Player Matchup

Sobek
Sobek
CampioneX
Sobek
Level 140
God Stats
1W - 2L
1,168 SR
Queue Stats
93W - 110L
1,442 Elo+
Party 2
Merlin
Merlin
Patsb0y49
Merlin
Level 125
God Stats
4W - 0L
1,834 SR
Queue Stats
84W - 90L
1,485 Elo+
Party 1
Sol
Sol
RE4L Dubs
Sol
Level 127
God Stats
6W - 7L
1,512 SR
Queue Stats
1,078W - 1,090L
1,508 Elo+
Solo
Geb
Geb
Steadmonster
Geb
Level 154
God Stats
19W - 15L
1,556 SR
Queue Stats
575W - 603L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
musewhale
Kukulkan
Level 124
God Stats
2W - 0L
1,182 SR
Queue Stats
90W - 105L
1,444 Elo+
Party 2
Team Averages
Level 134
1,450 SR
1,475 Elo+

VS

Team Averages
Level 105
1,521 SR
1,494 Elo+
Ymir
Ymir
IBetYouEnvyMe
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,552 Elo+
Solo
King Arthur
King Arthur
KrulDed
King Arthur
Level 41
God Stats
0W - 3L
1,406 SR
Queue Stats
30W - 42L
1,447 Elo+
Solo
Fenrir
Fenrir
TheDreamz
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 84L
1,530 Elo+
Solo
Susano
Susano
WhyTryThough
Susano
Level 109
God Stats
3W - 5L
1,552 SR
Queue Stats
239W - 256L
1,419 Elo+
Solo
Nox
Nox
danynavi
Nox
Level 145
God Stats
1W - 3L
1,649 SR
Queue Stats
80W - 71L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CampioneX
Sobek
20
5 / 3 / 17
13,073
726
7,164
31,472
48,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Patsb0y49
Merlin
20
6 / 3 / 13
13,196
733
19,815
18,072
9,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 3 / 13
13,622
757
21,410
18,711
10,234
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 6 / 14
13,063
726
12,946
25,943
41,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
musewhale
Kukulkan
20
6 / 2 / 11
13,774
765
16,760
11,192
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 10
11,147
619
10,806
28,537
30,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
KrulDed
King Arthur
20
3 / 8 / 9
11,811
656
16,007
25,117
44,742
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
TheDreamz
Fenrir
2
0 / 1 / 1
4,773
265
0
1,140
383
Susano
19
5 / 8 / 3
10,923
607
15,504
19,633
11,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 3 / 6
13,652
758
20,692
12,288
7,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
29
Kills
16
17
Deaths
29
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
CampioneX
Sobek
5
3
17
4.5
L
1
9
10
0.67
L
King Arthur
KrulDed
King Arthur
3
8
9
0.94
W
Merlin
Patsb0y49
Merlin
6
3
13
4.17
W
10
3
13
5.5
W
2
6
14
1.5
L
Fenrir
TheDreamz
Fenrir
0
1
1
0.5
L
Susano
5
8
3
0.81
L
7
3
6
3.33
W
Kukulkan
musewhale
Kukulkan
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,095
Damage
63,009
105,390
Taken
86,715
116,310
Mitigated
94,665
50,566
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CampioneX
Sobek
7,164
259
2,415
13,376
31,472
48,691
491
8,642
22,642
26,525
0
L
10,806
948
1,363
2,374
28,537
30,443
0
26,848
1,689
22,413
0
L
King Arthur
KrulDed
King Arthur
16,007
921
2,170
2,780
25,117
44,742
4
21,170
3,947
0
30,461
W
Merlin
Patsb0y49
Merlin
19,815
605
3,215
5,079
18,072
9,787
1,938
7,213
10,779
36,957
0
W
21,410
7,916
2,278
8,922
18,711
10,234
3,691
5,836
12,817
55,726
0
W
12,946
667
2,563
5,348
25,943
41,583
573
6,570
19,079
26,578
0
L
Fenrir
TheDreamz
Fenrir
0
0
0
0
1,140
383
0
1,140
0
0
0
L
Susano
15,504
1,004
735
1,892
19,633
11,159
0
17,418
2,215
0
26,496
L
20,692
1,913
2,000
3,335
12,288
7,938
0
11,519
769
59,172
0
W
Kukulkan
musewhale
Kukulkan
16,760
803
3,688
3,682
11,192
6,015
2,370
2,569
8,575
46,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,728
Gold Earned
52,306
207
Minions Killed
147
0
Camps Cleared
0
1,738,815
Distance Traveled
1,169,724
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,073
726
23
1
0
367,698
0
L
Ymir
11,147
619
24
1
0
249,759
0
L
King Arthur
11,811
656
23
1
0
318,090
2
W
Merlin
13,196
733
38
2
0
337,960
1
W
Sol
13,622
757
52
3
0
327,582
0
W
Geb
13,063
726
21
1
0
358,495
1
L
Fenrir
4,773
265
0
0
0
0
0
L
Susano
10,923
607
20
1
0
287,946
1
L
Nox
13,652
758
80
4
0
313,929
0
W
Kukulkan
13,774
765
73
4
0
347,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role