Player Matchup

Anubis
Anubis
I Am MrWick1462
Anubis
Level 124
God Stats
7W - 7L
1,524 SR
Queue Stats
73W - 85L
1,440 Elo+
Party 2
Neith
Neith
RHGtammy
Neith
Level 26
God Stats
8W - 10L
1,436 SR
Queue Stats
58W - 57L
1,443 Elo+
Party 2
Da Ji
Da Ji
SinisterxUmbra
Da Ji
Level 101
God Stats
6W - 3L
1,838 SR
Queue Stats
77W - 69L
1,495 Elo+
Party 2
Team Averages
Level 84
1,599 SR
1,459 Elo+

VS

Team Averages
Level 100
1,514 SR
1,290 Elo+
Sylvanus
Sylvanus
MobilizedEagle4
Sylvanus
Level 138
God Stats
1W - 6L
1,521 SR
Queue Stats
170W - 168L
1,417 Elo+
Party 1
Medusa
Medusa
W4ND3R5ON
Medusa
Level 156
God Stats
5W - 3L
1,522 SR
Queue Stats
177W - 226L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
darkchris281
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
10,005
770
10,983
5,052
2,620
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
RHGtammy
Neith
15
6 / 0 / 10
9,905
762
10,994
6,978
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 13
9,378
721
12,916
11,115
5,118
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 4 / 1
8,487
653
4,706
15,132
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
W4ND3R5ON
Medusa
11
2 / 5 / 0
7,831
602
6,975
12,742
4,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
darkchris281
Baron Samedi
12
0 / 8 / 2
7,473
575
2,172
11,735
5,768
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Sylvanus
1
4
1
0.38
W
Neith
RHGtammy
Neith
6
0
10
11
W
4
3
13
3.5
L
Medusa
W4ND3R5ON
Medusa
2
5
0
0.4
L
Baron Samedi
darkchris281
Baron Samedi
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
13,853
23,145
Taken
39,609
11,436
Mitigated
24,343
2,146
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,983
426
0
105
5,052
2,620
668
1,362
3,690
40,903
0
L
Sylvanus
4,706
739
2,175
5,164
15,132
14,366
0
4,211
10,921
17,670
0
W
Neith
RHGtammy
Neith
10,994
5,702
0
2,041
6,978
3,698
1,527
2,073
4,905
0
44,596
W
12,916
2,382
0
0
11,115
5,118
305
3,871
7,244
0
19,629
L
Medusa
W4ND3R5ON
Medusa
6,975
3,423
0
1,335
12,742
4,209
0
2,979
9,763
0
23,403
L
Baron Samedi
darkchris281
Baron Samedi
2,172
38
84
438
11,735
5,768
0
3,949
7,786
15,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
23,791
152
Minions Killed
93
8
Camps Cleared
2
634,943
Distance Traveled
526,034
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,005
770
60
5
4
199,693
0
L
Sylvanus
8,487
653
23
2
1
177,272
2
W
Neith
9,905
762
74
6
2
213,845
2
W
Da Ji
9,378
721
18
1
2
221,405
3
L
Medusa
7,831
602
47
4
1
187,274
6
L
Baron Samedi
7,473
575
23
2
0
161,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role