Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MaxEdgeLord69
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,148 Elo+
Solo
Sol
Sol
SADxBUTxTRUE NI
Sol
Level 109
God Stats
3W - 0L
1,671 SR
Queue Stats
162W - 168L
1,332 Elo+
Solo
Neith
Neith
curlyentropy5
Neith
Level 77
God Stats
6W - 7L
1,488 SR
Queue Stats
217W - 231L
1,354 Elo+
Solo
Discordia
Discordia
tripsterx
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,719 Elo+
Solo
Team Averages
Level 82
1,532 SR
1,410 Elo+

VS

Team Averages
Level 90
1,455 SR
1,371 Elo+
Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dylanjh97
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 70L
1,265 Elo+
Solo
Anubis
Anubis
IkeYstand
Anubis
Level 89
God Stats
2W - 2L
1,250 SR
Queue Stats
112W - 138L
1,338 Elo+
Solo
Ah Puch
Ah Puch
MrP1usU1tra
Ah Puch
Level 116
God Stats
10W - 13L
1,523 SR
Queue Stats
271W - 298L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
RustleThyJimmie
Ao Kuang
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 118L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 2 / 8
9,334
849
6,786
8,157
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 4 / 4
10,609
964
9,513
9,583
3,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 0 / 12
8,904
809
3,991
6,379
2,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 7
8,805
800
4,934
7,883
3,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
tripsterx
Discordia
15
1 / 2 / 9
8,844
804
8,033
4,815
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 3 / 4
7,104
646
3,766
5,957
2,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Dylanjh97
Artemis
9
0 / 3 / 3
6,465
588
2,358
4,782
1,953
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
IkeYstand
Anubis
13
2 / 5 / 2
7,672
697
2,763
8,878
4,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MrP1usU1tra
Ah Puch
19
5 / 2 / 1
10,129
921
14,307
5,813
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
13
0 / 5 / 4
7,129
648
2,478
10,395
4,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
18
Kills
7
9
Deaths
18
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
8
3.5
L
Skadi
 
Skadi
0
3
4
0.67
L
Artemis
Dylanjh97
Artemis
0
3
3
0.5
L
Anubis
IkeYstand
Anubis
2
5
2
0.6
W
10
4
4
3
L
Ah Puch
MrP1usU1tra
Ah Puch
5
2
1
2.75
L
Ao Kuang
0
5
4
0.4
W
0
0
12
6
W
4
1
7
7.5
W
Discordia
tripsterx
Discordia
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
25,672
36,817
Taken
35,825
14,283
Mitigated
15,746
18,316
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,786
240
624
2,150
8,157
3,655
357
2,712
5,190
20,499
0
L
Skadi
 
Skadi
3,766
1,159
249
528
5,957
2,389
129
3,158
2,799
0
10,246
L
Artemis
Dylanjh97
Artemis
2,358
399
177
578
4,782
1,953
0
2,724
2,058
0
4,562
L
Anubis
IkeYstand
Anubis
2,763
43
383
1,576
8,878
4,129
0
4,781
4,097
12,232
0
W
9,513
1,123
695
1,888
9,583
3,469
177
5,030
4,331
0
15,812
L
Ah Puch
MrP1usU1tra
Ah Puch
14,307
0
252
638
5,813
2,786
0
3,214
2,599
34,698
0
L
Ao Kuang
2,478
740
886
1,841
10,395
4,489
0
4,933
5,462
3,281
0
W
3,991
451
2,755
4,094
6,379
2,415
1,396
2,888
3,447
17,537
0
W
4,934
1,470
1,544
3,250
7,883
3,136
1,583
4,499
3,104
0
11,565
W
Discordia
tripsterx
Discordia
8,033
371
150
1,166
4,815
1,608
417
3,289
1,197
23,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,496
Gold Earned
38,499
137
Minions Killed
98
0
Camps Cleared
0
1,093,666
Distance Traveled
788,804
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,334
849
41
4
0
211,515
1
L
Skadi
7,104
646
13
1
0
115,857
1
L
Artemis
6,465
588
3
0
0
88,632
0
L
Anubis
7,672
697
26
2
0
172,391
2
W
Da Ji
10,609
964
17
2
0
224,294
4
L
Ah Puch
10,129
921
55
5
0
204,007
1
L
Ao Kuang
7,129
648
1
0
0
207,917
0
W
Sol
8,904
809
23
2
0
216,745
0
W
Neith
8,805
800
21
2
0
217,761
0
W
Discordia
8,844
804
35
3
0
223,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role