Player Matchup

Kali
Kali
AlHalGaming_
Kali
Level 142
God Stats
59W - 29L
1,802 SR
Queue Stats
119W - 118L
1,560 Elo+
Party 1
Neith
Neith
BDHD3
Neith
Level 107
God Stats
16W - 15L
1,586 SR
Queue Stats
132W - 126L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Hiltonics
Nu Wa
Level 126
God Stats
8W - 3L
1,726 SR
Queue Stats
43W - 21L
1,638 Elo+
Solo
Shiva
Shiva
T-Flex-K
Shiva
Level 105
God Stats
151W - 106L
1,677 SR
Queue Stats
322W - 328L
1,567 Elo+
Party 1
Ymir
Ymir
simp-_-sauce
Ymir
Level 63
God Stats
3W - 1L
1,443 SR
Queue Stats
3W - 1L
1,498 Elo+
Party 1
Team Averages
Level 109
1,647 SR
1,554 Elo+

VS

Team Averages
Level 116
1,649 SR
1,512 Elo+
Chaac
Chaac
Anurizms
Chaac
Level 48
God Stats
7W - 6L
1,495 SR
Queue Stats
65W - 85L
1,392 Elo+
Solo
Sylvanus
Sylvanus
DiegoJames1998
Sylvanus
Level 89
God Stats
8W - 15L
1,546 SR
Queue Stats
329W - 315L
1,533 Elo+
Party 2
Set
Set
Ludakraus
Set
Level 129
God Stats
14W - 9L
1,607 SR
Queue Stats
135W - 133L
1,536 Elo+
Party 3
Yu Huang
Yu Huang
bizz435
Yu Huang
Level 157
God Stats
5W - 7L
1,591 SR
Queue Stats
152W - 161L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
xII Avila IIx
Cernunnos
Level 159
God Stats
7W - 2L
2,007 SR
Queue Stats
260W - 246L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 0
10,907
606
15,745
17,191
9,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
BDHD3
Neith
13
0 / 4 / 3
7,413
412
8,561
12,198
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
Hiltonics
Nu Wa
15
0 / 0 / 6
9,035
502
8,637
7,851
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
T-Flex-K
Shiva
17
2 / 0 / 2
10,193
566
12,131
12,943
19,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 1 / 1
7,654
425
3,025
11,224
11,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anurizms
Chaac
15
0 / 3 / 0
8,518
473
8,340
16,670
25,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
12
1 / 1 / 3
8,279
460
6,190
11,991
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 0
7,429
413
5,887
16,351
8,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
bizz435
Yu Huang
15
1 / 3 / 0
9,189
511
6,644
9,156
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
xII Avila IIx
Cernunnos
13
3 / 2 / 1
8,202
456
12,664
14,193
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
6
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
1
0
11
L
Chaac
Anurizms
Chaac
0
3
0
0
W
Neith
BDHD3
Neith
0
4
3
0.38
L
Sylvanus
1
1
3
2.5
W
Nu Wa
Hiltonics
Nu Wa
0
0
6
3
L
1
6
0
0.17
W
Shiva
T-Flex-K
Shiva
2
0
2
3
L
Yu Huang
bizz435
Yu Huang
1
3
0
0.33
W
2
1
1
2.5
L
Cernunnos
xII Avila IIx
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,099
Damage
39,725
61,407
Taken
68,361
47,985
Mitigated
57,360
22,058
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,745
9,802
0
8,569
17,191
9,860
0
4,795
12,396
0
99,078
L
Chaac
Anurizms
Chaac
8,340
1,840
0
6,302
16,670
25,409
0
1,109
15,439
0
70,513
W
Neith
BDHD3
Neith
8,561
2,609
0
2,598
12,198
4,825
1,306
1,885
10,313
0
65,116
L
Sylvanus
6,190
1,341
1,282
4,214
11,991
13,366
27
1,954
9,942
25,033
0
W
Nu Wa
Hiltonics
Nu Wa
8,637
1,756
0
2,514
7,851
3,050
798
2,243
5,608
67,959
0
L
5,887
2,966
0
1,699
16,351
8,733
29
1,728
14,471
0
60,309
W
Shiva
T-Flex-K
Shiva
12,131
3,925
0
7,344
12,943
19,166
0
974
11,969
0
82,746
L
Yu Huang
bizz435
Yu Huang
6,644
389
0
500
9,156
3,693
0
3,574
5,412
89,726
0
W
3,025
508
274
759
11,224
11,084
104
2,937
8,287
20,572
0
L
Cernunnos
xII Avila IIx
Cernunnos
12,664
6,966
0
6,055
14,193
6,159
0
2,676
11,435
0
79,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,202
Gold Earned
41,617
525
Minions Killed
527
0
Camps Cleared
0
1,726,378
Distance Traveled
1,627,988
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,907
606
149
8
0
428,556
1
L
Chaac
8,518
473
122
7
0
294,290
2
W
Neith
7,413
412
94
5
0
304,588
3
L
Sylvanus
8,279
460
33
2
0
310,864
2
W
Nu Wa
9,035
502
121
7
0
314,169
6
L
Set
7,429
413
94
5
0
353,799
5
W
Shiva
10,193
566
140
8
0
328,590
9
L
Yu Huang
9,189
511
162
9
0
351,438
8
W
Ymir
7,654
425
21
1
0
350,475
1
L
Cernunnos
8,202
456
116
6
0
317,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role