Player Matchup

Da Ji
Da Ji
Lokati
Da Ji
Level 40
God Stats
1W - 2L
1,700 SR
Queue Stats
90W - 88L
1,384 Elo+
Solo
Ares
Ares
TravyWap
Ares
Level 69
God Stats
1W - 5L
1,097 SR
Queue Stats
196W - 213L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
ogothorn
Amaterasu
Level 85
God Stats
2W - 4L
1,771 SR
Queue Stats
248W - 281L
1,369 Elo+
Party 1
Chang'e
Chang'e
zacagawea
Chang'e
Level 67
God Stats
4W - 4L
1,816 SR
Queue Stats
44W - 40L
1,421 Elo+
Solo
Loki
Loki
Алксандр
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 64
1,577 SR
1,411 Elo+

VS

Team Averages
Level 72
1,474 SR
1,407 Elo+
Kali
Kali
DEADGROWER
Kali
Level 48
God Stats
3W - 1L
1,504 SR
Queue Stats
130W - 131L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
HeHobbyDuck
Zhong Kui
Level 99
God Stats
8W - 4L
1,500 SR
Queue Stats
88W - 74L
1,482 Elo+
Solo
Cerberus
Cerberus
Mundanous
Cerberus
Level 40
God Stats
13W - 14L
1,468 SR
Queue Stats
73W - 86L
1,342 Elo+
Solo
Heimdallr
Heimdallr
jokerFett
Heimdallr
Level 89
God Stats
10W - 8L
1,498 SR
Queue Stats
214W - 245L
1,415 Elo+
Solo
Bellona
Bellona
toastykiller
Bellona
Level 85
God Stats
9W - 11L
1,401 SR
Queue Stats
326W - 357L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lokati
Da Ji
10
1 / 2 / 1
5,924
456
3,212
10,863
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
1 / 2 / 2
5,908
454
2,669
9,552
4,421
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
ogothorn
Amaterasu
12
1 / 3 / 0
6,364
490
2,854
12,474
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
zacagawea
Chang'e
11
0 / 4 / 1
6,403
493
4,734
10,092
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 6 / 1
5,124
394
4,828
8,375
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,215
478
3,168
9,703
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
HeHobbyDuck
Zhong Kui
13
5 / 0 / 3
7,500
577
8,196
9,096
7,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Mundanous
Cerberus
11
1 / 2 / 6
6,329
487
2,906
7,491
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
jokerFett
Heimdallr
12
8 / 0 / 2
7,577
583
8,552
5,264
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
toastykiller
Bellona
13
2 / 0 / 0
7,929
610
9,292
8,860
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
16
17
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Zhong Kui
HeHobbyDuck
Zhong Kui
5
0
3
6.5
L
Da Ji
Lokati
Da Ji
1
2
1
0.75
W
Cerberus
Mundanous
Cerberus
1
2
6
2
L
Ares
1
2
2
1
W
Heimdallr
jokerFett
Heimdallr
8
0
2
9
L
Amaterasu
ogothorn
Amaterasu
1
3
0
0.33
W
Bellona
toastykiller
Bellona
2
0
0
2
L
Chang'e
zacagawea
Chang'e
0
4
1
0.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,297
Damage
32,114
51,356
Taken
40,414
22,358
Mitigated
23,792
15,016
Healing
16,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,168
1,611
0
980
9,703
3,684
126
1,685
7,986
0
32,015
W
Zhong Kui
HeHobbyDuck
Zhong Kui
8,196
1,618
0
4,649
9,096
7,600
0
3,681
5,415
50,591
0
L
Da Ji
Lokati
Da Ji
3,212
772
0
2,820
10,863
4,094
0
1,258
9,605
0
36,372
W
Cerberus
Mundanous
Cerberus
2,906
508
97
2,327
7,491
3,060
546
1,346
6,145
30,022
0
L
Ares
2,669
395
1,094
2,831
9,552
4,421
0
3,446
6,106
22,486
0
W
Heimdallr
jokerFett
Heimdallr
8,552
4,125
0
2,466
5,264
2,085
1,189
691
4,573
0
44,817
L
Amaterasu
ogothorn
Amaterasu
2,854
863
0
4,854
12,474
7,737
0
0
12,474
0
38,300
W
Bellona
toastykiller
Bellona
9,292
5,494
0
5,571
8,860
7,363
23
0
8,474
0
59,178
L
Chang'e
zacagawea
Chang'e
4,734
739
436
2,761
10,092
3,561
0
4,177
5,915
49,769
0
L
4,828
2,176
0
220
8,375
2,545
0
2,221
6,154
0
14,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
35,550
278
Minions Killed
394
0
Camps Cleared
0
1,204,773
Distance Traveled
1,172,551
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,215
478
55
4
0
217,955
0
W
Zhong Kui
7,500
577
74
6
0
219,335
1
L
Da Ji
5,924
456
65
5
0
247,103
2
W
Cerberus
6,329
487
84
6
0
244,803
0
L
Ares
5,908
454
26
2
0
232,064
2
W
Heimdallr
7,577
583
69
5
0
234,642
3
L
Amaterasu
6,364
490
70
5
0
225,715
4
W
Bellona
7,929
610
112
9
0
255,816
1
L
Chang'e
6,403
493
91
7
0
217,944
5
L
Loki
5,124
394
26
2
0
281,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role