Player Matchup

Serqet
Serqet
Syn__ergy
Serqet
Level 160
God Stats
55W - 28L
1,308 SR
Queue Stats
411W - 232L
1,696 Elo+
Party 1
Yu Huang
Yu Huang
TallTreesTFS
Yu Huang
Level 67
God Stats
1W - 0L
1,768 SR
Queue Stats
29W - 8L
1,800 Elo+
Party 1
Sol
Sol
ccode_mann
Sol
Level 145
God Stats
1W - 0L
1,748 SR
Queue Stats
82W - 49L
1,650 Elo+
Party 1
Team Averages
Level 124
1,608 SR
1,715 Elo+

VS

Team Averages
Level 98
1,472 SR
1,453 Elo+
Set
Set
Flow LaZerr
Set
Level 105
God Stats
0W - 1L
1,356 SR
Queue Stats
33W - 40L
1,386 Elo+
Solo
Athena
Athena
LukeTheGreat931
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 151L
1,491 Elo+
Solo
Chang'e
Chang'e
rafapscampos
Chang'e
Level 147
God Stats
2W - 2L
1,560 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Syn__ergy
Serqet
12
4 / 0 / 4
8,058
806
6,027
10,093
10,611
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
TallTreesTFS
Yu Huang
12
1 / 1 / 6
7,210
721
5,688
4,878
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 4
7,220
722
15,650
5,077
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,329
633
8,297
9,106
4,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 2 / 1
6,356
636
3,503
13,732
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
rafapscampos
Chang'e
9
0 / 4 / 1
5,938
594
3,186
9,825
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
2
1
0.25
W
Serqet
Syn__ergy
Serqet
4
0
4
6
W
Yu Huang
TallTreesTFS
Yu Huang
1
1
6
4
W
3
0
4
5
L
Chang'e
rafapscampos
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
14,986
20,048
Taken
32,663
15,160
Mitigated
18,621
6,765
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,297
3,634
0
1,007
9,106
4,554
0
4,214
4,392
0
22,551
L
3,503
1,149
258
3,461
13,732
10,260
0
8,655
4,739
8,870
0
W
Serqet
Syn__ergy
Serqet
6,027
1,887
0
3,104
10,093
10,611
0
2,757
7,336
0
15,561
W
Yu Huang
TallTreesTFS
Yu Huang
5,688
1,194
0
562
4,878
2,273
499
2,126
2,752
27,396
0
W
15,650
6,748
0
3,099
5,077
2,276
823
2,256
2,821
27,648
3,425
L
Chang'e
rafapscampos
Chang'e
3,186
53
2,184
2,800
9,825
3,807
0
5,516
4,036
15,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,488
Gold Earned
18,623
126
Minions Killed
68
8
Camps Cleared
0
556,800
Distance Traveled
545,463
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,329
633
36
4
0
170,171
2
L
Athena
6,356
636
12
1
0
189,410
2
W
Serqet
8,058
806
15
2
0
207,376
4
W
Yu Huang
7,210
721
69
7
7
171,539
1
W
Sol
7,220
722
42
4
1
177,885
2
L
Chang'e
5,938
594
20
2
0
185,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role