Player Matchup

Fenrir
Fenrir
ByrdBrain
Fenrir
Level 75
God Stats
7W - 16L
1,540 SR
Queue Stats
84W - 110L
1,411 Elo+
Party 1
Vulcan
Vulcan
DarthZannah9019
Vulcan
Level 124
God Stats
21W - 13L
1,495 SR
Queue Stats
124W - 164L
1,340 Elo+
Party 1
Ullr
Ullr
WhooDat_Biggums
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,341 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,364 Elo+

VS

Team Averages
Level 57
1,717 SR
1,731 Elo+
Nemesis
Nemesis
Crimed
Nemesis
Level 124
God Stats
2W - 0L
1,711 SR
Queue Stats
107W - 57L
1,715 Elo+
Party 2
Ganesha
Ganesha
DJDueler
Ganesha
Level 21
God Stats
4W - 1L
1,703 SR
Queue Stats
15W - 2L
1,747 Elo+
Party 2
Zeus
Zeus
Ulmarieth
Zeus
Level 26
God Stats
1W - 0L
1,738 SR
Queue Stats
42W - 9L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ByrdBrain
Fenrir
12
1 / 5 / 1
7,778
648
5,543
16,916
16,437
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 3
8,582
715
7,775
12,866
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 1
6,360
530
0
1,694
397

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crimed
Nemesis
14
10 / 4 / 2
10,134
845
16,025
11,682
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
DJDueler
Ganesha
13
0 / 0 / 9
9,197
766
4,343
10,146
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
13
2 / 1 / 6
8,533
711
7,229
5,764
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ByrdBrain
Fenrir
1
5
1
0.3
W
Nemesis
Crimed
Nemesis
10
4
2
2.75
W
Ganesha
DJDueler
Ganesha
0
0
9
4.5
L
2
7
3
0.5
W
Zeus
2
1
6
5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,318
Damage
27,597
31,476
Taken
27,592
22,017
Mitigated
20,000
2,738
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ByrdBrain
Fenrir
5,543
861
245
2,205
16,916
16,437
0
7,984
8,599
0
17,458
W
Nemesis
Crimed
Nemesis
16,025
7,448
0
2,084
11,682
6,783
1,166
3,108
8,574
0
36,450
W
Ganesha
DJDueler
Ganesha
4,343
724
0
1,751
10,146
10,829
612
3,489
6,657
23,843
0
L
7,775
3,763
0
288
12,866
5,183
0
2,073
10,447
30,173
0
W
Zeus
7,229
1,472
0
90
5,764
2,388
515
1,875
3,889
27,139
0
L
0
0
0
0
1,694
397
0
1,558
136
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
27,864
63
Minions Killed
123
1
Camps Cleared
10
419,276
Distance Traveled
588,917
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,778
648
16
1
0
230,260
3
W
Nemesis
10,134
845
56
5
6
208,685
0
W
Ganesha
9,197
766
6
1
0
202,681
1
L
Vulcan
8,582
715
47
4
1
189,016
2
W
Zeus
8,533
711
61
5
4
177,551
0
L
Ullr
6,360
530
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role