Player Matchup

Da Ji
Da Ji
DarkWulfer
Da Ji
Level 57
God Stats
6W - 5L
1,552 SR
Queue Stats
18W - 15L
1,477 Elo+
Solo
Chaac
Chaac
EchoHunterZ
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,357 Elo+
Party 1
Anubis
Anubis
impeor
Anubis
Level 49
God Stats
5W - 3L
1,619 SR
Queue Stats
5W - 7L
1,512 Elo+
Party 1
Team Averages
Level 38
1,557 SR
1,449 Elo+

VS

Team Averages
Level 114
1,561 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
DorianThor
Tsukuyomi
Level 108
God Stats
2W - 1L
1,782 SR
Queue Stats
43W - 45L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
Thormes
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,377 Elo+
Party 2
Chronos
Chronos
chloex9
Chronos
Level 126
God Stats
5W - 6L
1,401 SR
Queue Stats
188W - 235L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
1 / 6 / 7
9,268
618
9,789
13,491
5,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 5 / 4
10,819
721
15,471
22,172
19,593
Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
impeor
Anubis
16
4 / 6 / 6
10,877
725
12,853
18,493
8,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DorianThor
Tsukuyomi
16
7 / 5 / 7
11,558
771
20,700
12,863
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Thormes
Guan Yu
17
6 / 4 / 8
12,403
827
9,316
23,012
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
chloex9
Chronos
16
4 / 2 / 11
10,748
717
15,685
12,367
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
17
17
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
6
7
0.75
W
Tsukuyomi
DorianThor
Tsukuyomi
7
5
7
2.1
L
6
5
4
1.6
W
Guan Yu
Thormes
Guan Yu
6
4
8
2.5
W
Chronos
chloex9
Chronos
4
2
11
4.75
L
Anubis
impeor
Anubis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,113
Damage
45,701
54,156
Taken
48,242
33,141
Mitigated
25,542
12,280
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
9,789
2,273
0
40
13,491
5,372
0
2,370
11,121
0
16,301
W
Tsukuyomi
DorianThor
Tsukuyomi
20,700
7,844
0
973
12,863
5,244
2,010
1,859
11,004
0
61,103
L
15,471
3,495
0
2,933
22,172
19,593
229
8,171
14,001
0
33,008
W
Guan Yu
Thormes
Guan Yu
9,316
1,584
1,691
10,379
23,012
14,890
198
8,045
14,967
0
26,266
W
Chronos
chloex9
Chronos
15,685
5,121
0
2,033
12,367
5,408
739
3,241
9,126
30,291
3,027
L
Anubis
impeor
Anubis
12,853
720
469
8,838
18,493
8,176
1,148
3,931
14,562
50,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
34,709
149
Minions Killed
152
5
Camps Cleared
7
730,483
Distance Traveled
826,564
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,268
618
17
1
0
241,633
5
W
Tsukuyomi
11,558
771
89
6
3
277,485
4
L
Chaac
10,819
721
32
2
0
264,399
0
W
Guan Yu
12,403
827
28
2
2
280,647
0
W
Chronos
10,748
717
35
2
2
268,432
4
L
Anubis
10,877
725
100
7
5
224,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role