Player Matchup

Mercury
Mercury
ChaBoyGarry
Mercury
Level 108
God Stats
1W - 2L
1,565 SR
Queue Stats
453W - 417L
1,553 Elo+
Party 3
Sol
Sol
Fudifarts
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 134L
1,534 Elo+
Solo
Horus
Horus
SılverFox
Horus
Level 125
God Stats
12W - 10L
1,473 SR
Queue Stats
290W - 287L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
TrickRodgers
Heimdallr
Level 47
God Stats
13W - 7L
1,670 SR
Queue Stats
131W - 161L
1,418 Elo+
Party 2
King Arthur
King Arthur
empyjit
King Arthur
Level 19
God Stats
4W - 6L
1,519 SR
Queue Stats
25W - 31L
1,456 Elo+
Party 3
Team Averages
Level 69
1,546 SR
1,484 Elo+

VS

Team Averages
Level 92
1,575 SR
1,489 Elo+
Danzaburou
Danzaburou
CakesTV
Danzaburou
Level 127
God Stats
10W - 3L
1,812 SR
Queue Stats
211W - 205L
1,477 Elo+
Party 1
Merlin
Merlin
garboymir
Merlin
Level 160
God Stats
1W - 1L
1,289 SR
Queue Stats
118W - 122L
1,476 Elo+
Solo
Atlas
Atlas
iShadeIl
Atlas
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 70L
1,506 Elo+
Solo
King Arthur
King Arthur
rebornfudge
King Arthur
Level 115
God Stats
6W - 2L
1,776 SR
Queue Stats
24W - 15L
1,511 Elo+
Solo
Arachne
Arachne
xfirefrog
Arachne
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 67L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChaBoyGarry
Mercury
11
3 / 2 / 0
6,116
556
4,082
9,466
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 2
5,355
487
6,437
8,227
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
6
0 / 4 / 2
5,107
464
4,193
11,107
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
TrickRodgers
Heimdallr
8
1 / 3 / 1
5,201
473
5,929
7,912
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
empyjit
King Arthur
7
0 / 2 / 0
4,653
423
634
4,456
2,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CakesTV
Danzaburou
11
7 / 2 / 1
6,840
622
11,903
8,934
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
garboymir
Merlin
10
0 / 1 / 0
5,953
541
3,591
4,099
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
iShadeIl
Atlas
10
2 / 0 / 5
6,557
596
5,698
8,320
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
rebornfudge
King Arthur
11
2 / 0 / 0
6,506
591
4,327
5,074
4,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xfirefrog
Arachne
12
2 / 1 / 2
6,481
589
4,434
10,185
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
13
13
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CakesTV
Danzaburou
7
2
1
3.75
L
Mercury
ChaBoyGarry
Mercury
3
2
0
1.5
L
0
2
2
0.5
L
Horus
0
4
2
0.25
L
Heimdallr
TrickRodgers
Heimdallr
1
3
1
0.5
L
King Arthur
empyjit
King Arthur
0
2
0
0
W
Merlin
garboymir
Merlin
0
1
0
0
W
Atlas
iShadeIl
Atlas
2
0
5
4.5
W
King Arthur
rebornfudge
King Arthur
2
0
0
2
W
Arachne
xfirefrog
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,275
Damage
29,953
41,168
Taken
36,612
18,864
Mitigated
19,831
12,762
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CakesTV
Danzaburou
11,903
6,106
0
1,183
8,934
2,843
165
199
8,735
0
49,048
L
Mercury
ChaBoyGarry
Mercury
4,082
1,604
0
1,809
9,466
3,670
0
1,149
8,317
0
43,512
L
6,437
2,621
0
3,568
8,227
3,461
0
3,153
5,074
34,319
4,731
L
Horus
4,193
2,189
662
4,026
11,107
5,921
0
2,793
8,314
0
12,644
L
Heimdallr
TrickRodgers
Heimdallr
5,929
2,993
0
2,400
7,912
2,842
0
2,194
5,718
0
36,115
L
King Arthur
empyjit
King Arthur
634
90
0
297
4,456
2,970
0
0
4,456
0
10,990
W
Merlin
garboymir
Merlin
3,591
0
0
580
4,099
1,703
1,058
2,516
1,583
40,572
0
W
Atlas
iShadeIl
Atlas
5,698
2,836
688
2,107
8,320
6,422
0
550
7,770
20,285
0
W
King Arthur
rebornfudge
King Arthur
4,327
751
0
610
5,074
4,200
0
0
5,074
0
36,741
W
Arachne
xfirefrog
Arachne
4,434
2,780
0
5,233
10,185
4,663
0
2,269
7,916
0
49,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,432
Gold Earned
32,337
237
Minions Killed
330
0
Camps Cleared
0
938,432
Distance Traveled
1,110,463
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,840
622
74
7
0
213,701
3
L
Mercury
6,116
556
80
7
0
236,381
1
L
Sol
5,355
487
56
5
0
191,333
3
L
Horus
5,107
464
14
1
0
198,729
2
L
Heimdallr
5,201
473
60
5
0
194,215
1
L
King Arthur
4,653
423
27
2
0
117,774
0
W
Merlin
5,953
541
71
6
0
215,119
4
W
Atlas
6,557
596
21
2
0
198,879
1
W
King Arthur
6,506
591
79
7
0
230,125
1
W
Arachne
6,481
589
85
8
0
252,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role