Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Lieshis
Loki
Level 147
God Stats
18W - 7L
1,695 SR
Queue Stats
38W - 26L
1,589 Elo+
Party 1
Artio
Artio
Stepphyy
Artio
Level 72
God Stats
2W - 0L
1,461 SR
Queue Stats
8W - 11L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
knightrider345
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,425 Elo+
Party 1
Hera
Hera
moonbabey
Hera
Level 6
God Stats
1W - 1L
1,648 SR
Queue Stats
4W - 4L
1,382 Elo+
Party 1
Team Averages
Level 99
1,561 SR
1,474 Elo+

VS

Team Averages
Level 73
1,545 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
Hyperius1
Tsukuyomi
Level 61
God Stats
1W - 4L
1,514 SR
Queue Stats
26W - 28L
1,364 Elo+
Solo
Bellona
Bellona
I_am_Groot_ftw
Bellona
Level 134
God Stats
1W - 3L
1,713 SR
Queue Stats
99W - 117L
1,401 Elo+
Solo
Discordia
Discordia
LordAstrogo
Discordia
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
166W - 188L
1,462 Elo+
Solo
Ullr
Ullr
lGablinl
Ullr
Level 107
God Stats
2W - 3L
1,715 SR
Queue Stats
83W - 86L
1,524 Elo+
Solo
Sylvanus
Sylvanus
panda_kush1989
Sylvanus
Level 33
God Stats
0W - 2L
1,280 SR
Queue Stats
135W - 178L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 0 / 10
9,531
866
8,201
15,706
16,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Lieshis
Loki
20
11 / 0 / 2
11,222
1,020
15,393
8,586
4,758
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Stepphyy
Artio
15
4 / 0 / 15
9,581
871
4,919
16,635
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 13
9,008
819
14,187
9,797
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
15
3 / 4 / 7
8,761
796
9,071
7,585
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hyperius1
Tsukuyomi
13
0 / 6 / 1
7,481
680
7,492
12,549
4,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 3
8,023
729
10,593
16,409
14,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
LordAstrogo
Discordia
15
2 / 4 / 4
8,194
745
10,467
8,023
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
14
3 / 4 / 1
8,045
731
7,791
11,998
5,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
14
0 / 7 / 1
7,443
677
4,947
14,332
14,355
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
25
Kills
7
7
Deaths
25
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
10
9
L
Tsukuyomi
Hyperius1
Tsukuyomi
0
6
1
0.08
L
2
4
3
0.88
W
Loki
Lieshis
Loki
11
0
2
12
L
Discordia
LordAstrogo
Discordia
2
4
4
1
W
Artio
Stepphyy
Artio
4
0
15
11.5
W
3
3
13
3.17
L
Ullr
3
4
1
0.88
W
Hera
3
4
7
1.63
L
Sylvanus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,771
Damage
41,290
58,309
Taken
63,311
45,417
Mitigated
41,815
13,953
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,201
2,352
1,980
2,799
15,706
16,684
13
3,649
12,057
0
15,738
L
Tsukuyomi
Hyperius1
Tsukuyomi
7,492
955
0
119
12,549
4,682
25
4,243
8,306
0
28,317
L
10,593
3,997
0
3,205
16,409
14,343
0
9,864
6,545
0
27,732
W
Loki
Lieshis
Loki
15,393
6,657
0
3,386
8,586
4,758
0
826
7,760
0
63,806
L
Discordia
LordAstrogo
Discordia
10,467
868
0
472
8,023
3,364
0
2,418
5,605
31,809
0
W
Artio
Stepphyy
Artio
4,919
611
1,932
3,447
16,635
16,662
117
3,861
12,774
10,474
0
W
14,187
5,226
0
115
9,797
3,929
406
3,747
6,050
38,782
0
L
Ullr
7,791
2,330
0
699
11,998
5,071
0
4,830
7,168
0
30,203
W
Hera
9,071
1,744
0
294
7,585
3,384
1,829
3,331
4,254
29,121
0
L
Sylvanus
4,947
1,203
1,518
2,337
14,332
14,355
443
6,822
7,510
17,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
39,186
242
Minions Killed
185
0
Camps Cleared
0
1,255,389
Distance Traveled
1,051,818
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,531
866
14
1
0
246,282
0
L
Tsukuyomi
7,481
680
33
3
0
212,588
0
L
Bellona
8,023
729
41
4
0
238,729
1
W
Loki
11,222
1,020
118
11
0
311,301
2
L
Discordia
8,194
745
48
4
0
213,983
1
W
Artio
9,581
871
13
1
0
266,678
0
W
Nu Wa
9,008
819
58
5
0
216,174
0
L
Ullr
8,045
731
46
4
0
217,014
1
W
Hera
8,761
796
39
4
0
214,954
1
L
Sylvanus
7,443
677
17
2
0
169,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role