Player Matchup

Neith
Neith
Jedet
Neith
Level 120
God Stats
22W - 26L
1,536 SR
Queue Stats
93W - 107L
1,467 Elo+
Solo
Thor
Thor
Lesfar508
Thor
Level 18
God Stats
43W - 38L
1,421 SR
Queue Stats
141W - 103L
1,459 Elo+
Party 2
Tyr
Tyr
PeppaDog
Tyr
Level 71
God Stats
1W - 5L
1,259 SR
Queue Stats
219W - 171L
1,519 Elo+
Party 2
Nox
Nox
Polarny666
Nox
Level 124
God Stats
2W - 2L
1,521 SR
Queue Stats
33W - 31L
1,616 Elo+
Solo
Bacchus
Bacchus
Rampage9999
Bacchus
Level 5
God Stats
0W - 7L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Team Averages
Level 68
1,447 SR
1,512 Elo+

VS

Team Averages
Level 61
1,514 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JanManTings
Baron Samedi
Level 71
God Stats
3W - 3L
1,531 SR
Queue Stats
142W - 150L
1,590 Elo+
Solo
Rama
Rama
Rosamundo
Rama
Level 40
God Stats
18W - 9L
1,537 SR
Queue Stats
51W - 53L
1,429 Elo+
Party 3
Nemesis
Nemesis
Scopesss
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,595 Elo+
Party 1
Fafnir
Fafnir
Sephilex
Fafnir
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 60L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jedet
Neith
16
2 / 2 / 1
10,868
1,087
22,857
12,187
5,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
14
0 / 3 / 0
9,066
907
3,868
9,860
3,457
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 4 / 3
9,747
975
7,350
19,506
19,782
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 1
10,278
1,028
15,290
14,214
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Rampage9999
Bacchus
14
0 / 8 / 0
9,117
912
965
19,787
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

180

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 2 / 10
11,959
1,196
16,438
13,966
10,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
JanManTings
Baron Samedi
17
6 / 0 / 13
11,357
1,136
22,397
5,387
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
17
2 / 1 / 17
10,543
1,054
17,567
9,126
4,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Scopesss
Nemesis
16
3 / 0 / 9
10,006
1,001
7,440
10,942
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Sephilex
Fafnir
16
1 / 0 / 12
11,189
1,119
8,446
15,213
25,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
81
3
Kills
20
20
Deaths
3
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
10
6.5
W
Baron Samedi
JanManTings
Baron Samedi
6
0
13
12.5
L
Neith
Jedet
Neith
2
2
1
1.25
L
Thor
0
3
0
0
L
0
4
3
0.38
L
1
3
1
0.5
L
Bacchus
Rampage9999
Bacchus
0
8
0
0
W
Rama
2
1
17
10.5
W
Nemesis
Scopesss
Nemesis
3
0
9
7.5
W
Fafnir
Sephilex
Fafnir
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,330
Damage
72,288
75,554
Taken
54,634
48,327
Mitigated
50,605
5,796
Healing
20,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,438
1,414
0
6,027
13,966
10,118
0
3,737
10,229
50,896
0
W
Baron Samedi
JanManTings
Baron Samedi
22,397
1,724
5,473
2,603
5,387
4,046
0
1,721
3,666
39,401
0
L
Neith
Jedet
Neith
22,857
12,410
0
3,377
12,187
5,283
0
8,054
4,133
0
70,427
L
Thor
3,868
238
0
200
9,860
3,457
0
7,746
2,114
0
9,130
L
7,350
1,049
0
878
19,506
19,782
0
11,894
7,612
0
13,690
L
15,290
1,999
0
0
14,214
5,972
0
9,237
4,977
41,542
0
L
Bacchus
Rampage9999
Bacchus
965
196
0
1,341
19,787
13,833
0
10,350
9,437
1,408
0
W
Rama
17,567
12,792
0
1,989
9,126
4,720
0
2,775
6,351
0
29,639
W
Nemesis
Scopesss
Nemesis
7,440
2,272
0
1,596
10,942
6,283
0
4,136
6,806
0
17,589
W
Fafnir
Sephilex
Fafnir
8,446
3,450
0
2,952
15,213
25,438
0
3,886
11,327
14,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
55,054
212
Minions Killed
190
6
Camps Cleared
6
916,650
Distance Traveled
933,567
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,959
1,196
79
8
3
164,466
0
W
Baron Samedi
11,357
1,136
37
4
0
199,716
0
L
Neith
10,868
1,087
115
12
2
179,645
3
L
Thor
9,066
907
11
1
3
205,930
0
L
Tyr
9,747
975
12
1
0
193,224
3
L
Nox
10,278
1,028
74
7
1
203,728
0
L
Bacchus
9,117
912
0
0
0
134,123
1
W
Rama
10,543
1,054
33
3
1
182,819
0
W
Nemesis
10,006
1,001
23
2
1
204,393
0
W
Fafnir
11,189
1,119
18
2
1
182,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role