Player Matchup

Izanami
Izanami
AManCalledDan
Izanami
Level 82
God Stats
1W - 5L
1,116 SR
Queue Stats
156W - 134L
1,591 Elo+
Party 1
Atlas
Atlas
beeri2001
Atlas
Level 123
God Stats
8W - 8L
1,552 SR
Queue Stats
313W - 317L
1,580 Elo+
Party 1
Chang'e
Chang'e
thesurvivor04
Chang'e
Level 124
God Stats
7W - 2L
1,761 SR
Queue Stats
185W - 181L
1,572 Elo+
Party 1
Team Averages
Level 110
1,476 SR
1,581 Elo+

VS

Team Averages
Level 77
1,544 SR
1,535 Elo+
Da Ji
Da Ji
DarkWulfer
Da Ji
Level 57
God Stats
6W - 5L
1,575 SR
Queue Stats
18W - 15L
1,492 Elo+
Solo
Agni
Agni
MyChances
Agni
Level 89
God Stats
1W - 2L
1,244 SR
Queue Stats
38W - 37L
1,635 Elo+
Solo
Cu Chulainn
Cu Chulainn
XDARKFEARRR
Cu Chulainn
Level 86
God Stats
2W - 4L
1,814 SR
Queue Stats
44W - 41L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 2 / 2
10,637
665
5,868
11,007
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
beeri2001
Atlas
15
1 / 2 / 5
11,677
730
9,622
20,202
23,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
16
3 / 2 / 2
10,453
653
10,452
12,228
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
2 / 4 / 4
9,775
611
9,735
10,334
4,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
16
3 / 1 / 2
10,521
658
11,673
6,392
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
XDARKFEARRR
Cu Chulainn
14
1 / 2 / 4
9,523
595
12,294
15,721
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
6
6
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
2
2
2
L
Da Ji
2
4
4
1
L
Agni
3
1
2
4
L
Cu Chulainn
XDARKFEARRR
Cu Chulainn
1
2
4
1.5
W
Atlas
beeri2001
Atlas
1
2
5
1.75
W
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
33,702
43,437
Taken
32,447
33,218
Mitigated
20,982
18,445
Healing
4,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,868
4,089
328
2,112
11,007
4,989
2,153
2,664
8,242
0
66,357
L
Da Ji
9,735
1,742
0
0
10,334
4,532
266
5,928
4,406
0
15,228
L
Agni
11,673
1,547
0
1,681
6,392
2,652
864
4,280
2,112
57,690
0
L
Cu Chulainn
XDARKFEARRR
Cu Chulainn
12,294
1,817
0
3,104
15,721
13,798
366
10,213
5,508
0
32,245
W
Atlas
beeri2001
Atlas
9,622
4,238
0
7,972
20,202
23,594
135
6,254
13,259
20,726
0
W
Chang'e
10,452
940
2,317
5,716
12,228
4,635
531
2,973
8,818
31,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
29,819
182
Minions Killed
170
6
Camps Cleared
6
904,653
Distance Traveled
827,231
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,637
665
113
7
6
277,360
1
L
Da Ji
9,775
611
15
1
0
272,877
4
L
Agni
10,521
658
119
7
4
274,961
7
L
Cu Chulainn
9,523
595
36
2
2
279,393
5
W
Atlas
11,677
730
17
1
0
318,423
5
W
Chang'e
10,453
653
52
3
0
308,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role