Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
MissTY94
Aphrodite
Level 115
God Stats
2W - 1L
1,435 SR
Queue Stats
31W - 45L
1,350 Elo+
Party 2
Team Averages
Level 108
1,478 SR
1,450 Elo+

VS

Team Averages
Level 76
1,630 SR
1,340 Elo+
Cthulhu
Cthulhu
JSiilver
Cthulhu
Level 42
God Stats
1W - 2L
1,566 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 1
Neith
Neith
PIKKYYAA
Neith
Level 58
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 1
Hera
Hera
PiccKnatcho
Hera
Level 127
God Stats
2W - 3L
1,609 SR
Queue Stats
24W - 30L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 1 / 2
8,172
743
10,731
6,804
2,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
12
2 / 1 / 4
7,465
679
6,655
17,822
12,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
MissTY94
Aphrodite
11
0 / 0 / 6
7,032
639
4,385
7,313
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JSiilver
Cthulhu
11
0 / 2 / 2
7,120
647
6,068
11,047
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
PIKKYYAA
Neith
10
0 / 1 / 1
6,197
563
3,943
6,675
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 3 / 0
6,815
620
6,915
7,236
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
2
5
W
Cu Chulainn
 
Cu Chulainn
2
1
4
4
L
Cthulhu
JSiilver
Cthulhu
0
2
2
0.5
W
Aphrodite
MissTY94
Aphrodite
0
0
6
3
L
Neith
PIKKYYAA
Neith
0
1
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
16,926
31,939
Taken
24,958
19,320
Mitigated
15,594
18,726
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,731
1,058
74
1,287
6,804
2,882
352
2,964
3,755
32,304
0
W
Cu Chulainn
 
Cu Chulainn
6,655
626
0
4,427
17,822
12,575
377
5,463
12,238
5
26,243
L
Cthulhu
JSiilver
Cthulhu
6,068
371
0
1,913
11,047
9,141
0
6,019
5,028
14,783
0
W
Aphrodite
MissTY94
Aphrodite
4,385
672
7,473
5,465
7,313
3,863
390
4,445
2,624
18,547
0
L
Neith
PIKKYYAA
Neith
3,943
1,921
0
869
6,675
2,680
0
4,603
2,072
0
14,188
L
6,915
1,742
0
852
7,236
3,773
0
5,021
2,215
26,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,669
Gold Earned
20,132
126
Minions Killed
93
5
Camps Cleared
4
644,319
Distance Traveled
616,398
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,172
743
52
5
0
204,433
5
W
Cu Chulainn
7,465
679
40
4
4
220,000
2
L
Cthulhu
7,120
647
20
2
0
221,652
8
W
Aphrodite
7,032
639
34
3
1
219,886
2
L
Neith
6,197
563
28
3
3
205,158
4
L
Hera
6,815
620
45
4
1
189,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role