Player Matchup

Aphrodite
Aphrodite
BlackStar420
Aphrodite
Level 104
God Stats
24W - 12L
1,632 SR
Queue Stats
56W - 47L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
Camelos
Ah Puch
Level 23
God Stats
3W - 0L
1,829 SR
Queue Stats
14W - 11L
1,472 Elo+
Party 1
Bacchus
Bacchus
DeMz1k
Bacchus
Level 160
God Stats
2W - 2L
1,185 SR
Queue Stats
467W - 494L
1,481 Elo+
Party 3
Jormungandr
Jormungandr
Nileeyy
Jormungandr
Level 108
God Stats
30W - 27L
1,602 SR
Queue Stats
304W - 355L
1,462 Elo+
Party 3
Izanami
Izanami
Wepax
Izanami
Level 105
God Stats
3W - 5L
1,829 SR
Queue Stats
62W - 48L
1,501 Elo+
Party 1
Team Averages
Level 100
1,615 SR
1,478 Elo+

VS

Team Averages
Level 93
1,358 SR
1,448 Elo+
Thanatos
Thanatos
Dave720
Thanatos
Level 102
God Stats
7W - 11L
1,468 SR
Queue Stats
192W - 243L
1,441 Elo+
Party 2
Zeus
Zeus
GrimRiverChan
Zeus
Level 103
God Stats
1W - 2L
1,292 SR
Queue Stats
318W - 390L
1,453 Elo+
Party 2
Medusa
Medusa
Spartaco3393
Medusa
Level 45
God Stats
1W - 4L
1,303 SR
Queue Stats
128W - 172L
1,429 Elo+
Party 2
Izanami
Izanami
fenixmaquina
Izanami
Level 129
God Stats
365W - 364L
1,421 SR
Queue Stats
397W - 404L
1,412 Elo+
Solo
King Arthur
King Arthur
vaalchonk
King Arthur
Level 87
God Stats
19W - 45L
1,305 SR
Queue Stats
386W - 449L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackStar420
Aphrodite
20
7 / 4 / 16
13,393
536
9,236
20,836
12,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Camelos
Ah Puch
16
0 / 3 / 4
11,360
454
11,260
14,794
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
DeMz1k
Bacchus
17
3 / 7 / 5
11,999
480
11,745
22,868
15,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Nileeyy
Jormungandr
20
3 / 4 / 5
13,552
542
16,326
22,469
21,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Wepax
Izanami
20
15 / 5 / 8
15,641
626
29,176
25,847
10,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dave720
Thanatos
17
11 / 3 / 7
12,538
502
18,817
21,879
10,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 5 / 5
11,941
478
14,867
20,772
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
17
3 / 7 / 4
11,041
442
9,182
17,802
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
fenixmaquina
Izanami
20
3 / 9 / 2
13,465
539
15,693
21,527
9,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
vaalchonk
King Arthur
19
1 / 4 / 7
11,482
459
12,547
25,255
29,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
28
Kills
22
23
Deaths
28
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlackStar420
Aphrodite
7
4
16
3.75
W
Ah Puch
Camelos
Ah Puch
0
3
4
0.67
L
Thanatos
Dave720
Thanatos
11
3
7
4.83
W
Bacchus
DeMz1k
Bacchus
3
7
5
0.79
L
4
5
5
1.3
W
Jormungandr
Nileeyy
Jormungandr
3
4
5
1.38
L
Medusa
3
7
4
0.71
W
Izanami
Wepax
Izanami
15
5
8
3.8
L
Izanami
fenixmaquina
Izanami
3
9
2
0.44
L
King Arthur
vaalchonk
King Arthur
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,743
Damage
71,106
106,814
Taken
107,235
66,320
Mitigated
68,308
40,638
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlackStar420
Aphrodite
9,236
1,176
8,658
11,059
20,836
12,417
1,842
1,598
18,492
61,822
0
W
Ah Puch
Camelos
Ah Puch
11,260
1,070
0
4,430
14,794
5,881
362
5,313
9,440
70,741
0
L
Thanatos
Dave720
Thanatos
18,817
5,694
0
13,264
21,879
10,566
0
9,149
12,730
0
74,327
W
Bacchus
DeMz1k
Bacchus
11,745
1,574
0
7,352
22,868
15,691
0
4,619
18,191
75,485
0
L
14,867
1,931
0
1,553
20,772
10,054
1,134
10,957
9,815
99,074
0
W
Jormungandr
Nileeyy
Jormungandr
16,326
6,000
0
2,637
22,469
21,666
117
2,333
20,013
104,812
0
L
Medusa
9,182
4,023
0
3,247
17,802
9,478
0
7,001
10,801
0
56,381
W
Izanami
Wepax
Izanami
29,176
23,138
0
6,502
25,847
10,665
7,994
1,992
23,047
0
146,328
L
Izanami
fenixmaquina
Izanami
15,693
11,415
0
5,166
21,527
9,121
9,949
7,618
13,909
0
130,206
L
King Arthur
vaalchonk
King Arthur
12,547
697
0
655
25,255
29,089
0
13,842
11,413
76
93,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,945
Gold Earned
60,467
683
Minions Killed
673
0
Camps Cleared
0
2,226,317
Distance Traveled
2,166,239
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,393
536
105
4
0
459,008
6
W
Ah Puch
11,360
454
122
5
0
478,101
5
L
Thanatos
12,538
502
83
3
0
509,485
8
W
Bacchus
11,999
480
97
4
0
426,369
2
L
Zeus
11,941
478
143
6
0
409,298
6
W
Jormungandr
13,552
542
180
7
0
433,346
6
L
Medusa
11,041
442
77
3
0
414,346
4
W
Izanami
15,641
626
179
7
0
429,493
3
L
Izanami
13,465
539
218
9
0
351,997
2
L
King Arthur
11,482
459
152
6
0
481,113
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role