Player Matchup

Atlas
Atlas
FuriousHunt3r
Atlas
Level 147
God Stats
1W - 0L
1,632 SR
Queue Stats
52W - 40L
1,639 Elo+
Solo
Nox
Nox
Mosaku17
Nox
Level 28
God Stats
6W - 8L
1,430 SR
Queue Stats
119W - 157L
1,391 Elo+
Solo
Mercury
Mercury
Sponge420Bob
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,631 Elo+
Solo
Cerberus
Cerberus
UgzEric
Cerberus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 273L
1,479 Elo+
Solo
Skadi
Skadi
sliky539
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,473 Elo+
Solo
Team Averages
Level 50
1,512 SR
1,523 Elo+

VS

Team Averages
Level 60
1,521 SR
1,501 Elo+
Hun Batz
Hun Batz
Jodakach
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,519 Elo+
Solo
Bacchus
Bacchus
NaterTheFlavor
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 1
Baba Yaga
Baba Yaga
StYrK3
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
elijohn65
Tsukuyomi
Level 87
God Stats
4W - 5L
1,391 SR
Queue Stats
181W - 200L
1,370 Elo+
Party 1
Skadi
Skadi
ggMuddy
Skadi
Level 144
God Stats
1W - 1L
1,715 SR
Queue Stats
105W - 141L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 35
14,649
916
22,720
24,968
30,601
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
16 / 4 / 27
13,344
834
21,330
14,237
7,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Sponge420Bob
Mercury
18
4 / 5 / 29
11,400
713
8,336
12,133
5,617
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
UgzEric
Cerberus
20
4 / 4 / 32
13,086
818
14,871
22,057
28,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
sliky539
Skadi
20
15 / 3 / 22
13,261
829
26,281
12,380
6,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jodakach
Hun Batz
16
2 / 13 / 4
10,256
641
13,785
21,473
9,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 8 / 7
11,210
701
6,850
19,893
32,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
StYrK3
Baba Yaga
16
0 / 11 / 7
9,122
570
7,551
19,106
9,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
elijohn65
Tsukuyomi
20
10 / 11 / 3
12,447
778
17,809
22,309
13,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
ggMuddy
Skadi
19
3 / 9 / 9
11,537
721
18,063
19,098
8,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
47
52
Kills
17
19
Deaths
52
145
Assists
30
Player
Kills
Deaths
Assists
KDA
W
13
3
35
10.17
L
Hun Batz
Jodakach
Hun Batz
2
13
4
0.31
W
16
4
27
7.38
L
2
8
7
0.69
W
Mercury
Sponge420Bob
Mercury
4
5
29
3.7
L
Baba Yaga
StYrK3
Baba Yaga
0
11
7
0.32
W
Cerberus
UgzEric
Cerberus
4
4
32
5
L
Tsukuyomi
elijohn65
Tsukuyomi
10
11
3
1.05
L
Skadi
ggMuddy
Skadi
3
9
9
0.83
W
Skadi
sliky539
Skadi
15
3
22
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,538
Damage
64,058
85,775
Taken
101,879
78,476
Mitigated
73,818
36,356
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,720
7,752
7,506
8,841
24,968
30,601
712
4,427
20,541
42,528
0
L
Hun Batz
Jodakach
Hun Batz
13,785
2,005
695
1,306
21,473
9,462
0
10,912
10,561
0
25,529
W
21,330
1,827
2,759
1,974
14,237
7,249
1,442
2,318
11,919
37,912
0
L
6,850
177
170
500
19,893
32,552
0
11,115
8,778
18,229
0
W
Mercury
Sponge420Bob
Mercury
8,336
2,228
536
1,141
12,133
5,617
1,656
1,946
10,187
0
17,714
L
Baba Yaga
StYrK3
Baba Yaga
7,551
1,666
91
1,714
19,106
9,512
0
10,587
8,519
14,229
0
W
Cerberus
UgzEric
Cerberus
14,871
1,629
3,580
7,670
22,057
28,758
424
3,059
18,998
32,783
0
L
Tsukuyomi
elijohn65
Tsukuyomi
17,809
2,895
443
592
22,309
13,337
0
12,985
9,324
0
33,155
L
Skadi
ggMuddy
Skadi
18,063
7,643
620
1,760
19,098
8,955
0
13,322
5,776
0
38,925
W
Skadi
sliky539
Skadi
26,281
11,961
1,003
1,346
12,380
6,251
5,362
2,651
9,729
0
56,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,740
Gold Earned
54,572
183
Minions Killed
131
0
Camps Cleared
0
1,524,987
Distance Traveled
1,109,218
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,649
916
32
2
0
307,897
4
L
Hun Batz
10,256
641
22
1
0
209,838
0
W
Nox
13,344
834
32
2
0
291,708
1
L
Bacchus
11,210
701
21
1
0
271,942
0
W
Mercury
11,400
713
20
1
0
325,889
0
L
Baba Yaga
9,122
570
20
1
0
173,131
1
W
Cerberus
13,086
818
45
3
0
324,154
0
L
Tsukuyomi
12,447
778
24
2
0
232,105
0
L
Skadi
11,537
721
44
3
0
222,202
0
W
Skadi
13,261
829
54
3
0
275,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role