Player Matchup

Hun Batz
Hun Batz
Platinum III
AcedoggSuper
Hun Batz
Platinum III
Level 160
God Stats
3W - 7L
1,135 SR
Queue Stats
582W - 576L
1,772 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
CRUPl
Zhong Kui
Platinum V
Level 159
God Stats
0W - 3L
1,374 SR
Queue Stats
56W - 50L
1,782 MMR
Solo
Artio
Artio
Platinum IV
MR OH MY SMURF
Artio
Platinum IV
Level 158
God Stats
8W - 6L
1,587 SR
Queue Stats
363W - 359L
1,762 MMR
Solo
Skadi
Skadi
Platinum II
Ninjawizard1227
Skadi
Platinum II
Level 141
God Stats
51W - 33L
1,757 SR
Queue Stats
393W - 395L
1,905 MMR
Solo
Hera
Hera
Platinum I
Yiuis
Hera
Platinum I
Level 129
God Stats
19W - 13L
1,676 SR
Queue Stats
153W - 169L
1,932 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,506 SR
1,830 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,692 SR
1,832 MMR
Shiva
Shiva
Platinum IV
Apexula
Shiva
Platinum IV
Level 156
God Stats
17W - 6L
1,699 SR
Queue Stats
38W - 17L
1,929 MMR
Party 1
Ymir
Ymir
Gold I
B0PO
Ymir
Gold I
Level 128
God Stats
15W - 18L
1,652 SR
Queue Stats
261W - 266L
1,756 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Fox-Crow-Grizzly
Danzaburou
Platinum V
Level 115
God Stats
127W - 110L
1,636 SR
Queue Stats
344W - 334L
1,808 MMR
Solo
He Bo
He Bo
Platinum II
badinkus
He Bo
Platinum II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,807 MMR
Solo
Chiron
Chiron
Gold I
skyooz
Chiron
Gold I
Level 126
God Stats
28W - 5L
1,971 SR
Queue Stats
34W - 9L
1,860 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AcedoggSuper
Hun Batz
20
7 / 7 / 5
13,642
525
20,367
24,645
11,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CRUPl
Zhong Kui
18
3 / 8 / 4
12,068
464
12,221
28,496
21,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 4
10,765
414
6,464
29,613
42,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 10 / 2
13,670
526
20,772
27,332
9,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Yiuis
Hera
19
3 / 6 / 4
12,234
471
17,867
16,882
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Cu ChulainnLancelotMerlinMercury

VS

Bans
CliodhnaKaliCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apexula
Shiva
20
3 / 4 / 11
15,181
584
24,146
30,002
27,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
B0PO
Ymir
20
5 / 2 / 13
14,933
574
11,859
27,858
31,151
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Fox-Crow-Grizzly
Danzaburou
20
13 / 5 / 9
16,975
653
19,893
28,282
13,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
badinkus
He Bo
20
3 / 3 / 7
15,280
588
16,680
17,347
8,287
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
skyooz
Chiron
20
10 / 4 / 8
16,709
643
30,904
23,586
12,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
18
Kills
34
35
Deaths
18
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AcedoggSuper
Hun Batz
7
7
5
1.36
W
Shiva
Apexula
Shiva
3
4
11
2.13
W
Ymir
B0PO
Ymir
5
2
13
5.75
L
Zhong Kui
CRUPl
Zhong Kui
3
8
4
0.63
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
13
5
9
3.5
L
1
4
4
0.75
L
4
10
2
0.5
L
Hera
Yiuis
Hera
3
6
4
0.83
W
He Bo
badinkus
He Bo
3
3
7
2.17
W
Chiron
skyooz
Chiron
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,691
Damage
103,482
126,968
Taken
127,075
93,179
Mitigated
92,905
23,359
Healing
47,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AcedoggSuper
Hun Batz
20,367
5,737
0
5,262
24,645
11,500
0
3,677
20,968
0
105,384
W
Shiva
Apexula
Shiva
24,146
3,955
2,530
14,461
30,002
27,884
2,485
11,091
18,911
0
112,109
W
Ymir
B0PO
Ymir
11,859
3,121
0
7,537
27,858
31,151
721
9,490
18,368
55,500
0
L
Zhong Kui
CRUPl
Zhong Kui
12,221
672
0
6,830
28,496
21,802
210
2,788
25,708
79,400
0
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
19,893
8,385
0
8,488
28,282
13,488
6,845
10,363
17,919
0
148,989
L
6,464
1,040
1,163
6,025
29,613
42,670
0
11,139
18,474
26,082
0
L
20,772
11,848
0
3,586
27,332
9,563
882
6,158
21,174
0
128,508
L
Hera
Yiuis
Hera
17,867
3,566
0
493
16,882
7,644
0
4,777
12,105
119,132
0
W
He Bo
badinkus
He Bo
16,680
692
0
4,034
17,347
8,287
2,258
6,820
10,527
137,953
0
W
Chiron
skyooz
Chiron
30,904
12,898
2,041
7,922
23,586
12,095
7,499
2,214
21,372
0
178,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,379
Gold Earned
79,078
709
Minions Killed
823
0
Camps Cleared
0
2,379,086
Distance Traveled
2,534,744
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,642
525
138
5
0
535,856
9
W
Shiva
15,181
584
166
6
0
560,699
7
W
Ymir
14,933
574
62
2
0
477,540
5
L
Zhong Kui
12,068
464
123
5
0
487,615
3
W
Danzaburou
16,975
653
169
7
0
522,623
4
L
Artio
10,765
414
37
1
0
495,416
6
L
Skadi
13,670
526
212
8
0
397,031
5
L
Hera
12,234
471
199
8
0
463,168
9
W
He Bo
15,280
588
213
8
0
493,182
8
W
Chiron
16,709
643
213
8
0
480,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role