Player Matchup

Danzaburou
Danzaburou
CantBeStawped
Danzaburou
Level 91
God Stats
9W - 3L
1,752 SR
Queue Stats
253W - 206L
1,569 Elo+
Party 1
Janus
Janus
J3wBacca40
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 230L
1,541 Elo+
Party 1
Geb
Geb
LIQUIDxOCELOT94
Geb
Level 107
God Stats
14W - 9L
1,648 SR
Queue Stats
286W - 275L
1,542 Elo+
Party 1
Team Averages
Level 98
1,633 SR
1,551 Elo+

VS

Team Averages
Level 120
1,467 SR
1,490 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
LONExxW0LFxx
Serqet
Level 116
God Stats
2W - 1L
1,339 SR
Queue Stats
310W - 328L
1,470 Elo+
Party 2
Camazotz
Camazotz
veasy
Camazotz
Level 118
God Stats
22W - 21L
1,562 SR
Queue Stats
34W - 34L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CantBeStawped
Danzaburou
11
1 / 2 / 1
7,354
669
6,040
9,952
3,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
12
1 / 4 / 3
7,807
710
5,789
9,162
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
7,493
681
6,392
10,736
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 2 / 4
8,678
789
12,938
9,965
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
12
3 / 2 / 5
8,742
795
3,956
10,045
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
veasy
Camazotz
13
2 / 0 / 7
7,949
723
8,793
9,108
3,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
4
3
L
Danzaburou
CantBeStawped
Danzaburou
1
2
1
0.75
L
Janus
1
4
3
0.63
L
1
3
2
0.67
W
Serqet
3
2
5
2.75
W
Camazotz
veasy
Camazotz
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,221
Damage
25,687
29,850
Taken
29,118
17,913
Mitigated
19,582
2,401
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,938
596
561
4,300
9,965
4,038
603
4,092
5,709
44,433
0
L
Danzaburou
CantBeStawped
Danzaburou
6,040
2,363
0
1,993
9,952
3,811
0
5,056
4,545
0
18,430
L
Janus
5,789
116
0
0
9,162
4,142
0
4,499
4,595
25,382
0
L
6,392
515
0
408
10,736
9,960
0
3,734
6,866
9,837
0
W
Serqet
3,956
634
329
1,982
10,045
11,897
0
3,899
5,878
0
13,415
W
Camazotz
veasy
Camazotz
8,793
1,164
0
4,975
9,108
3,647
704
3,871
4,989
0
22,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
25,369
101
Minions Killed
112
2
Camps Cleared
8
591,960
Distance Traveled
669,253
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,678
789
68
6
4
199,555
4
L
Danzaburou
7,354
669
38
3
0
196,734
4
L
Janus
7,807
710
53
5
2
188,875
1
L
Geb
7,493
681
10
1
0
206,351
0
W
Serqet
8,742
795
16
1
0
228,188
2
W
Camazotz
7,949
723
28
3
4
241,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role