Player Matchup

Kukulkan
Kukulkan
MinamiKafu
Kukulkan
Level 143
God Stats
0W - 2L
1,211 SR
Queue Stats
88W - 85L
1,747 Elo+
Party 2
Gilgamesh
Gilgamesh
MythicSlayeer
Gilgamesh
Level 160
God Stats
3W - 2L
1,859 SR
Queue Stats
137W - 153L
1,626 Elo+
Solo
Cliodhna
Cliodhna
Naytars
Cliodhna
Level 134
God Stats
5W - 2L
1,507 SR
Queue Stats
57W - 34L
1,780 Elo+
Party 2
Heimdallr
Heimdallr
Terriblemmplsfix
Heimdallr
Level 61
God Stats
8W - 4L
1,916 SR
Queue Stats
166W - 99L
1,674 Elo+
Party 3
Ratatoskr
Ratatoskr
nessasyt
Ratatoskr
Level 146
God Stats
8W - 2L
1,879 SR
Queue Stats
213W - 135L
1,669 Elo+
Party 3
Team Averages
Level 129
1,674 SR
1,699 Elo+

VS

Team Averages
Level 110
1,620 SR
1,648 Elo+
Hachiman
Hachiman
BLAZE102GAMER
Hachiman
Level 141
God Stats
2W - 3L
1,725 SR
Queue Stats
345W - 303L
1,649 Elo+
Solo
Fenrir
Fenrir
LAZUNCheerleader
Fenrir
Level 57
God Stats
1W - 0L
1,856 SR
Queue Stats
83W - 25L
1,779 Elo+
Party 1
Bakasura
Bakasura
giakoumhs
Bakasura
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 31L
1,591 Elo+
Party 1
Scylla
Scylla
xWoIF
Scylla
Level 137
God Stats
3W - 2L
1,268 SR
Queue Stats
59W - 48L
1,679 Elo+
Party 4
He Bo
He Bo
zвσd
He Bo
Level 156
God Stats
3W - 2L
1,750 SR
Queue Stats
179W - 156L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MinamiKafu
Kukulkan
11
0 / 2 / 1
5,994
545
1,906
4,809
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MythicSlayeer
Gilgamesh
9
0 / 4 / 1
5,290
481
3,702
10,616
7,412
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Naytars
Cliodhna
9
2 / 3 / 0
5,849
532
4,354
9,461
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
10
1 / 2 / 0
5,759
524
6,048
6,978
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
nessasyt
Ratatoskr
8
0 / 3 / 1
5,212
474
4,309
8,656
4,551
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLAZE102GAMER
Hachiman
12
3 / 0 / 0
6,726
611
5,911
6,483
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 1 / 3
5,191
472
4,729
9,763
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
giakoumhs
Bakasura
12
3 / 1 / 2
6,570
597
5,486
9,345
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xWoIF
Scylla
13
3 / 0 / 2
6,986
635
3,504
4,511
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
zвσd
He Bo
12
4 / 1 / 1
7,008
637
9,060
7,279
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
14
14
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BLAZE102GAMER
Hachiman
3
0
0
3
W
1
1
3
2.5
L
Kukulkan
MinamiKafu
Kukulkan
0
2
1
0.25
L
Gilgamesh
MythicSlayeer
Gilgamesh
0
4
1
0.13
L
Cliodhna
Naytars
Cliodhna
2
3
0
0.67
L
Heimdallr
1
2
0
0.5
W
Bakasura
giakoumhs
Bakasura
3
1
2
4
L
Ratatoskr
nessasyt
Ratatoskr
0
3
1
0.17
W
Scylla
xWoIF
Scylla
3
0
2
4
W
He Bo
zвσd
He Bo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
28,690
40,520
Taken
37,381
19,689
Mitigated
12,736
11,783
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BLAZE102GAMER
Hachiman
5,911
3,244
0
3,556
6,483
1,924
0
0
6,483
0
48,860
W
4,729
1,639
0
2,822
9,763
3,145
0
602
8,909
0
21,497
L
Kukulkan
MinamiKafu
Kukulkan
1,906
139
0
978
4,809
1,922
0
1,994
2,760
43,487
0
L
Gilgamesh
MythicSlayeer
Gilgamesh
3,702
684
0
3,293
10,616
7,412
0
7,364
2,902
0
27,449
L
Cliodhna
Naytars
Cliodhna
4,354
979
0
2,454
9,461
3,115
0
1,127
8,099
0
33,618
L
Heimdallr
6,048
3,904
0
2,698
6,978
2,689
0
369
6,609
0
42,183
W
Bakasura
giakoumhs
Bakasura
5,486
3,957
0
2,748
9,345
3,951
0
1,127
8,218
0
48,065
L
Ratatoskr
nessasyt
Ratatoskr
4,309
1,111
0
2,360
8,656
4,551
0
1,710
6,671
0
19,395
W
Scylla
xWoIF
Scylla
3,504
950
0
1,850
4,511
1,565
0
177
4,334
52,604
0
W
He Bo
zвσd
He Bo
9,060
251
0
3,256
7,279
2,151
188
0
7,279
46,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
32,481
289
Minions Killed
421
0
Camps Cleared
0
1,041,017
Distance Traveled
1,118,321
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,726
611
87
8
0
207,923
4
W
Fenrir
5,191
472
37
3
0
223,587
2
L
Kukulkan
5,994
545
85
8
0
209,471
1
L
Gilgamesh
5,290
481
42
4
0
207,791
2
L
Cliodhna
5,849
532
60
5
0
242,279
2
L
Heimdallr
5,759
524
66
6
0
165,758
2
W
Bakasura
6,570
597
112
10
0
259,296
5
L
Ratatoskr
5,212
474
36
3
0
215,718
3
W
Scylla
6,986
635
99
9
0
212,926
3
W
He Bo
7,008
637
86
8
0
214,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role