Player Matchup

Izanami
Izanami
Diamond IV
DonaDenizeSafada
Izanami
Diamond IV
Level 95
God Stats
12W - 9L
1,544 SR
Queue Stats
211W - 212L
2,100 MMR
Party 2
Sylvanus
Sylvanus
Platinum II
Gemorino
Sylvanus
Platinum II
Level 126
God Stats
2W - 1L
1,838 SR
Queue Stats
147W - 143L
1,803 MMR
Solo
Odin
Odin
Diamond V
JoaoPauloF
Odin
Diamond V
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
645W - 688L
1,893 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
Recruta01
Nu Wa
Platinum II
Level 148
God Stats
6W - 3L
1,806 SR
Queue Stats
168W - 149L
1,836 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
XtragedyX
Ratatoskr
Diamond I
Level 149
God Stats
7W - 4L
1,674 SR
Queue Stats
176W - 168L
2,388 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,672 SR
2,004 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,733 SR
2,001 MMR
Thoth
Thoth
Gold III
ChameiNoGrau
Thoth
Gold III
Level 149
God Stats
0W - 2L
1,448 SR
Queue Stats
143W - 143L
1,666 MMR
Solo
Chang'e
Chang'e
Platinum II
Daelon
Chang'e
Platinum II
Level 160
God Stats
2W - 1L
1,893 SR
Queue Stats
50W - 35L
2,186 MMR
Solo
Pele
Pele
Masters
MartcheIo
Pele
Masters
Level 128
God Stats
10W - 7L
1,605 SR
Queue Stats
339W - 337L
2,123 MMR
Solo
Bacchus
Bacchus
Platinum I
enzio157
Bacchus
Platinum I
Level 160
God Stats
6W - 2L
1,773 SR
Queue Stats
711W - 714L
1,968 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
ztikinhoz
Heimdallr
Diamond V
Level 45
God Stats
1W - 2L
1,945 SR
Queue Stats
436W - 466L
2,063 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 3
14,701
639
19,045
15,697
7,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Gemorino
Sylvanus
18
1 / 1 / 17
11,981
521
9,127
22,666
28,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 1 / 13
14,186
617
13,407
25,294
30,221
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Recruta01
Nu Wa
20
5 / 1 / 12
14,256
620
20,317
14,033
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
XtragedyX
Ratatoskr
20
11 / 4 / 9
15,513
674
19,157
21,466
9,934
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BastetNemesisBakasuraAthena

VS

Bans
UllrGebKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
10,456
455
7,949
14,369
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Daelon
Chang'e
19
1 / 6 / 3
11,960
520
18,442
24,420
19,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
18
5 / 6 / 3
11,645
506
12,768
20,518
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
enzio157
Bacchus
15
0 / 5 / 4
9,587
417
8,751
26,342
30,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
ztikinhoz
Heimdallr
18
3 / 5 / 2
11,351
494
9,638
20,048
10,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
27
Kills
10
10
Deaths
27
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Chang'e
Daelon
Chang'e
1
6
3
0.42
W
7
3
3
2.83
W
Sylvanus
Gemorino
Sylvanus
1
1
17
9.5
W
3
1
13
9.5
L
Pele
5
6
3
1.08
W
Nu Wa
Recruta01
Nu Wa
5
1
12
11
W
Ratatoskr
XtragedyX
Ratatoskr
11
4
9
3.88
L
Bacchus
enzio157
Bacchus
0
5
4
0.4
L
Heimdallr
ztikinhoz
Heimdallr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,053
Damage
57,548
99,156
Taken
105,697
82,767
Mitigated
74,630
38,330
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,949
82
0
1,148
14,369
5,833
0
3,832
10,537
89,598
0
L
Chang'e
Daelon
Chang'e
18,442
1,647
432
8,039
24,420
19,792
0
3,193
21,227
112,762
0
W
19,045
11,844
0
4,568
15,697
7,510
12,178
3,913
11,724
0
158,857
W
Sylvanus
Gemorino
Sylvanus
9,127
2,929
7,284
11,393
22,666
28,521
1,173
7,112
14,500
37,555
0
W
13,407
3,614
0
7,815
25,294
30,221
781
12,159
12,200
0
102,797
L
Pele
12,768
2,761
0
1,501
20,518
7,764
0
6,501
14,017
0
110,042
W
Nu Wa
Recruta01
Nu Wa
20,317
3,186
229
3,941
14,033
6,581
6,149
5,138
8,625
149,395
0
W
Ratatoskr
XtragedyX
Ratatoskr
19,157
6,455
0
3,100
21,466
9,934
2,613
6,387
14,885
0
139,219
L
Bacchus
enzio157
Bacchus
8,751
639
0
2,112
26,342
30,911
0
11,113
15,229
41,854
0
L
Heimdallr
ztikinhoz
Heimdallr
9,638
3,824
0
5,163
20,048
10,330
768
4,805
15,243
0
116,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,637
Gold Earned
54,999
817
Minions Killed
750
0
Camps Cleared
0
2,424,240
Distance Traveled
2,142,333
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,456
455
188
8
0
410,653
6
L
Chang'e
11,960
520
180
8
0
425,995
3
W
Izanami
14,701
639
235
10
0
490,456
6
W
Sylvanus
11,981
521
23
1
0
464,418
9
W
Odin
14,186
617
169
7
0
458,166
0
L
Pele
11,645
506
150
7
0
464,730
0
W
Nu Wa
14,256
620
206
9
0
444,959
4
W
Ratatoskr
15,513
674
184
8
0
566,241
7
L
Bacchus
9,587
417
47
2
0
459,460
8
L
Heimdallr
11,351
494
185
8
0
381,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role