Player Matchup

Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CMKira
Gilgamesh
Level 128
God Stats
25W - 19L
1,748 SR
Queue Stats
329W - 331L
1,578 Elo+
Solo
Poseidon
Poseidon
Hirogushi
Poseidon
Level 108
God Stats
8W - 8L
1,537 SR
Queue Stats
153W - 134L
1,591 Elo+
Solo
Medusa
Medusa
JebusJones96
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,455 Elo+
Party 1
Lancelot
Lancelot
crazyalphawolf
Lancelot
Level 108
God Stats
1W - 2L
1,437 SR
Queue Stats
3W - 5L
1,467 Elo+
Party 1
Team Averages
Level 123
1,545 SR
1,518 Elo+

VS

Team Averages
Level 136
1,619 SR
1,540 Elo+
Izanami
Izanami
AliceaKain
Izanami
Level 157
God Stats
3W - 2L
1,706 SR
Queue Stats
40W - 54L
1,458 Elo+
Solo
Guan Yu
Guan Yu
Athreuz
Guan Yu
Level 129
God Stats
4W - 3L
1,632 SR
Queue Stats
157W - 162L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Krajen
Hun Batz
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 246L
1,469 Elo+
Solo
Ra
Ra
Reddrommed
Ra
Level 128
God Stats
3W - 3L
1,591 SR
Queue Stats
45W - 49L
1,603 Elo+
Solo
Lancelot
Lancelot
Ultralordbob
Lancelot
Level 140
God Stats
5W - 8L
1,665 SR
Queue Stats
201W - 178L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
14 / 3 / 12
14,533
632
33,329
33,782
15,410
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
CMKira
Gilgamesh
19
2 / 4 / 2
12,699
552
9,966
26,212
17,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Hirogushi
Poseidon
20
7 / 3 / 3
14,027
610
14,339
13,583
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
9 / 4 / 4
13,105
570
17,970
15,931
6,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
19
1 / 3 / 6
12,438
541
10,267
19,759
10,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AliceaKain
Izanami
17
0 / 9 / 1
10,646
463
6,903
19,784
8,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Athreuz
Guan Yu
14
1 / 9 / 8
9,993
434
14,643
27,744
25,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Krajen
Hun Batz
16
4 / 7 / 2
10,412
453
8,181
23,430
9,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 7 / 5
11,315
492
11,872
18,203
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Ultralordbob
Lancelot
20
8 / 1 / 2
13,664
594
26,470
22,289
25,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
33
Kills
17
17
Deaths
33
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
14
3
12
6.67
L
Izanami
AliceaKain
Izanami
0
9
1
0.06
L
Guan Yu
Athreuz
Guan Yu
1
9
8
0.56
W
Gilgamesh
CMKira
Gilgamesh
2
4
2
0.75
W
Poseidon
Hirogushi
Poseidon
7
3
3
2.83
W
Medusa
9
4
4
2.75
L
Hun Batz
Krajen
Hun Batz
4
7
2
0.71
L
4
7
5
0.93
L
Lancelot
Ultralordbob
Lancelot
8
1
2
9
W
Lancelot
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,871
Damage
68,069
109,267
Taken
111,450
55,766
Mitigated
78,599
52,267
Healing
38,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
33,329
11,948
0
26,348
33,782
15,410
550
4,748
28,515
123,467
0
L
Izanami
AliceaKain
Izanami
6,903
5,079
0
4,292
19,784
8,623
0
8,031
11,385
0
105,066
L
Guan Yu
Athreuz
Guan Yu
14,643
1,762
1,693
7,452
27,744
25,170
186
15,833
11,513
5,129
38,236
W
Gilgamesh
CMKira
Gilgamesh
9,966
3,756
0
10,832
26,212
17,222
0
2,013
24,199
0
100,004
W
Poseidon
Hirogushi
Poseidon
14,339
4,141
0
3,605
13,583
6,064
154
6,077
7,506
113,503
0
W
Medusa
17,970
9,489
0
2,125
15,931
6,966
2,888
1,945
13,778
0
87,541
L
Hun Batz
Krajen
Hun Batz
8,181
3,412
0
6,394
23,430
9,844
0
11,270
11,417
0
76,370
L
11,872
1,082
2,049
5,744
18,203
9,041
0
8,234
9,773
97,723
0
L
Lancelot
Ultralordbob
Lancelot
26,470
4,219
0
11,023
22,289
25,921
61
3,629
18,615
0
124,371
W
Lancelot
10,267
2,190
0
9,357
19,759
10,104
0
2,821
16,938
0
116,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,802
Gold Earned
56,030
737
Minions Killed
702
0
Camps Cleared
0
2,304,141
Distance Traveled
2,142,132
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,533
632
126
5
0
439,143
0
L
Izanami
10,646
463
183
8
0
387,967
5
L
Guan Yu
9,993
434
42
2
0
423,076
3
W
Gilgamesh
12,699
552
163
7
0
426,893
3
W
Poseidon
14,027
610
165
7
0
474,812
12
W
Medusa
13,105
570
131
6
0
427,245
4
L
Hun Batz
10,412
453
104
5
0
404,799
0
L
Ra
11,315
492
152
7
0
401,365
4
L
Lancelot
13,664
594
221
10
0
524,925
6
W
Lancelot
12,438
541
152
7
0
536,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role