Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kurozuchi
Neith
Level 62
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 4L
1,496 Elo+
Solo
Yu Huang
Yu Huang
VladJoli
Yu Huang
Level 142
God Stats
33W - 47L
1,394 SR
Queue Stats
752W - 880L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
buzey
Ao Kuang
Level 46
God Stats
10W - 11L
1,496 SR
Queue Stats
151W - 173L
1,336 Elo+
Solo
Aphrodite
Aphrodite
kawaiiDi
Aphrodite
Level 128
God Stats
32W - 59L
1,334 SR
Queue Stats
574W - 713L
1,388 Elo+
Party 1
Team Averages
Level 96
1,404 SR
1,422 Elo+

VS

Team Averages
Level 76
1,423 SR
1,407 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Enryfallen
Ra
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 93L
1,431 Elo+
Solo
Chernobog
Chernobog
JonnyQuach
Chernobog
Level 64
God Stats
9W - 18L
1,228 SR
Queue Stats
63W - 76L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Morok333
Cthulhu
Level 45
God Stats
3W - 1L
1,586 SR
Queue Stats
41W - 40L
1,409 Elo+
Solo
Cliodhna
Cliodhna
Telefonjokerr
Cliodhna
Level 66
God Stats
20W - 15L
1,302 SR
Queue Stats
27W - 23L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 1 / 1
5,097
425
2,187
10,378
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Kurozuchi
Neith
8
1 / 1 / 1
5,080
423
4,913
5,097
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
VladJoli
Yu Huang
9
0 / 4 / 1
5,285
440
2,035
7,128
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
buzey
Ao Kuang
10
5 / 2 / 0
6,232
519
3,285
10,072
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
kawaiiDi
Aphrodite
8
1 / 5 / 1
5,312
443
4,719
9,086
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 0 / 4
6,936
578
7,626
4,934
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 6
6,316
526
4,011
6,691
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JonnyQuach
Chernobog
11
1 / 1 / 4
6,400
533
7,188
5,891
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Morok333
Cthulhu
10
2 / 2 / 0
6,478
540
3,976
9,850
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Telefonjokerr
Cliodhna
11
4 / 1 / 5
7,065
589
5,375
8,494
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
13
13
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
W
Skadi
 
Skadi
4
0
4
6
W
2
4
6
1.25
W
Chernobog
JonnyQuach
Chernobog
1
1
4
3
L
Neith
Kurozuchi
Neith
1
1
1
1.5
W
Cthulhu
Morok333
Cthulhu
2
2
0
1
W
Cliodhna
Telefonjokerr
Cliodhna
4
1
5
6.5
L
Yu Huang
VladJoli
Yu Huang
0
4
1
0.13
L
Ao Kuang
buzey
Ao Kuang
5
2
0
2.5
L
Aphrodite
kawaiiDi
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
28,176
41,761
Taken
35,860
17,109
Mitigated
16,197
14,189
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,187
333
0
3,011
10,378
5,795
0
2,645
7,635
16,591
0
W
Skadi
 
Skadi
7,626
4,044
0
2,799
4,934
2,214
2,602
2,065
2,869
0
32,579
W
4,011
467
390
2,002
6,691
2,837
102
4,943
1,748
28,554
0
W
Chernobog
JonnyQuach
Chernobog
7,188
3,759
0
2,380
5,891
2,117
2,355
1,611
4,280
0
41,403
L
Neith
Kurozuchi
Neith
4,913
2,180
0
1,282
5,097
2,052
0
1,463
3,634
0
25,652
W
Cthulhu
Morok333
Cthulhu
3,976
481
249
3,873
9,850
5,787
474
1,529
8,321
22,491
0
W
Cliodhna
Telefonjokerr
Cliodhna
5,375
932
0
2,758
8,494
3,242
653
2,078
6,416
0
38,351
L
Yu Huang
VladJoli
Yu Huang
2,035
179
63
1,794
7,128
2,223
584
405
6,365
27,303
0
L
Ao Kuang
buzey
Ao Kuang
3,285
886
0
3,974
10,072
3,487
0
1,150
8,729
23,333
0
L
Aphrodite
kawaiiDi
Aphrodite
4,719
703
302
3,763
9,086
3,552
84
1,848
6,871
32,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
33,195
209
Minions Killed
275
0
Camps Cleared
0
994,571
Distance Traveled
1,111,432
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,097
425
20
2
0
196,531
1
W
Skadi
6,936
578
46
4
0
214,100
2
W
Ra
6,316
526
55
5
0
211,766
0
W
Chernobog
6,400
533
71
6
0
223,669
2
L
Neith
5,080
423
33
3
0
201,119
2
W
Cthulhu
6,478
540
34
3
0
215,690
3
W
Cliodhna
7,065
589
69
6
0
246,207
0
L
Yu Huang
5,285
440
47
4
0
171,705
0
L
Ao Kuang
6,232
519
56
5
0
240,518
2
L
Aphrodite
5,312
443
53
4
0
184,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role