Player Matchup

Thoth
Thoth
DrthJarJar
Thoth
Level 159
God Stats
5W - 4L
1,316 SR
Queue Stats
430W - 446L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
MrFrawthee
Xbalanque
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 50L
1,850 Elo+
Party 1
Awilix
Awilix
RoyalLilNut
Awilix
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 74L
1,617 Elo+
Party 2
Janus
Janus
RoyalOjeda
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 68L
1,663 Elo+
Party 2
Amaterasu
Amaterasu
TenDucksOnQuack
Amaterasu
Level 129
God Stats
1W - 0L
1,219 SR
Queue Stats
31W - 28L
1,522 Elo+
Party 1
Team Averages
Level 98
1,407 SR
1,630 Elo+

VS

Team Averages
Level 114
1,507 SR
1,508 Elo+
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FeIcGreed
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,543 Elo+
Solo
Cabrakan
Cabrakan
RynDF
Cabrakan
Level 128
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 21L
1,450 Elo+
Solo
Thoth
Thoth
Senpai Renpai
Thoth
Level 141
God Stats
3W - 6L
1,343 SR
Queue Stats
165W - 173L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
11 / 1 / 15
10,406
1,041
15,652
4,965
2,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
MrFrawthee
Xbalanque
15
3 / 4 / 21
8,970
897
11,889
10,781
5,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
15
4 / 3 / 22
9,210
921
10,302
9,942
4,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
8 / 2 / 17
9,643
964
12,733
4,182
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TenDucksOnQuack
Amaterasu
15
5 / 2 / 22
8,918
892
5,850
12,220
11,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
7 / 5 / 3
10,498
1,050
9,305
13,514
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
 
Odin
13
3 / 5 / 6
8,010
801
3,709
10,591
9,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Arachne
FeIcGreed
Arachne
11
0 / 8 / 8
6,966
697
5,279
13,703
10,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
RynDF
Cabrakan
13
2 / 7 / 8
7,381
738
6,203
13,759
12,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 4
6,905
691
4,215
10,198
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
41
31
Kills
12
12
Deaths
32
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
7
5
3
1.7
L
Odin
 
Odin
3
5
6
1.2
W
Thoth
11
1
15
18.5
L
Arachne
FeIcGreed
Arachne
0
8
8
0.5
W
Xbalanque
MrFrawthee
Xbalanque
3
4
21
3.38
W
Awilix
4
3
22
5
W
Janus
8
2
17
8.25
L
Cabrakan
RynDF
Cabrakan
2
7
8
0.86
L
0
7
4
0.29
W
Amaterasu
TenDucksOnQuack
Amaterasu
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,426
Damage
28,711
42,090
Taken
61,765
25,534
Mitigated
42,443
15,314
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,305
3,443
79
4,032
13,514
6,088
1,025
5,228
8,286
25,266
0
L
Odin
 
Odin
3,709
812
1,013
1,898
10,591
9,209
300
5,565
5,026
0
9,586
W
Thoth
15,652
875
660
687
4,965
2,395
3,138
2,088
2,833
33,977
0
L
Arachne
FeIcGreed
Arachne
5,279
2,676
0
1,093
13,703
10,710
0
7,133
6,570
0
6,695
W
Xbalanque
MrFrawthee
Xbalanque
11,889
3,225
688
2,684
10,781
5,058
1,600
5,336
5,359
0
24,733
W
Awilix
10,302
4,048
1,845
1,723
9,942
4,804
2,156
5,041
4,667
0
19,005
W
Janus
12,733
585
2,168
470
4,182
1,921
675
2,202
1,938
22,763
0
L
Cabrakan
RynDF
Cabrakan
6,203
383
111
1,132
13,759
12,145
0
5,963
7,796
11,708
0
L
4,215
428
14
938
10,198
4,291
645
4,496
5,702
13,033
0
W
Amaterasu
TenDucksOnQuack
Amaterasu
5,850
1,813
584
3,805
12,220
11,356
353
4,520
7,570
0
13,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
39,760
132
Minions Killed
71
0
Camps Cleared
0
981,510
Distance Traveled
663,872
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,498
1,050
37
4
0
145,528
1
L
Odin
8,010
801
2
0
0
141,198
3
W
Thoth
10,406
1,041
43
4
0
197,800
1
L
Arachne
6,966
697
4
0
0
133,439
0
W
Xbalanque
8,970
897
25
3
0
186,751
0
W
Awilix
9,210
921
20
2
0
190,327
0
W
Janus
9,643
964
31
3
0
202,137
4
L
Cabrakan
7,381
738
8
1
0
114,289
0
L
Thoth
6,905
691
20
2
0
129,418
0
W
Amaterasu
8,918
892
13
1
0
204,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role