Player Matchup

Discordia
Discordia
Silver II
HarryPotter1945
Discordia
Silver II
Level 101
God Stats
20W - 25L
1,438 SR
Queue Stats
88W - 107L
1,238 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Malaka95
Ah Muzen Cab
Silver I
Level 105
God Stats
1W - 2L
1,391 SR
Queue Stats
17W - 23L
1,356 MMR
Party 1
Horus
Horus
Bronze III
TakeItAll
Horus
Bronze III
Level 89
God Stats
2W - 3L
1,535 SR
Queue Stats
6W - 9L
1,218 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,454 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,567 SR
1,242 MMR
Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Lunarzj
Ymir
Gold IV
Level 122
God Stats
1W - 2L
1,414 SR
Queue Stats
39W - 47L
1,111 MMR
Solo
Neith
Neith
Silver II
SUSANORASTA
Neith
Silver II
Level 42
God Stats
8W - 5L
1,787 SR
Queue Stats
119W - 173L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HarryPotter1945
Discordia
17
0 / 6 / 2
13,685
547
22,589
19,837
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Malaka95
Ah Muzen Cab
19
2 / 1 / 1
14,111
564
26,403
14,820
7,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
TakeItAll
Horus
18
1 / 2 / 2
15,034
601
11,732
30,363
42,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Baron SamediAtlasAresThothUllr

VS

Bans
SobekHerculesKuzenboCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
1 / 1 / 8
14,789
592
17,078
20,877
9,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Lunarzj
Ymir
20
3 / 1 / 6
16,672
667
11,817
32,843
54,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 1 / 3
16,682
667
29,760
21,361
10,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
9
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
8
5
L
Discordia
HarryPotter1945
Discordia
0
6
2
0.17
W
Ymir
Lunarzj
Ymir
3
1
6
6
L
Ah Muzen Cab
Malaka95
Ah Muzen Cab
2
1
1
2.5
W
5
1
3
6.5
L
Horus
TakeItAll
Horus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,724
Damage
58,655
65,020
Taken
75,081
58,555
Mitigated
74,599
16,164
Healing
39,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,078
2,571
8,759
14,640
20,877
9,560
765
7,681
13,196
76,841
0
L
Discordia
HarryPotter1945
Discordia
22,589
181
0
718
19,837
8,657
0
9,717
10,120
83,752
0
W
Ymir
Lunarzj
Ymir
11,817
2,362
0
7,038
32,843
54,543
563
8,473
24,370
29,021
0
L
Ah Muzen Cab
Malaka95
Ah Muzen Cab
26,403
9,693
0
3,739
14,820
7,249
419
4,498
10,322
0
97,025
W
29,760
4,441
0
9,201
21,361
10,496
2,339
7,577
13,784
0
127,675
L
Horus
TakeItAll
Horus
11,732
4,796
3,463
8,244
30,363
42,649
0
14,817
15,546
0
20,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
48,143
237
Minions Killed
331
3
Camps Cleared
17
1,367,422
Distance Traveled
1,347,306
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,789
592
103
4
5
450,776
7
L
Discordia
13,685
547
117
5
2
427,276
4
W
Ymir
16,672
667
39
2
1
403,539
5
L
Ah Muzen Cab
14,111
564
102
4
1
466,380
2
W
Neith
16,682
667
189
8
11
492,991
0
L
Horus
15,034
601
18
1
0
473,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role