Player Matchup

Agni
Agni
Bronze IV
FindMyWiggle
Agni
Bronze IV
Level 123
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,401 MMR
Party 1
Thanatos
Thanatos
Bronze IV
ImSoooIcey
Thanatos
Bronze IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,401 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
feintLeft
Sylvanus
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,413 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 130
1,434 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,393 SR
1,423 MMR
Ah Puch
Ah Puch
Gold IV
Blackchettos677
Ah Puch
Gold IV
Level 117
God Stats
1W - 3L
1,376 SR
Queue Stats
105W - 117L
1,437 MMR
Solo
Ravana
Ravana
Gold III
Darkwattch-
Ravana
Gold III
Level 149
God Stats
2W - 2L
1,571 SR
Queue Stats
377W - 436L
1,389 MMR
Solo
Odin
Odin
Gold V
Degr33zDaVillian
Odin
Gold V
Level 148
God Stats
6W - 4L
1,233 SR
Queue Stats
232W - 263L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,743
650
11,272
9,967
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
ImSoooIcey
Thanatos
13
2 / 6 / 5
9,313
621
9,028
13,387
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
feintLeft
Sylvanus
14
4 / 2 / 5
10,523
702
9,127
14,321
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Chang'eBastetHeraGeb

VS

Bans
MedusaAchillesScyllaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
10,123
675
16,887
11,592
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
16
5 / 1 / 5
10,814
721
6,740
11,891
13,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 4 / 7
10,354
690
9,049
15,889
11,152
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
11
11
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
W
Ravana
5
1
5
7.5
W
3
4
7
1.63
L
3
3
5
1.83
L
Thanatos
ImSoooIcey
Thanatos
2
6
5
0.75
L
Sylvanus
feintLeft
Sylvanus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,427
Damage
32,676
37,675
Taken
39,372
31,752
Mitigated
28,602
12,911
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,887
967
320
2,954
11,592
4,274
275
6,356
5,008
40,303
0
W
Ravana
6,740
1,544
354
5,177
11,891
13,176
555
5,476
6,066
0
35,639
W
9,049
1,440
342
1,125
15,889
11,152
0
8,225
7,336
311
35,091
L
11,272
957
0
676
9,967
5,117
0
4,645
4,952
33,817
0
L
Thanatos
ImSoooIcey
Thanatos
9,028
2,032
0
5,156
13,387
7,660
0
5,108
7,857
0
18,713
L
Sylvanus
feintLeft
Sylvanus
9,127
2,442
2,433
4,646
14,321
18,975
0
5,912
7,821
24,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
31,291
143
Minions Killed
186
4
Camps Cleared
10
747,789
Distance Traveled
819,133
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,123
675
71
5
1
253,505
2
W
Ravana
10,814
721
58
4
6
285,306
1
W
Odin
10,354
690
57
4
3
280,322
3
L
Agni
9,743
650
88
6
3
239,965
2
L
Thanatos
9,313
621
26
2
1
271,301
0
L
Sylvanus
10,523
702
29
2
0
236,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role