Player Matchup

Bacchus
Bacchus
LordRichard96
Bacchus
Level 107
God Stats
10W - 9L
1,504 SR
Queue Stats
129W - 168L
1,405 Elo+
Party 1
Nu Wa
Nu Wa
Secret_Rami18
Nu Wa
Level 84
God Stats
13W - 12L
1,428 SR
Queue Stats
135W - 185L
1,316 Elo+
Solo
Artemis
Artemis
xXlDeadPooLXx
Artemis
Level 107
God Stats
1W - 2L
1,059 SR
Queue Stats
50W - 76L
1,252 Elo+
Party 1
Team Averages
Level 99
1,330 SR
1,324 Elo+

VS

Team Averages
Level 80
1,668 SR
1,356 Elo+
Persephone
Persephone
FadedRealist
Persephone
Level 66
God Stats
0W - 1L
1,849 SR
Queue Stats
10W - 13L
1,287 Elo+
Solo
Ares
Ares
Mexicano845
Ares
Level 44
God Stats
0W - 2L
1,744 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
TwiggyMclovin
Ullr
Level 129
God Stats
4W - 8L
1,410 SR
Queue Stats
134W - 203L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 1 / 4
8,297
754
3,191
6,312
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 1 / 3
7,720
702
7,944
7,093
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
12
3 / 2 / 4
7,912
719
8,117
6,193
2,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FadedRealist
Persephone
11
1 / 3 / 1
7,515
683
6,708
7,613
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 3
7,139
649
3,523
8,287
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 2 / 1
7,109
646
5,572
7,978
3,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
FadedRealist
Persephone
1
3
1
0.5
W
Bacchus
2
1
4
4
L
1
2
3
1.25
W
2
1
3
3.5
L
2
2
1
1.25
W
Artemis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
15,803
19,598
Taken
23,878
11,435
Mitigated
12,994
6,178
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
FadedRealist
Persephone
6,708
771
0
926
7,613
3,089
0
3,943
3,667
27,718
0
W
Bacchus
3,191
375
526
1,383
6,312
5,774
128
3,346
2,966
15,682
0
L
3,523
77
0
440
8,287
6,163
0
3,956
4,331
12,688
0
W
7,944
2,438
0
2,850
7,093
2,985
814
3,791
3,302
32,850
0
L
5,572
3,427
0
1,562
7,978
3,742
0
3,628
4,350
0
19,575
W
Artemis
8,117
3,890
232
1,187
6,193
2,676
564
3,553
2,640
0
18,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
21,763
115
Minions Killed
96
5
Camps Cleared
4
578,041
Distance Traveled
520,137
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,515
683
45
4
2
200,940
1
W
Bacchus
8,297
754
23
2
1
230,053
8
L
Ares
7,139
649
11
1
0
138,878
0
W
Nu Wa
7,720
702
52
5
3
178,218
1
L
Ullr
7,109
646
40
4
2
180,319
0
W
Artemis
7,912
719
40
4
1
169,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role