Player Matchup

Ne Zha
Ne Zha
Masters
HeaIthhazard
Ne Zha
Masters
Level 160
God Stats
10W - 5L
1,705 SR
Queue Stats
581W - 488L
2,898 MMR
Solo
Sol
Sol
Masters
Str8Guest Z
Sol
Masters
Level 67
God Stats
3W - 2L
1,570 SR
Queue Stats
62W - 35L
2,650 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Térrified
Kuzenbo
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 16L
2,758 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Zoxame
Heimdallr
Diamond I
Level 160
God Stats
6W - 2L
1,832 SR
Queue Stats
50W - 12L
2,923 MMR
Party 1
Bakasura
Bakasura
Diamond I
vCalculated-
Bakasura
Diamond I
Level 159
God Stats
13W - 5L
1,939 SR
Queue Stats
43W - 16L
2,727 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 141
1,709 SR
2,791 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,668 SR
2,786 MMR
Da Ji
Da Ji
Masters
DaUnfollowed
Da Ji
Masters
Level 126
God Stats
10W - 9L
1,513 SR
Queue Stats
797W - 775L
2,424 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Lite Impact
Ratatoskr
Masters
Level 130
God Stats
10W - 2L
1,713 SR
Queue Stats
269W - 250L
2,598 MMR
Solo
Fafnir
Fafnir
Masters
Rivuum
Fafnir
Masters
Level 145
God Stats
1W - 1L
1,864 SR
Queue Stats
78W - 44L
2,686 MMR
Solo
Chiron
Chiron
Masters
Zer0riends
Chiron
Masters
Level 85
God Stats
0W - 2L
1,268 SR
Queue Stats
101W - 62L
2,815 MMR
Solo
He Bo
He Bo
Grandmaster
oLunarys
He Bo
Grandmaster
Level 160
God Stats
18W - 6L
1,982 SR
Queue Stats
432W - 375L
3,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 4 / 1
11,291
565
18,710
24,171
15,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
5 / 2 / 4
12,028
601
14,663
14,953
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Térrified
Kuzenbo
16
4 / 2 / 7
11,063
553
10,189
20,970
32,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heimdallr
Zoxame
Heimdallr
19
5 / 2 / 1
12,047
602
13,478
17,115
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
vCalculated-
Bakasura
20
8 / 3 / 5
13,049
652
17,863
18,598
10,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KhepriKing ArthurMercuryRavana

VS

Bans
LancelotKaliGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
10,574
529
9,216
19,491
9,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Lite Impact
Ratatoskr
16
2 / 4 / 4
10,131
507
18,413
25,142
18,837
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Rivuum
Fafnir
15
3 / 3 / 4
10,239
512
8,685
23,491
34,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Zer0riends
Chiron
16
1 / 6 / 0
9,338
467
8,053
18,362
6,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
oLunarys
He Bo
13
1 / 6 / 2
8,428
421
10,270
14,091
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
26
Kills
13
13
Deaths
26
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
Ne Zha
4
4
1
1.13
L
Ratatoskr
Lite Impact
Ratatoskr
2
4
4
1
L
Fafnir
Rivuum
Fafnir
3
3
4
1.67
W
5
2
4
3.5
W
Kuzenbo
Térrified
Kuzenbo
4
2
7
3.75
L
Chiron
Zer0riends
Chiron
1
6
0
0.17
W
Heimdallr
Zoxame
Heimdallr
5
2
1
2.75
L
He Bo
oLunarys
He Bo
1
6
2
0.33
W
Bakasura
vCalculated-
Bakasura
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,903
Damage
54,637
95,807
Taken
100,577
72,665
Mitigated
75,758
38,307
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,216
2,159
0
1,144
19,491
9,541
156
6,276
12,000
0
68,402
W
Ne Zha
18,710
7,310
0
12,901
24,171
15,880
0
2,192
21,979
0
86,798
L
Ratatoskr
Lite Impact
Ratatoskr
18,413
5,397
0
10,792
25,142
18,837
0
3,555
21,357
0
82,823
L
Fafnir
Rivuum
Fafnir
8,685
3,047
0
5,088
23,491
34,152
65
6,855
14,492
30,047
0
W
14,663
5,543
0
10,135
14,953
5,966
6,909
3,686
11,267
98,585
0
W
Kuzenbo
Térrified
Kuzenbo
10,189
3,207
0
3,222
20,970
32,023
418
8,086
12,884
28,792
0
L
Chiron
Zer0riends
Chiron
8,053
4,712
478
3,403
18,362
6,717
0
2,032
15,628
0
68,027
W
Heimdallr
Zoxame
Heimdallr
13,478
8,262
0
7,519
17,115
8,619
2,341
2,274
14,841
0
119,996
L
He Bo
oLunarys
He Bo
10,270
368
0
2,932
14,091
6,511
0
5,324
8,037
73,437
0
W
Bakasura
vCalculated-
Bakasura
17,863
10,909
0
4,530
18,598
10,177
140
3,976
14,622
0
123,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,478
Gold Earned
48,710
666
Minions Killed
530
0
Camps Cleared
0
1,985,365
Distance Traveled
1,744,303
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,574
529
99
5
0
370,599
4
W
Ne Zha
11,291
565
120
6
0
393,178
3
L
Ratatoskr
10,131
507
122
6
0
378,412
3
L
Fafnir
10,239
512
41
2
0
368,139
2
W
Sol
12,028
601
175
9
0
366,790
10
W
Kuzenbo
11,063
553
23
1
0
365,775
0
L
Chiron
9,338
467
132
7
0
311,543
4
W
Heimdallr
12,047
602
168
8
0
374,213
8
L
He Bo
8,428
421
136
7
0
315,610
3
W
Bakasura
13,049
652
180
9
0
485,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role