Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
G0tgene
Bellona
Level 158
God Stats
4W - 4L
1,344 SR
Queue Stats
330W - 342L
1,552 Elo+
Solo
Shiva
Shiva
MeteorDoll
Shiva
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,573 Elo+
Party 1
Freya
Freya
Quicctofinish34
Freya
Level 158
God Stats
0W - 2L
1,386 SR
Queue Stats
128W - 134L
1,578 Elo+
Party 1
Anhur
Anhur
cheekclapping
Anhur
Level 159
God Stats
3W - 5L
1,448 SR
Queue Stats
381W - 312L
1,522 Elo+
Solo
Team Averages
Level 125
1,436 SR
1,545 Elo+

VS

Team Averages
Level 138
1,589 SR
1,594 Elo+
Hercules
Hercules
ChurchofRadec
Hercules
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,665 Elo+
Solo
Agni
Agni
Ice2CoId
Agni
Level 152
God Stats
3W - 2L
1,519 SR
Queue Stats
147W - 153L
1,499 Elo+
Solo
Olorun
Olorun
Yorkoi
Olorun
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
133W - 96L
1,659 Elo+
Solo
Poseidon
Poseidon
bucket92
Poseidon
Level 123
God Stats
3W - 1L
1,487 SR
Queue Stats
325W - 302L
1,576 Elo+
Solo
Fenrir
Fenrir
rone27
Fenrir
Level 155
God Stats
7W - 5L
1,725 SR
Queue Stats
350W - 357L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 2 / 8
10,441
746
10,768
20,170
28,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
G0tgene
Bellona
15
2 / 7 / 4
9,571
684
12,622
23,328
25,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
15
1 / 8 / 6
9,195
657
11,962
24,599
27,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 6 / 4
10,084
720
17,479
21,360
11,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 4 / 5
9,705
693
13,716
14,157
7,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChurchofRadec
Hercules
19
5 / 1 / 17
11,427
816
13,055
23,295
26,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
18
3 / 3 / 19
10,747
768
17,401
13,646
7,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Yorkoi
Olorun
19
6 / 1 / 18
11,405
815
19,357
17,186
11,808
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
bucket92
Poseidon
17
4 / 4 / 15
10,683
763
20,723
10,906
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
rone27
Fenrir
17
9 / 3 / 14
11,057
790
16,780
15,663
14,951
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
11
Kills
27
27
Deaths
12
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
8
2.5
W
Hercules
ChurchofRadec
Hercules
5
1
17
13.5
L
Bellona
G0tgene
Bellona
2
7
4
0.57
W
Agni
3
3
19
4.17
L
Shiva
1
8
6
0.5
L
4
6
4
1
W
Olorun
Yorkoi
Olorun
6
1
18
15
W
Poseidon
bucket92
Poseidon
4
4
15
2.88
L
3
4
5
1.38
W
Fenrir
rone27
Fenrir
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,547
Damage
87,316
103,614
Taken
80,696
100,291
Mitigated
66,151
29,631
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,768
1,216
1,887
8,025
20,170
28,461
0
10,037
9,983
21,712
0
W
Hercules
ChurchofRadec
Hercules
13,055
3,437
1,324
8,094
23,295
26,238
464
7,228
16,067
0
19,599
L
Bellona
G0tgene
Bellona
12,622
2,398
3,319
3,604
23,328
25,812
0
13,083
9,808
0
23,847
W
Agni
17,401
980
1,477
3,511
13,646
7,634
1,362
6,272
7,374
36,149
0
L
Shiva
11,962
851
1,753
1,491
24,599
27,067
0
12,267
12,118
0
27,850
L
17,479
5,456
0
7,843
21,360
11,462
0
12,716
8,417
35,276
0
W
Olorun
Yorkoi
Olorun
19,357
10,248
6,420
7,453
17,186
11,808
3,328
5,566
11,620
39,120
0
W
Poseidon
bucket92
Poseidon
20,723
4,015
1,075
681
10,906
5,520
1,848
3,519
7,387
46,512
0
L
13,716
6,023
607
1,102
14,157
7,489
0
9,378
4,668
0
21,573
W
Fenrir
rone27
Fenrir
16,780
3,699
989
2,694
15,663
14,951
1,423
5,662
10,001
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
55,319
136
Minions Killed
156
0
Camps Cleared
0
1,238,588
Distance Traveled
1,313,708
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,441
746
18
1
0
300,067
6
W
Hercules
11,427
816
14
1
0
302,616
0
L
Bellona
9,571
684
21
2
0
229,028
0
W
Agni
10,747
768
41
3
0
272,501
1
L
Shiva
9,195
657
40
3
0
245,482
3
L
Freya
10,084
720
35
3
0
226,333
3
W
Olorun
11,405
815
41
3
0
235,986
5
W
Poseidon
10,683
763
51
4
0
233,742
0
L
Anhur
9,705
693
22
2
0
237,678
0
W
Fenrir
11,057
790
9
1
0
268,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role