Player Matchup

Jormungandr
Jormungandr
DiskeDrengen
Jormungandr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,478 Elo+
Solo
Hel
Hel
Jill-ValentineCL
Hel
Level 72
God Stats
0W - 5L
1,112 SR
Queue Stats
79W - 80L
1,444 Elo+
Party 3
Apollo
Apollo
Rossm_1
Apollo
Level 107
God Stats
1W - 2L
1,501 SR
Queue Stats
62W - 56L
1,506 Elo+
Party 2
Fenrir
Fenrir
clo_udz
Fenrir
Level 146
God Stats
6W - 6L
1,448 SR
Queue Stats
292W - 344L
1,492 Elo+
Party 3
King Arthur
King Arthur
hi_rez_suck420
King Arthur
Level 89
God Stats
5W - 4L
1,519 SR
Queue Stats
194W - 205L
1,439 Elo+
Party 2
Team Averages
Level 104
1,416 SR
1,472 Elo+

VS

Team Averages
Level 100
1,552 SR
1,435 Elo+
Persephone
Persephone
Chris_Burke98
Persephone
Level 106
God Stats
3W - 1L
1,508 SR
Queue Stats
173W - 199L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
HymenBuster101
Ao Kuang
Level 93
God Stats
13W - 7L
1,561 SR
Queue Stats
160W - 190L
1,453 Elo+
Party 1
Neith
Neith
Kharundar
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 120L
1,426 Elo+
Party 1
Chaac
Chaac
PJFoy
Chaac
Level 110
God Stats
108W - 73L
1,582 SR
Queue Stats
309W - 299L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
SimbaXI
Ne Zha
Level 108
God Stats
15W - 17L
1,607 SR
Queue Stats
340W - 409L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DiskeDrengen
Jormungandr
18
5 / 0 / 9
12,409
496
17,535
22,169
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 7
10,560
422
9,039
20,678
9,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Rossm_1
Apollo
16
0 / 6 / 5
10,343
414
8,145
21,562
10,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
clo_udz
Fenrir
18
10 / 5 / 4
12,718
509
20,198
27,185
15,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
hi_rez_suck420
King Arthur
19
4 / 4 / 5
13,329
533
24,068
33,126
44,272
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chris_Burke98
Persephone
18
4 / 5 / 6
12,364
495
16,043
18,498
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
20
11 / 3 / 5
13,507
540
24,278
27,145
12,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Kharundar
Neith
17
1 / 5 / 9
10,628
425
11,104
12,882
5,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
PJFoy
Chaac
20
4 / 3 / 6
13,248
530
24,994
28,150
27,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
SimbaXI
Ne Zha
17
2 / 4 / 5
10,716
429
10,365
25,763
19,135
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
20
Kills
22
22
Deaths
20
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
Chris_Burke98
Persephone
4
5
6
1.4
L
Jormungandr
DiskeDrengen
Jormungandr
5
0
9
9.5
W
Ao Kuang
11
3
5
4.5
L
1
7
7
0.64
W
Neith
Kharundar
Neith
1
5
9
1.1
W
Chaac
PJFoy
Chaac
4
3
6
2.33
L
Apollo
Rossm_1
Apollo
0
6
5
0.42
W
Ne Zha
SimbaXI
Ne Zha
2
4
5
1.13
L
Fenrir
clo_udz
Fenrir
10
5
4
2.4
L
King Arthur
hi_rez_suck420
King Arthur
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,985
Damage
86,784
124,720
Taken
112,438
105,348
Mitigated
72,367
36,157
Healing
36,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Chris_Burke98
Persephone
16,043
901
140
4,342
18,498
7,906
164
5,996
12,497
97,085
0
L
Jormungandr
DiskeDrengen
Jormungandr
17,535
3,851
0
3,193
22,169
25,414
456
4,688
17,481
86,220
0
W
Ao Kuang
24,278
6,126
0
11,710
27,145
12,137
565
3,908
22,683
91,806
0
L
9,039
1,116
3,163
8,413
20,678
9,895
0
11,567
9,111
54,489
0
W
Neith
Kharundar
Neith
11,104
3,982
0
3,248
12,882
5,334
3,113
4,460
8,422
0
60,246
W
Chaac
PJFoy
Chaac
24,994
6,015
432
8,913
28,150
27,855
975
3,436
24,714
0
114,625
L
Apollo
Rossm_1
Apollo
8,145
5,072
0
2,323
21,562
10,163
2,409
5,407
16,155
0
89,322
W
Ne Zha
SimbaXI
Ne Zha
10,365
3,085
0
7,952
25,763
19,135
1,631
8,771
16,992
0
82,604
L
Fenrir
clo_udz
Fenrir
20,198
6,771
491
11,218
27,185
15,604
577
9,696
17,489
0
97,684
L
King Arthur
hi_rez_suck420
King Arthur
24,068
1,164
1,717
5,639
33,126
44,272
190
8,963
24,163
0
116,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,359
Gold Earned
60,463
621
Minions Killed
653
0
Camps Cleared
0
2,232,534
Distance Traveled
2,226,421
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,364
495
127
5
0
428,054
4
L
Jormungandr
12,409
496
114
5
0
446,635
0
W
Ao Kuang
13,507
540
112
4
0
487,131
6
L
Hel
10,560
422
88
4
0
414,076
6
W
Neith
10,628
425
96
4
0
440,350
0
W
Chaac
13,248
530
210
8
0
431,557
0
L
Apollo
10,343
414
120
5
0
440,583
1
W
Ne Zha
10,716
429
108
4
0
439,329
5
L
Fenrir
12,718
509
114
5
0
470,340
0
L
King Arthur
13,329
533
185
7
0
460,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role