Player Matchup

Cthulhu
Cthulhu
NEWTedX
Cthulhu
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,532 Elo+
Party 1
Artemis
Artemis
TriedTetris
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,532 Elo+
Party 1
Zeus
Zeus
XxUnSungAngelxX
Zeus
Level 121
God Stats
2W - 9L
1,450 SR
Queue Stats
242W - 314L
1,350 Elo+
Solo
Team Averages
Level 78
1,483 SR
1,471 Elo+

VS

Team Averages
Level 84
1,515 SR
1,396 Elo+
Nu Wa
Nu Wa
AVEDRIP
Nu Wa
Level 79
God Stats
17W - 14L
1,545 SR
Queue Stats
17W - 16L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
CIashOfChief
Cu Chulainn
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 99L
1,400 Elo+
Party 2
Jing Wei
Jing Wei
SoulC4tcher7
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 318L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NEWTedX
Cthulhu
18
1 / 4 / 4
12,105
637
8,419
19,911
13,921
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TriedTetris
Artemis
17
1 / 6 / 1
11,626
612
7,728
20,831
9,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 5 / 1
12,754
671
19,375
17,234
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AVEDRIP
Nu Wa
18
3 / 1 / 8
13,506
711
17,414
10,206
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
CIashOfChief
Cu Chulainn
18
7 / 2 / 5
13,036
686
14,986
23,228
26,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
SoulC4tcher7
Jing Wei
18
5 / 2 / 10
13,659
719
20,324
16,002
7,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
15
15
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AVEDRIP
Nu Wa
3
1
8
7
W
Cu Chulainn
CIashOfChief
Cu Chulainn
7
2
5
4.75
L
Cthulhu
NEWTedX
Cthulhu
1
4
4
0.75
W
Jing Wei
SoulC4tcher7
Jing Wei
5
2
10
5
L
Artemis
TriedTetris
Artemis
1
6
1
0.25
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,522
Damage
52,724
57,976
Taken
49,436
30,535
Mitigated
37,966
5,056
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AVEDRIP
Nu Wa
17,414
7,729
561
4,752
10,206
4,302
617
6,768
3,438
71,386
0
W
Cu Chulainn
CIashOfChief
Cu Chulainn
14,986
1,914
0
2,841
23,228
26,352
191
10,958
11,882
665
33,469
L
Cthulhu
NEWTedX
Cthulhu
8,419
296
770
0
19,911
13,921
0
8,199
11,712
82,228
0
W
Jing Wei
SoulC4tcher7
Jing Wei
20,324
9,048
0
2,172
16,002
7,312
2,324
10,996
5,006
0
73,502
L
Artemis
TriedTetris
Artemis
7,728
2,861
0
2,322
20,831
9,239
440
6,498
14,333
0
46,152
L
19,375
1,396
480
1,484
17,234
7,375
58
3,844
13,390
70,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
40,201
286
Minions Killed
218
4
Camps Cleared
12
958,884
Distance Traveled
1,017,535
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,506
711
88
5
3
333,491
0
W
Cu Chulainn
13,036
686
32
2
3
332,080
2
L
Cthulhu
12,105
637
95
5
1
351,448
4
W
Jing Wei
13,659
719
98
5
6
351,964
3
L
Artemis
11,626
612
86
5
0
296,282
3
L
Zeus
12,754
671
105
6
3
311,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role