14,737
17,703
0
W
Hun Batz
 
Hun Batz
17,078
3,487
550
2,764
17,113
18,027
1,731
0
16,471
0
35,490
W
Sol
 
Sol
20,413
9,163
96
3,639
12,102
5,431
3,119
0
11,865
44,518
0
W
Mulan
 
Mulan
10,948
1,025
3,483
8,320
20,909
15,750
231
0
19,283
0
18,555
L
Amaterasu
Excepshun
Amaterasu
9,353
3,901
613
5,897
20,382
17,291
488
7,805
12,577
0
12,869
W
Gilgamesh
JimmyGus
Gilgamesh
14,154
5,283
391
1,675
18,180
18,884
944
0
17,219
0
25,783
L
Chiron
Resili3nT
Chiron
14,051
6,334
2,752
1,664
13,329
7,349
794
4,533
8,785
0
26,017
L
Bakasura
Zackley
Bakasura
9,510
5,402
1,496
3,266
12,320
8,893
771
3,494
8,771
0
11,217
L
5,029
2,481
6,402
6,151
20,770
26,301
182
7,334
13,436
0
9,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
47,160
102
Minions Killed
138
0
Camps Cleared
0
1,064,811
Distance Traveled
994,151
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,781
707
16
1
0
213,239
0
W
Sylvanus
9,606
873
25
2
0
178,293
0
W
Hun Batz
9,348
850
29
3
0
214,460
3
W
Sol
9,256
841
52
5
0
186,648
1
W
Mulan
9,013
819
10
1
0
200,288
1
L
Amaterasu
7,844
713
17
2
0
226,917
1
W
Gilgamesh
9,937
903
22
2
0
214,462
1
L
Chiron
7,916
720
31
3
0
171,613
2
L
Bakasura
9,081
826
31
3
0
256,625
1
L
Horus
8,572
779
7
1
0
196,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role