Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GuaraCamp
Atlas
Level 149
God Stats
29W - 25L
1,584 SR
Queue Stats
1,014W - 1,047L
1,495 Elo+
Solo
Bellona
Bellona
Lucaspinkz
Bellona
Level 119
God Stats
16W - 20L
1,402 SR
Queue Stats
170W - 182L
1,493 Elo+
Solo
Skadi
Skadi
ozzy-joaoribeiro
Skadi
Level 83
God Stats
2W - 5L
1,417 SR
Queue Stats
123W - 125L
1,484 Elo+
Solo
Chang'e
Chang'e
survivorrXD
Chang'e
Level 136
God Stats
15W - 20L
1,571 SR
Queue Stats
627W - 676L
1,412 Elo+
Solo
Team Averages
Level 122
1,495 SR
1,477 Elo+

VS

Team Averages
Level 59
1,509 SR
1,448 Elo+
Hercules
Hercules
Brno0
Hercules
Level 41
God Stats
3W - 4L
1,449 SR
Queue Stats
26W - 29L
1,470 Elo+
Party 1
Shiva
Shiva
C4ifador222
Shiva
Level 97
God Stats
19W - 15L
1,535 SR
Queue Stats
399W - 417L
1,431 Elo+
Solo
Izanami
Izanami
Jessyck
Izanami
Level 27
God Stats
4W - 0L
1,826 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Tyr
Tyr
andatejugarfreeo
Tyr
Level 63
God Stats
42W - 36L
1,541 SR
Queue Stats
106W - 102L
1,473 Elo+
Solo
Sol
Sol
the_King_of_Bomb
Sol
Level 67
God Stats
1W - 3L
1,195 SR
Queue Stats
118W - 124L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 6 / 3
7,576
446
4,945
15,948
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
GuaraCamp
Atlas
9
0 / 2 / 0
6,474
381
4,372
8,876
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Lucaspinkz
Bellona
15
3 / 0 / 0
9,848
579
12,654
15,604
16,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 0
7,805
459
11,633
13,575
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
survivorrXD
Chang'e
16
1 / 3 / 2
9,259
545
9,210
17,329
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brno0
Hercules
16
1 / 1 / 1
9,110
536
9,384
14,213
14,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 3
8,267
486
9,297
17,716
12,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Jessyck
Izanami
16
4 / 0 / 4
8,842
520
12,884
15,921
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 2 / 4
8,700
512
7,325
12,051
7,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 1 / 2
9,666
569
12,001
11,977
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
17
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
3
0.25
W
Hercules
Brno0
Hercules
1
1
1
1.5
W
5
1
3
6.5
L
Atlas
GuaraCamp
Atlas
0
2
0
0
W
Izanami
Jessyck
Izanami
4
0
4
6
L
Bellona
Lucaspinkz
Bellona
3
0
0
3
W
5
2
4
3.5
L
1
6
0
0.17
L
Chang'e
survivorrXD
Chang'e
1
3
2
0.67
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
50,891
71,332
Taken
71,878
40,896
Mitigated
46,205
30,547
Healing
34,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,945
1,347
0
10,831
15,948
7,929
0
1,429
14,519
0
56,420
W
Hercules
Brno0
Hercules
9,384
3,524
0
4,683
14,213
14,571
0
879
13,322
0
80,223
W
9,297
2,751
542
8,020
17,716
12,839
701
1,899
15,805
0
45,727
L
Atlas
GuaraCamp
Atlas
4,372
1,747
0
2,989
8,876
4,373
0
0
8,876
20,646
0
W
Izanami
Jessyck
Izanami
12,884
8,322
0
8,450
15,921
6,556
3,065
3,276
12,629
0
89,639
L
Bellona
Lucaspinkz
Bellona
12,654
5,698
0
7,837
15,604
16,687
0
430
15,174
0
80,835
W
7,325
1,117
0
6,063
12,051
7,419
0
1,239
10,684
0
55,697
L
11,633
5,285
0
550
13,575
3,860
0
0
13,575
0
58,670
L
Chang'e
survivorrXD
Chang'e
9,210
930
594
7,746
17,329
8,047
0
10,142
7,187
82,170
0
W
12,001
6,297
0
6,263
11,977
4,820
299
5,773
5,856
87,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
44,585
528
Minions Killed
571
0
Camps Cleared
0
1,638,057
Distance Traveled
1,690,407
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,576
446
84
5
0
334,014
3
W
Hercules
9,110
536
140
8
0
334,981
4
W
Shiva
8,267
486
66
4
0
348,163
0
L
Atlas
6,474
381
29
2
0
300,012
4
W
Izanami
8,842
520
139
8
0
314,422
7
L
Bellona
9,848
579
159
9
0
393,740
2
W
Tyr
8,700
512
79
5
0
385,754
4
L
Skadi
7,805
459
107
6
0
290,774
1
L
Chang'e
9,259
545
149
9
0
319,517
10
W
Sol
9,666
569
147
9
0
307,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role