Player Matchup

Baron Samedi
Baron Samedi
MaraJewJuana
Baron Samedi
Level 113
God Stats
1W - 1L
1,746 SR
Queue Stats
9W - 8L
1,335 Elo+
Party 2
Arachne
Arachne
St0rm124g3r
Arachne
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,436 Elo+
Solo
Shiva
Shiva
TheJadeDragon747
Shiva
Level 139
God Stats
4W - 1L
1,762 SR
Queue Stats
30W - 23L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
XxAGARCIAxX
Cthulhu
Level 43
God Stats
9W - 14L
1,322 SR
Queue Stats
79W - 99L
1,418 Elo+
Solo
Neith
Neith
ngerksngerks
Neith
Level 42
God Stats
13W - 15L
1,500 SR
Queue Stats
312W - 367L
1,191 Elo+
Solo
Team Averages
Level 97
1,566 SR
1,385 Elo+

VS

Team Averages
Level 58
1,424 SR
1,404 Elo+
Cliodhna
Cliodhna
Aggro Rat
Cliodhna
Level 103
God Stats
0W - 4L
1,161 SR
Queue Stats
5W - 13L
1,356 Elo+
Party 1
Poseidon
Poseidon
FitJas24
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,368 Elo+
Party 1
Janus
Janus
Jamison158
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,399 Elo+
Party 1
Atlas
Atlas
TINCAN240S
Atlas
Level 88
God Stats
4W - 4L
1,457 SR
Queue Stats
37W - 42L
1,428 Elo+
Party 1
Susano
Susano
dendy12313
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaraJewJuana
Baron Samedi
17
6 / 1 / 17
11,390
1,139
16,519
8,732
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
St0rm124g3r
Arachne
17
7 / 2 / 17
11,677
1,168
14,524
13,808
8,497
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 0 / 17
13,357
1,336
26,002
15,102
19,025
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
XxAGARCIAxX
Cthulhu
17
1 / 2 / 16
10,237
1,024
8,444
16,063
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 2 / 19
10,996
1,100
17,869
6,908
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

271

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aggro Rat
Cliodhna
15
2 / 5 / 2
9,526
953
11,818
17,193
8,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
FitJas24
Poseidon
15
0 / 8 / 4
9,390
939
9,212
13,942
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
15
2 / 7 / 1
9,686
969
10,619
14,537
6,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
15
1 / 5 / 3
9,692
969
7,996
20,976
26,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
dendy12313
Susano
15
2 / 9 / 4
9,590
959
13,664
22,858
10,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
21
34
Kills
7
7
Deaths
34
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aggro Rat
Cliodhna
2
5
2
0.6
L
Poseidon
FitJas24
Poseidon
0
8
4
0.25
L
Janus
2
7
1
0.36
W
Baron Samedi
MaraJewJuana
Baron Samedi
6
1
17
14.5
W
Arachne
St0rm124g3r
Arachne
7
2
17
7.75
L
Atlas
1
5
3
0.5
W
15
0
17
23.5
W
Cthulhu
XxAGARCIAxX
Cthulhu
1
2
16
4.5
L
Susano
dendy12313
Susano
2
9
4
0.44
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,358
Damage
53,309
60,613
Taken
89,506
49,290
Mitigated
57,246
15,661
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aggro Rat
Cliodhna
11,818
1,412
0
2,449
17,193
8,390
0
4,765
12,186
0
25,120
L
Poseidon
FitJas24
Poseidon
9,212
1,426
0
0
13,942
5,875
0
3,264
10,412
39,470
0
L
Janus
10,619
793
276
884
14,537
6,134
0
4,430
9,890
28,639
0
W
Baron Samedi
MaraJewJuana
Baron Samedi
16,519
1,135
4,378
3,851
8,732
4,442
0
3,032
5,700
30,692
0
W
Arachne
St0rm124g3r
Arachne
14,524
11,103
0
2,324
13,808
8,497
0
3,943
9,865
0
29,791
L
Atlas
7,996
4,001
0
314
20,976
26,053
0
4,371
16,245
31,393
0
W
26,002
4,351
210
1,514
15,102
19,025
0
8,237
6,865
0
40,245
W
Cthulhu
XxAGARCIAxX
Cthulhu
8,444
409
2,065
648
16,063
14,151
0
9,156
6,907
24,792
0
L
Susano
dendy12313
Susano
13,664
3,063
0
104
22,858
10,794
0
6,652
15,810
0
19,476
W
17,869
10,429
0
671
6,908
3,175
0
3,459
3,449
0
34,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,657
Gold Earned
47,884
208
Minions Killed
209
8
Camps Cleared
4
991,165
Distance Traveled
776,251
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,526
953
31
3
0
185,377
0
L
Poseidon
9,390
939
73
7
2
118,500
0
L
Janus
9,686
969
39
4
1
137,764
0
W
Baron Samedi
11,390
1,139
56
6
2
186,535
0
W
Arachne
11,677
1,168
25
3
4
201,088
3
L
Atlas
9,692
969
49
5
0
163,703
0
W
Shiva
13,357
1,336
33
3
0
218,848
0
W
Cthulhu
10,237
1,024
49
5
1
216,014
0
L
Susano
9,590
959
17
2
1
170,907
1
W
Neith
10,996
1,100
45
5
1
168,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role