Player Matchup

Ymir
Ymir
OGwest_c0ast1020
Ymir
Level 67
God Stats
32W - 37L
1,413 SR
Queue Stats
237W - 242L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Rasticeth
Baron Samedi
Level 64
God Stats
4W - 2L
1,301 SR
Queue Stats
33W - 35L
1,361 Elo+
Solo
Neith
Neith
andersontibere
Neith
Level 59
God Stats
3W - 8L
1,404 SR
Queue Stats
45W - 89L
1,214 Elo+
Solo
Arachne
Arachne
spectredd
Arachne
Level 67
God Stats
2W - 0L
1,686 SR
Queue Stats
17W - 4L
1,549 Elo+
Solo
Cliodhna
Cliodhna
temp-821419
Cliodhna
Level 81
God Stats
3W - 2L
1,266 SR
Queue Stats
29W - 21L
1,369 Elo+
Solo
Team Averages
Level 68
1,414 SR
1,382 Elo+

VS

Team Averages
Level 81
1,389 SR
1,315 Elo+
King Arthur
King Arthur
Da187sKILLZ
King Arthur
Level 69
God Stats
10W - 11L
1,253 SR
Queue Stats
103W - 91L
1,427 Elo+
Party 1
Merlin
Merlin
SonaHat
Merlin
Level 108
God Stats
42W - 38L
1,464 SR
Queue Stats
417W - 433L
1,359 Elo+
Solo
Eset
Eset
VampireOfMercy
Eset
Level 86
God Stats
8W - 21L
1,229 SR
Queue Stats
196W - 267L
1,345 Elo+
Solo
Chaac
Chaac
XDabaholicXx
Chaac
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,032 Elo+
Solo
Thor
Thor
ixKINGxMOEix
Thor
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 21
22,848
457
13,166
63,179
112,142
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Rasticeth
Baron Samedi
5
0 / 0 / 0
11,495
230
0
0
0
20
8 / 18 / 8
24,022
480
31,629
57,045
30,998
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
spectredd
Arachne
20
7 / 11 / 11
23,680
474
26,942
48,187
29,333
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
temp-821419
Cliodhna
20
21 / 12 / 7
28,818
576
53,064
55,935
32,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Da187sKILLZ
King Arthur
20
6 / 6 / 10
23,754
475
29,630
51,725
103,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
SonaHat
Merlin
20
30 / 6 / 3
33,196
664
81,518
33,377
19,600
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 13 / 14
21,328
427
19,261
47,631
50,914
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 0 / 0
11,770
235
0
0
0
20
9 / 16 / 13
23,301
466
33,097
63,571
34,535
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
87
40
Kills
47
47
Deaths
41
47
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Da187sKILLZ
King Arthur
6
6
10
1.83
W
4
6
21
2.42
W
Baron Samedi
Rasticeth
Baron Samedi
0
0
0
0
L
Merlin
SonaHat
Merlin
30
6
3
5.25
L
2
13
14
0.69
L
0
0
0
0
W
8
18
8
0.67
L
9
16
13
0.97
W
Arachne
spectredd
Arachne
7
11
11
1.14
W
Cliodhna
temp-821419
Cliodhna
21
12
7
2.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,801
Damage
163,506
224,346
Taken
196,304
204,736
Mitigated
208,573
58,564
Healing
36,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Da187sKILLZ
King Arthur
29,630
3,964
0
5,762
51,725
103,524
1,116
5,196
46,529
0
185,829
W
13,166
3,759
1,020
10,480
63,179
112,142
1,235
36,056
26,624
121,655
0
W
Baron Samedi
Rasticeth
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
SonaHat
Merlin
81,518
5,435
0
3,692
33,377
19,600
5,991
3,174
30,203
432,062
0
L
19,261
3,494
832
7,723
47,631
50,914
1,747
8,408
39,223
150,888
0
L
0
0
0
0
0
0
0
0
0
0
0
W
31,629
19,193
280
15,749
57,045
30,998
5,343
27,841
28,565
0
220,341
L
33,097
15,216
649
18,034
63,571
34,535
3,897
5,138
58,433
0
188,265
W
Arachne
spectredd
Arachne
26,942
17,251
0
10,991
48,187
29,333
6,056
20,230
27,574
0
149,253
W
Cliodhna
temp-821419
Cliodhna
53,064
7,070
0
20,044
55,935
32,263
4,371
19,750
35,775
0
270,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,863
Gold Earned
113,349
954
Minions Killed
1,056
0
Camps Cleared
0
3,128,247
Distance Traveled
3,040,291
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
23,754
475
232
5
0
800,529
5
W
Ymir
22,848
457
147
3
0
744,119
12
W
Baron Samedi
11,495
230
0
0
0
0
0
L
Merlin
33,196
664
495
10
0
822,272
0
L
Eset
21,328
427
164
3
0
689,158
2
L
Chaac
11,770
235
0
0
0
0
0
W
Neith
24,022
480
252
5
0
662,513
2
L
Thor
23,301
466
165
3
0
728,332
4
W
Arachne
23,680
474
235
5
0
867,279
5
W
Cliodhna
28,818
576
320
6
0
854,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role