Player Matchup

Lancelot
Lancelot
BikGuyPeas
Lancelot
Level 148
God Stats
9W - 14L
1,496 SR
Queue Stats
1,020W - 875L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
Bro thats OP
Sylvanus
Level 160
God Stats
8W - 1L
1,462 SR
Queue Stats
1,422W - 858L
1,613 Elo+
Party 2
Raijin
Raijin
Death Did It
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,672 Elo+
Party 2
Team Averages
Level 143
1,486 SR
1,628 Elo+

VS

Team Averages
Level 96
1,563 SR
1,539 Elo+
Cabrakan
Cabrakan
BrownHunk808
Cabrakan
Level 126
God Stats
4W - 7L
1,374 SR
Queue Stats
59W - 84L
1,357 Elo+
Solo
Vulcan
Vulcan
Evens8813
Vulcan
Level 17
God Stats
1W - 1L
1,662 SR
Queue Stats
45W - 17L
1,640 Elo+
Party 1
Pele
Pele
RBNerd
Pele
Level 144
God Stats
21W - 7L
1,653 SR
Queue Stats
282W - 188L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BikGuyPeas
Lancelot
17
3 / 3 / 7
12,090
636
13,384
21,309
23,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
Bro thats OP
Sylvanus
19
7 / 0 / 6
13,328
701
17,073
16,484
12,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
19
5 / 2 / 8
12,904
679
26,170
17,249
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrownHunk808
Cabrakan
16
1 / 1 / 3
10,607
558
5,994
18,926
19,434
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Evens8813
Vulcan
15
1 / 9 / 2
10,987
578
15,156
20,020
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
RBNerd
Pele
16
3 / 5 / 2
11,947
629
19,623
23,402
16,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
5
5
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BikGuyPeas
Lancelot
3
3
7
2.17
W
Sylvanus
Bro thats OP
Sylvanus
7
0
6
10
L
Cabrakan
BrownHunk808
Cabrakan
1
1
3
2.5
W
Raijin
5
2
8
4.5
L
Vulcan
Evens8813
Vulcan
1
9
2
0.22
L
Pele
RBNerd
Pele
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,627
Damage
40,773
55,042
Taken
62,348
44,651
Mitigated
43,735
23,619
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BikGuyPeas
Lancelot
13,384
2,854
0
3,434
21,309
23,293
1,054
7,092
13,585
0
59,064
W
Sylvanus
Bro thats OP
Sylvanus
17,073
6,466
6,786
10,216
16,484
12,834
1,619
7,434
8,779
44,387
7,485
L
Cabrakan
BrownHunk808
Cabrakan
5,994
629
355
5,700
18,926
19,434
243
11,860
6,751
16,624
0
W
Raijin
26,170
2,714
0
3,183
17,249
8,524
128
6,928
10,126
67,915
0
L
Vulcan
Evens8813
Vulcan
15,156
5,990
0
3,805
20,020
8,088
0
14,221
5,487
57,344
0
L
Pele
RBNerd
Pele
19,623
4,948
0
6,555
23,402
16,213
0
15,344
7,677
0
59,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
33,541
243
Minions Killed
216
10
Camps Cleared
5
962,972
Distance Traveled
958,851
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,090
636
79
4
4
351,131
0
W
Sylvanus
13,328
701
64
3
2
289,332
1
L
Cabrakan
10,607
558
40
2
2
286,849
1
W
Raijin
12,904
679
100
5
4
322,509
2
L
Vulcan
10,987
578
89
5
0
312,994
2
L
Pele
11,947
629
87
5
3
359,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role