Player Matchup

Ganesha
Ganesha
Ambra
Ganesha
Level 81
God Stats
21W - 16L
1,505 SR
Queue Stats
74W - 57L
1,520 Elo+
Solo
Mercury
Mercury
FOoRRA232
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 132L
1,455 Elo+
Solo
Ah Puch
Ah Puch
Get_em_Tommy
Ah Puch
Level 106
God Stats
1W - 1L
1,495 SR
Queue Stats
196W - 235L
1,414 Elo+
Party 3
Hercules
Hercules
J1ffr0
Hercules
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
430W - 451L
1,478 Elo+
Party 3
Ullr
Ullr
izTunEz
Ullr
Level 127
God Stats
21W - 24L
1,439 SR
Queue Stats
132W - 117L
1,451 Elo+
Solo
Team Averages
Level 111
1,488 SR
1,463 Elo+

VS

Team Averages
Level 95
1,418 SR
1,442 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GameOneITA
Ares
Level 129
God Stats
1W - 0L
1,524 SR
Queue Stats
8W - 15L
1,375 Elo+
Party 2
Izanami
Izanami
LargoBrute315
Izanami
Level 86
God Stats
7W - 9L
1,279 SR
Queue Stats
343W - 358L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Prazeers
Aphrodite
Level 85
God Stats
1W - 1L
1,270 SR
Queue Stats
11W - 17L
1,378 Elo+
Party 2
Ao Kuang
Ao Kuang
SolonTheElder
Ao Kuang
Level 67
God Stats
8W - 9L
1,518 SR
Queue Stats
117W - 117L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ambra
Ganesha
12
0 / 0 / 4
7,961
468
4,489
12,634
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
FOoRRA232
Mercury
13
4 / 4 / 3
8,447
497
12,786
15,067
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Get_em_Tommy
Ah Puch
14
0 / 3 / 0
8,158
480
11,482
12,576
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
J1ffr0
Hercules
13
4 / 4 / 2
8,700
512
12,006
19,363
17,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
izTunEz
Ullr
14
2 / 3 / 1
8,198
482
7,639
12,003
5,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
9 / 2 / 2
10,554
621
16,877
17,189
16,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 6
9,127
537
12,832
14,998
15,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
14
1 / 3 / 2
8,291
488
8,172
13,897
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Prazeers
Aphrodite
14
0 / 0 / 7
8,258
486
7,812
13,312
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
SolonTheElder
Ao Kuang
14
1 / 4 / 4
8,511
501
5,676
19,862
9,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
14
14
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
9
2
2
5
L
Ganesha
Ambra
Ganesha
0
0
4
2
L
Mercury
FOoRRA232
Mercury
4
4
3
1.38
W
3
1
6
6
L
Ah Puch
Get_em_Tommy
Ah Puch
0
3
0
0
L
Hercules
J1ffr0
Hercules
4
4
2
1.25
W
Izanami
1
3
2
0.67
W
Aphrodite
Prazeers
Aphrodite
0
0
7
3.5
W
Ao Kuang
SolonTheElder
Ao Kuang
1
4
4
0.75
L
Ullr
izTunEz
Ullr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,402
Damage
51,369
71,643
Taken
79,258
46,599
Mitigated
54,861
17,040
Healing
37,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
16,877
2,151
3,651
6,350
17,189
16,134
924
1,206
15,983
67,171
0
L
Ganesha
Ambra
Ganesha
4,489
381
0
2,376
12,634
11,829
0
7,080
5,383
18,306
0
L
Mercury
FOoRRA232
Mercury
12,786
6,054
0
420
15,067
6,741
0
7,225
7,646
0
71,459
W
12,832
645
587
3,180
14,998
15,957
29
3,414
11,584
27,326
0
L
Ah Puch
Get_em_Tommy
Ah Puch
11,482
512
0
5,069
12,576
5,758
414
7,876
4,674
73,160
0
L
Hercules
J1ffr0
Hercules
12,006
5,412
0
7,755
19,363
17,012
0
13,037
5,470
0
52,889
W
Izanami
8,172
4,806
0
3,656
13,897
6,032
646
2,021
11,876
0
87,238
W
Aphrodite
Prazeers
Aphrodite
7,812
655
2,478
8,019
13,312
6,967
141
7,063
6,249
62,969
0
W
Ao Kuang
SolonTheElder
Ao Kuang
5,676
2,155
0
9,595
19,862
9,771
0
2,267
17,595
63,819
0
L
Ullr
izTunEz
Ullr
7,639
3,154
0
1,420
12,003
5,259
731
6,645
5,273
0
67,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
44,741
419
Minions Killed
527
0
Camps Cleared
0
1,653,938
Distance Traveled
1,726,642
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,554
621
112
7
0
355,377
6
L
Ganesha
7,961
468
4
0
0
341,805
6
L
Mercury
8,447
497
91
5
0
414,917
1
W
Ares
9,127
537
22
1
0
386,711
2
L
Ah Puch
8,158
480
107
6
0
310,116
6
L
Hercules
8,700
512
86
5
0
297,468
3
W
Izanami
8,291
488
137
8
0
305,522
5
W
Aphrodite
8,258
486
130
8
0
338,820
1
W
Ao Kuang
8,511
501
126
7
0
340,212
0
L
Ullr
8,198
482
131
8
0
289,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role