Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
C4Nate
Baron Samedi
Level 65
God Stats
8W - 3L
1,847 SR
Queue Stats
211W - 247L
1,544 Elo+
Solo
Shiva
Shiva
Moleculard
Shiva
Level 128
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 13L
1,280 Elo+
Solo
Apollo
Apollo
rrogers050593
Apollo
Level 101
God Stats
5W - 4L
1,453 SR
Queue Stats
37W - 31L
1,585 Elo+
Party 3
Ymir
Ymir
t4parker
Ymir
Level 160
God Stats
20W - 26L
1,484 SR
Queue Stats
232W - 220L
1,637 Elo+
Party 3
Team Averages
Level 117
1,594 SR
1,509 Elo+

VS

Team Averages
Level 90
1,586 SR
1,609 Elo+
Cabrakan
Cabrakan
APepeBaiter
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 33L
1,663 Elo+
Party 1
Janus
Janus
Benocchio
Janus
Level 127
God Stats
5W - 4L
1,864 SR
Queue Stats
123W - 99L
1,610 Elo+
Party 2
Pele
Pele
Hiyakun
Pele
Level 42
God Stats
4W - 3L
1,325 SR
Queue Stats
90W - 52L
1,641 Elo+
Party 1
Artemis
Artemis
KingxFish97
Artemis
Level 147
God Stats
9W - 6L
1,670 SR
Queue Stats
312W - 292L
1,570 Elo+
Party 2
Anubis
Anubis
Xeno8665
Anubis
Level 106
God Stats
18W - 9L
1,569 SR
Queue Stats
128W - 121L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 1
6,306
573
4,551
9,926
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
C4Nate
Baron Samedi
9
0 / 1 / 1
5,650
514
3,756
5,331
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
12
1 / 3 / 0
6,632
603
6,546
10,193
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 2 / 1
5,434
494
3,561
5,979
1,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
8
1 / 4 / 0
5,407
492
4,106
13,510
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
APepeBaiter
Cabrakan
10
0 / 1 / 4
6,186
562
4,922
8,828
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Benocchio
Janus
12
1 / 0 / 4
6,754
614
4,331
4,270
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Hiyakun
Pele
11
5 / 0 / 1
6,718
611
6,905
7,598
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
KingxFish97
Artemis
11
3 / 0 / 1
6,620
602
6,970
5,304
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Xeno8665
Anubis
12
2 / 2 / 1
6,904
628
5,058
10,488
5,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
1
1.5
W
Cabrakan
APepeBaiter
Cabrakan
0
1
4
2
W
Janus
Benocchio
Janus
1
0
4
3
L
Baron Samedi
C4Nate
Baron Samedi
0
1
1
0.5
W
Pele
Hiyakun
Pele
5
0
1
5.5
W
Artemis
KingxFish97
Artemis
3
0
1
3.5
L
Shiva
1
3
0
0.33
W
Anubis
Xeno8665
Anubis
2
2
1
1.25
L
0
2
1
0.25
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
28,186
44,939
Taken
36,488
22,786
Mitigated
17,102
11,253
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,551
3,033
0
2,894
9,926
3,133
0
1,217
8,675
0
43,784
W
Cabrakan
APepeBaiter
Cabrakan
4,922
1,045
0
3,439
8,828
5,827
0
3,568
5,260
19,718
0
W
Janus
Benocchio
Janus
4,331
378
0
1,290
4,270
1,542
0
2,064
2,206
51,027
0
L
Baron Samedi
C4Nate
Baron Samedi
3,756
560
153
1,753
5,331
2,446
0
1,675
3,510
36,741
0
W
Pele
Hiyakun
Pele
6,905
2,602
0
2,071
7,598
2,566
0
861
6,705
0
50,432
W
Artemis
KingxFish97
Artemis
6,970
3,591
0
3,292
5,304
1,894
0
1,369
3,935
0
48,148
L
Shiva
6,546
1,932
0
2,626
10,193
6,422
0
4,413
5,780
0
49,890
W
Anubis
Xeno8665
Anubis
5,058
564
0
6,127
10,488
5,273
0
0
9,906
46,454
0
L
3,561
2,415
0
1,522
5,979
1,786
0
981
4,964
0
38,395
L
Ymir
4,106
1,238
0
2,305
13,510
8,999
0
5,695
7,699
21,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
33,182
361
Minions Killed
415
0
Camps Cleared
0
1,101,282
Distance Traveled
1,116,564
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,306
573
81
7
0
260,925
4
W
Cabrakan
6,186
562
23
2
0
241,136
2
W
Janus
6,754
614
107
10
0
224,529
5
L
Baron Samedi
5,650
514
75
7
0
227,798
6
W
Pele
6,718
611
95
9
0
270,222
4
W
Artemis
6,620
602
90
8
0
198,429
6
L
Shiva
6,632
603
93
8
0
198,727
6
W
Anubis
6,904
628
100
9
0
182,248
0
L
Apollo
5,434
494
83
8
0
214,210
2
L
Ymir
5,407
492
29
3
0
199,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role