Player Matchup

Ravana
Ravana
Silver IV
 
Ravana
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver V
Peck3rwould
Xing Tian
Silver V
Level 97
God Stats
72W - 82L
1,504 SR
Queue Stats
97W - 124L
445 MMR
Solo
Raijin
Raijin
Bronze I
SmiteIsLife10
Raijin
Bronze I
Level 85
God Stats
12W - 4L
1,400 SR
Queue Stats
377W - 396L
468 MMR
Solo
Fenrir
Fenrir
Silver V
gringo453
Fenrir
Silver V
Level 125
God Stats
15W - 22L
1,421 SR
Queue Stats
162W - 182L
436 MMR
Solo
Artemis
Artemis
Silver II
holytwin
Artemis
Silver II
Level 68
God Stats
5W - 0L
1,870 SR
Queue Stats
237W - 251L
934 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,539 SR
757 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,450 SR
1,100 MMR
Eset
Eset
Silver III
 
Eset
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze I
 
Hades
Bronze I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze I
Rook2020
Cliodhna
Bronze I
Level 143
God Stats
3W - 6L
1,336 SR
Queue Stats
473W - 513L
257 MMR
Solo
King Arthur
King Arthur
Silver IV
The2ndBaseman
King Arthur
Silver IV
Level 85
God Stats
6W - 5L
1,415 SR
Queue Stats
130W - 145L
741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 3
6,129
511
2,023
6,207
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Peck3rwould
Xing Tian
8
1 / 1 / 4
6,027
502
3,883
7,594
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 2 / 1
6,773
564
5,404
6,420
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
gringo453
Fenrir
12
6 / 1 / 0
7,500
625
10,571
9,868
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
holytwin
Artemis
11
0 / 1 / 0
6,391
533
5,579
5,950
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SkadiScyllaBakasuraAtlas

VS

Bans
KaliArachneLancelotJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
3 / 3 / 1
6,057
505
4,894
5,191
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
10
0 / 0 / 2
5,951
496
2,778
7,483
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
 
Hades
8
1 / 2 / 4
5,705
475
2,565
9,916
7,214
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Rook2020
Cliodhna
11
2 / 0 / 0
6,393
533
2,852
7,506
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
The2ndBaseman
King Arthur
8
1 / 6 / 0
5,293
441
3,797
11,517
8,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
7
7
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
2
3
0.75
L
Eset
 
Eset
3
3
1
1.17
L
Izanami
 
Izanami
0
0
2
1
L
Hades
 
Hades
1
2
4
1.5
W
Xing Tian
Peck3rwould
Xing Tian
1
1
4
3
L
Cliodhna
Rook2020
Cliodhna
2
0
0
2
W
4
2
1
2.25
L
King Arthur
The2ndBaseman
King Arthur
1
6
0
0.17
W
Fenrir
gringo453
Fenrir
6
1
0
6
W
Artemis
holytwin
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
16,886
36,039
Taken
41,613
17,109
Mitigated
22,967
13,136
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,023
409
0
2,800
6,207
2,882
54
1,877
4,330
0
35,266
L
Eset
 
Eset
4,894
554
0
791
5,191
2,064
0
3,445
1,713
32,352
0
L
Izanami
 
Izanami
2,778
2,163
0
3,824
7,483
2,132
0
567
6,916
0
44,188
L
Hades
 
Hades
2,565
541
295
2,620
9,916
7,214
0
4,377
5,507
14,822
0
W
Xing Tian
Peck3rwould
Xing Tian
3,883
486
0
1,638
7,594
4,472
0
1,903
5,691
17,178
0
L
Cliodhna
Rook2020
Cliodhna
2,852
619
0
3,671
7,506
3,031
0
384
7,051
0
44,874
W
5,404
213
28
1,973
6,420
2,194
104
1,503
4,917
41,727
0
L
King Arthur
The2ndBaseman
King Arthur
3,797
626
0
830
11,517
8,526
0
514
10,550
0
25,569
W
Fenrir
gringo453
Fenrir
10,571
2,700
0
4,436
9,868
5,510
960
1,154
8,714
0
43,326
W
Artemis
holytwin
Artemis
5,579
2,923
0
2,261
5,950
2,051
1,369
1,022
4,928
0
46,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
29,399
348
Minions Killed
280
0
Camps Cleared
0
1,114,614
Distance Traveled
1,113,092
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,129
511
74
6
0
237,607
4
L
Eset
6,057
505
51
4
0
217,863
1
L
Izanami
5,951
496
79
7
0
214,481
7
L
Hades
5,705
475
24
2
0
202,759
2
W
Xing Tian
6,027
502
24
2
0
254,654
5
L
Cliodhna
6,393
533
96
8
0
262,707
0
W
Raijin
6,773
564
75
6
0
207,110
0
L
King Arthur
5,293
441
30
3
0
215,282
2
W
Fenrir
7,500
625
80
7
0
219,688
3
W
Artemis
6,391
533
95
8
0
195,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role