Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Greedy Liar
Anubis
Platinum V
Level 124
God Stats
14W - 10L
1,969 SR
Queue Stats
139W - 151L
1,994 MMR
Solo
Horus
Horus
Platinum I
MRWILSON931
Horus
Platinum I
Level 157
God Stats
9W - 11L
1,492 SR
Queue Stats
199W - 215L
1,927 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,654 SR
1,807 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,530 SR
1,936 MMR
Zeus
Zeus
Platinum I
ElvisParsley409
Zeus
Platinum I
Level 78
God Stats
2W - 3L
1,502 SR
Queue Stats
231W - 246L
2,078 MMR
Solo
King Arthur
King Arthur
Diamond V
MathieuVibe
King Arthur
Diamond V
Level 107
God Stats
4W - 5L
1,594 SR
Queue Stats
78W - 97L
2,049 MMR
Solo
Cupid
Cupid
Gold IV
kryptic312x
Cupid
Gold IV
Level 125
God Stats
2W - 2L
1,495 SR
Queue Stats
54W - 61L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
8 / 2 / 3
14,763
738
21,513
16,649
8,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
5 / 8 / 5
13,654
683
17,104
22,478
11,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 2 / 9
12,825
641
12,492
23,625
27,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasBaron SamediAchillesAh Muzen CabChronos

VS

Bans
ScyllaCernunnosArtemisBastetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
13,200
660
20,342
11,250
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MathieuVibe
King Arthur
17
4 / 5 / 6
12,897
645
17,134
26,257
26,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
3 / 6 / 8
13,599
680
11,422
22,250
6,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
14
Kills
12
12
Deaths
14
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
3
4.75
L
5
3
4
2.33
W
Anubis
5
8
5
0.94
W
1
2
9
2.75
L
King Arthur
MathieuVibe
King Arthur
4
5
6
1.4
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,109
Damage
48,898
62,752
Taken
59,757
46,866
Mitigated
36,684
25,455
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
21,513
7,016
1,371
4,661
16,649
8,076
2,760
4,475
12,174
0
91,093
L
20,342
1,595
0
250
11,250
3,706
681
3,563
7,687
49,051
0
W
Anubis
17,104
1,829
0
8,124
22,478
11,518
499
8,577
13,901
63,036
0
W
12,492
5,150
1,505
9,794
23,625
27,272
136
7,645
15,980
0
23,229
L
King Arthur
MathieuVibe
King Arthur
17,134
2,845
179
1,852
26,257
26,224
219
5,820
20,437
0
42,172
L
11,422
5,847
678
5,038
22,250
6,754
1,316
8,078
14,172
0
67,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,242
Gold Earned
39,696
236
Minions Killed
206
12
Camps Cleared
5
1,002,877
Distance Traveled
1,051,530
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,763
738
129
6
6
353,766
4
L
Zeus
13,200
660
66
3
1
338,897
1
W
Anubis
13,654
683
78
4
5
275,251
5
W
Horus
12,825
641
29
1
1
373,860
4
L
King Arthur
12,897
645
35
2
1
364,469
3
L
Cupid
13,599
680
105
5
3
348,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role