Player Matchup

Tiamat
Tiamat
Dany10199
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HiIItop
Aphrodite
Level 142
God Stats
0W - 1L
1,623 SR
Queue Stats
4W - 7L
1,424 Elo+
Solo
Nemesis
Nemesis
Vitolus
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 1
Shiva
Shiva
jakakka
Shiva
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,251 Elo+
Party 1
Jing Wei
Jing Wei
sparkicode
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,115 Elo+
Solo
Team Averages
Level 61
1,525 SR
1,308 Elo+

VS

Team Averages
Level 79
1,475 SR
1,448 Elo+
Loki
Loki
 
Loki
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AgathianArcher
Artemis
Level 88
God Stats
8W - 2L
1,579 SR
Queue Stats
367W - 362L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
Crowxz
Guan Yu
Level 66
God Stats
4W - 6L
1,526 SR
Queue Stats
239W - 241L
1,387 Elo+
Solo
Eset
Eset
GalacticMoon
Eset
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,463 Elo+
Party 2
Atlas
Atlas
xSenshix
Atlas
Level 25
God Stats
1W - 2L
1,269 SR
Queue Stats
41W - 46L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dany10199
Tiamat
8
1 / 3 / 0
4,704
470
2,391
6,118
2,836
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
HiIItop
Aphrodite
7
0 / 3 / 0
4,091
409
1,103
5,822
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Vitolus
Nemesis
6
0 / 4 / 0
4,144
414
1,986
7,704
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
jakakka
Shiva
8
0 / 2 / 1
4,856
486
2,599
8,274
2,527
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
sparkicode
Jing Wei
6
0 / 3 / 0
3,986
399
1,496
6,566
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
5 / 0 / 2
5,851
585
4,709
5,879
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 2
5,821
582
5,542
4,995
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Crowxz
Guan Yu
10
2 / 1 / 2
5,711
571
5,958
6,227
4,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 1
6,597
660
3,708
4,871
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
xSenshix
Atlas
8
2 / 0 / 6
5,579
558
3,827
6,287
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
15
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
2
6
W
3
0
2
4
W
Guan Yu
Crowxz
Guan Yu
2
1
2
3
L
Tiamat
Dany10199
Tiamat
1
3
0
0.33
W
3
0
1
3.5
L
Aphrodite
HiIItop
Aphrodite
0
3
0
0
L
Nemesis
Vitolus
Nemesis
0
4
0
0
L
Shiva
jakakka
Shiva
0
2
1
0.25
L
Jing Wei
sparkicode
Jing Wei
0
3
0
0
W
Atlas
xSenshix
Atlas
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,575
Damage
23,744
34,484
Taken
28,259
11,506
Mitigated
13,189
7,214
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,709
1,125
0
3,100
5,879
1,810
0
414
5,465
0
29,088
W
5,542
2,588
0
3,002
4,995
1,745
333
714
4,281
0
37,291
W
Guan Yu
Crowxz
Guan Yu
5,958
566
136
1,912
6,227
4,454
125
178
6,049
0
33,967
L
Tiamat
Dany10199
Tiamat
2,391
665
0
1,215
6,118
2,836
0
3,273
2,845
19,321
0
W
3,708
592
0
1,497
4,871
1,752
32
1,385
3,486
44,837
0
L
Aphrodite
HiIItop
Aphrodite
1,103
150
1,010
2,087
5,822
2,525
0
1,622
4,200
17,798
0
L
Nemesis
Vitolus
Nemesis
1,986
980
0
149
7,704
1,977
0
302
7,402
0
17,615
L
Shiva
jakakka
Shiva
2,599
775
0
2,315
8,274
2,527
0
545
7,729
0
24,244
L
Jing Wei
sparkicode
Jing Wei
1,496
1,178
0
438
6,566
1,641
0
1,793
4,773
0
14,516
W
Atlas
xSenshix
Atlas
3,827
1,640
266
1,711
6,287
3,428
0
803
5,484
12,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,781
Gold Earned
29,559
155
Minions Killed
286
0
Camps Cleared
0
923,756
Distance Traveled
950,971
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,851
585
64
6
0
224,383
3
W
Artemis
5,821
582
80
8
0
154,696
0
W
Guan Yu
5,711
571
53
5
0
198,299
1
L
Tiamat
4,704
470
33
3
0
179,496
1
W
Eset
6,597
660
83
8
0
192,036
5
L
Aphrodite
4,091
409
22
2
0
176,938
5
L
Nemesis
4,144
414
36
4
0
205,737
3
L
Shiva
4,856
486
37
4
0
185,369
4
L
Jing Wei
3,986
399
27
3
0
176,216
4
W
Atlas
5,579
558
6
1
0
181,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role