Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Axtrch
Fenrir
Level 124
God Stats
8W - 15L
1,319 SR
Queue Stats
146W - 214L
1,394 Elo+
Party 2
Discordia
Discordia
GreenMobBarley
Discordia
Level 134
God Stats
12W - 13L
1,528 SR
Queue Stats
148W - 220L
1,323 Elo+
Party 2
Team Averages
Level 121
1,449 SR
1,406 Elo+

VS

Team Averages
Level 72
1,580 SR
1,350 Elo+
Hades
Hades
BBowi
Hades
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 1
Pele
Pele
PelucheTravieso
Pele
Level 73
God Stats
9W - 13L
1,739 SR
Queue Stats
266W - 296L
1,432 Elo+
Solo
Chaac
Chaac
SleepyAsh91390
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
7 / 5 / 8
14,080
704
18,831
17,172
8,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Axtrch
Fenrir
20
9 / 2 / 10
14,324
716
17,214
16,757
20,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
GreenMobBarley
Discordia
19
5 / 3 / 16
14,048
702
21,687
12,878
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BBowi
Hades
17
4 / 6 / 4
12,933
647
14,283
20,391
14,019
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 6 / 4
13,280
664
12,759
21,521
10,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 9 / 5
12,216
611
13,204
23,943
21,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
21
Kills
10
10
Deaths
21
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
5
8
2.2
W
Fenrir
Axtrch
Fenrir
9
2
10
7
L
Hades
BBowi
Hades
4
6
4
1
W
Discordia
GreenMobBarley
Discordia
5
3
16
4.33
L
5
6
4
1.17
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,732
Damage
40,246
46,807
Taken
65,855
34,004
Mitigated
45,968
8,622
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,831
5,296
0
3,520
17,172
8,019
37
4,999
12,173
0
51,183
W
Fenrir
Axtrch
Fenrir
17,214
2,816
0
1,292
16,757
20,654
644
6,443
10,314
0
35,790
L
Hades
BBowi
Hades
14,283
393
793
5,039
20,391
14,019
775
6,248
14,143
34,727
0
W
Discordia
GreenMobBarley
Discordia
21,687
321
0
3,810
12,878
5,331
300
3,039
9,839
62,248
0
L
12,759
811
0
3,992
21,521
10,812
544
7,115
14,406
0
64,288
L
13,204
1,973
0
5,052
23,943
21,137
77
8,835
15,108
0
46,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
38,429
193
Minions Killed
223
6
Camps Cleared
9
1,057,590
Distance Traveled
1,027,060
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,080
704
62
3
0
260,589
4
W
Fenrir
14,324
716
49
2
4
417,060
3
L
Hades
12,933
647
50
3
1
325,429
5
W
Discordia
14,048
702
82
4
2
379,941
3
L
Pele
13,280
664
121
6
7
368,894
1
L
Chaac
12,216
611
52
3
1
332,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role