Player Matchup

Medusa
Medusa
CessCerv2012
Medusa
Level 108
God Stats
0W - 2L
1,713 SR
Queue Stats
24W - 21L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
imovefreight
Sun Wukong
Level 28
God Stats
111W - 49L
1,685 SR
Queue Stats
167W - 100L
1,576 Elo+
Party 1
Janus
Janus
urallbots
Janus
Level 79
God Stats
69W - 39L
1,635 SR
Queue Stats
270W - 204L
1,560 Elo+
Party 1
Team Averages
Level 72
1,678 SR
1,549 Elo+

VS

Team Averages
Level 80
1,692 SR
1,813 Elo+
Morgan Le Fay
Morgan Le Fay
BleartheName
Morgan Le Fay
Level 24
God Stats
15W - 4L
1,752 SR
Queue Stats
57W - 17L
1,777 Elo+
Party 2
Lancelot
Lancelot
ImDodgerr
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 119L
1,813 Elo+
Party 2
Artio
Artio
unRezD
Artio
Level 88
God Stats
134W - 33L
1,824 SR
Queue Stats
179W - 49L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 2 / 3
9,198
657
7,474
8,174
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
imovefreight
Sun Wukong
14
2 / 2 / 1
8,528
609
9,611
17,884
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
urallbots
Janus
12
1 / 2 / 3
8,742
624
10,149
6,007
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BleartheName
Morgan Le Fay
15
4 / 1 / 2
9,375
670
8,956
5,469
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
ImDodgerr
Lancelot
14
2 / 2 / 3
9,141
653
11,303
12,896
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
unRezD
Artio
14
0 / 1 / 6
9,868
705
7,688
17,901
22,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
6
6
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BleartheName
Morgan Le Fay
4
1
2
5
L
Medusa
1
2
3
1.25
W
Lancelot
ImDodgerr
Lancelot
2
2
3
1.75
L
Sun Wukong
imovefreight
Sun Wukong
2
2
1
1.25
W
Artio
unRezD
Artio
0
1
6
3
L
Janus
urallbots
Janus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
27,947
32,065
Taken
36,266
17,854
Mitigated
35,379
7,168
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BleartheName
Morgan Le Fay
8,956
843
95
778
5,469
2,817
210
2,266
3,137
39,171
0
L
Medusa
7,474
4,184
0
0
8,174
3,542
0
3,382
4,569
0
29,592
W
Lancelot
ImDodgerr
Lancelot
11,303
1,278
0
4,365
12,896
10,449
0
3,661
8,907
0
41,318
L
Sun Wukong
imovefreight
Sun Wukong
9,611
1,675
0
6,213
17,884
11,940
0
10,117
7,297
0
21,510
W
Artio
unRezD
Artio
7,688
543
1,607
6,874
17,901
22,113
125
4,634
12,683
21,820
0
L
Janus
urallbots
Janus
10,149
910
0
955
6,007
2,372
0
3,478
2,493
36,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
28,384
150
Minions Killed
157
5
Camps Cleared
8
714,404
Distance Traveled
834,165
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,375
670
78
6
4
263,724
3
L
Medusa
9,198
657
57
4
2
244,108
2
W
Lancelot
9,141
653
57
4
4
284,146
5
L
Sun Wukong
8,528
609
30
2
1
252,624
2
W
Artio
9,868
705
22
2
0
286,295
3
L
Janus
8,742
624
63
5
2
217,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role