Player Matchup

Sol
Sol
Diamond V
 
Sol
Diamond V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Lancelot
Lancelot
Platinum II
 
Lancelot
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Diamond V
Paincy
Eset
Diamond V
Level 160
God Stats
5W - 4L
1,538 SR
Queue Stats
772W - 799L
2,148 MMR
Solo
Tyr
Tyr
Platinum III
Rokugou
Tyr
Platinum III
Level 160
God Stats
2W - 2L
1,609 SR
Queue Stats
49W - 29L
2,129 MMR
Party 1
Khepri
Khepri
Diamond V
bolkaaa
Khepri
Diamond V
Level 49
God Stats
4W - 5L
1,721 SR
Queue Stats
93W - 79L
2,172 MMR
Party 4
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,574 SR
1,890 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,668 SR
2,139 MMR
Baron Samedi
Baron Samedi
Diamond III
Betteradcwin
Baron Samedi
Diamond III
Level 129
God Stats
3W - 2L
1,728 SR
Queue Stats
226W - 233L
2,146 MMR
Solo
Ullr
Ullr
Diamond IV
Crokmouuu
Ullr
Diamond IV
Level 106
God Stats
44W - 34L
1,663 SR
Queue Stats
244W - 228L
2,270 MMR
Party 3
Merlin
Merlin
Platinum I
Easleyz
Merlin
Platinum I
Level 160
God Stats
3W - 5L
1,528 SR
Queue Stats
37W - 64L
2,024 MMR
Party 3
Guan Yu
Guan Yu
Diamond III
pa10blo
Guan Yu
Diamond III
Level 121
God Stats
0W - 1L
1,742 SR
Queue Stats
154W - 137L
2,208 MMR
Party 2
Mercury
Mercury
Diamond IV
rizkygg
Mercury
Diamond IV
Level 82
God Stats
8W - 7L
1,677 SR
Queue Stats
232W - 227L
2,046 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 6 / 5
15,388
616
30,058
29,445
14,388
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
20
12 / 2 / 7
14,418
577
20,883
25,487
15,023
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
Paincy
Eset
19
4 / 4 / 8
12,736
509
19,990
17,606
11,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
20
6 / 1 / 9
13,805
552
28,798
25,775
37,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
bolkaaa
Khepri
18
1 / 4 / 11
12,231
489
7,960
32,851
41,383
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BastetGebAtlas

VS

Bans
Ah Muzen CabFreyaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Betteradcwin
Baron Samedi
17
3 / 7 / 9
11,992
480
16,398
25,111
28,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
19
7 / 8 / 3
12,370
495
21,581
28,316
13,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Easleyz
Merlin
18
2 / 6 / 5
10,896
436
18,457
21,581
12,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
pa10blo
Guan Yu
19
0 / 3 / 5
12,106
484
12,554
32,056
49,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
rizkygg
Mercury
19
5 / 6 / 9
11,898
476
21,320
29,580
13,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
30
Kills
17
17
Deaths
30
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
6
5
1.58
W
Lancelot
 
Lancelot
12
2
7
7.75
L
Baron Samedi
Betteradcwin
Baron Samedi
3
7
9
1.07
L
Ullr
7
8
3
1.06
L
Merlin
Easleyz
Merlin
2
6
5
0.75
W
Eset
Paincy
Eset
4
4
8
2
W
Tyr
6
1
9
10.5
W
Khepri
bolkaaa
Khepri
1
4
11
1.63
L
Guan Yu
pa10blo
Guan Yu
0
3
5
0.83
L
Mercury
rizkygg
Mercury
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,689
Damage
90,310
131,164
Taken
136,644
119,120
Mitigated
117,666
57,417
Healing
37,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,058
9,196
0
15,223
29,445
14,388
3,054
2,756
26,689
151,231
0
W
Lancelot
 
Lancelot
20,883
3,468
0
9,289
25,487
15,023
1,894
5,573
19,914
0
145,778
L
Baron Samedi
Betteradcwin
Baron Samedi
16,398
3,242
3,202
5,265
25,111
28,496
0
13,972
10,933
57,642
0
L
Ullr
21,581
8,493
0
2,938
28,316
13,732
0
12,747
14,960
0
95,016
L
Merlin
Easleyz
Merlin
18,457
2,532
0
3,452
21,581
12,112
0
7,375
14,206
105,377
0
W
Eset
Paincy
Eset
19,990
1,935
3,600
4,757
17,606
11,282
987
6,045
11,561
119,316
0
W
Tyr
28,798
2,478
0
12,746
25,775
37,044
0
7,180
18,595
0
104,268
W
Khepri
bolkaaa
Khepri
7,960
942
4,099
7,703
32,851
41,383
203
15,722
17,129
28,928
0
L
Guan Yu
pa10blo
Guan Yu
12,554
2,193
3,404
15,918
32,056
49,403
116
10,813
21,021
0
118,709
L
Mercury
rizkygg
Mercury
21,320
10,928
0
3,770
29,580
13,923
0
12,145
17,251
0
117,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,578
Gold Earned
59,262
751
Minions Killed
688
0
Camps Cleared
0
2,531,423
Distance Traveled
2,258,091
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,388
616
218
9
0
413,885
3
W
Lancelot
14,418
577
180
7
0
590,739
7
L
Baron Samedi
11,992
480
56
2
0
392,401
3
L
Ullr
12,370
495
130
5
0
416,406
5
L
Merlin
10,896
436
159
6
0
411,623
7
W
Eset
12,736
509
180
7
0
469,537
8
W
Tyr
13,805
552
141
6
0
557,021
2
W
Khepri
12,231
489
32
1
0
500,241
6
L
Guan Yu
12,106
484
194
8
0
490,740
4
L
Mercury
11,898
476
149
6
0
546,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role